03-04-2018, 11:06 AM
(This post was last modified: 03-04-2018, 11:07 AM by Schwi Dola.)
Some moves/forms that Schwi may obtain.
Draht (300) (Requires Acrobatics, Ranged Matieralize)
Schwi focuses on calculations for several seconds, expending a minor amount of energy to materialize a thin blue energy wire from one location to another within sight or sensor range. The two ends must be no farther than 200 feet apart. The wire is immaterial to others but Schwi can grab hold of the wire for acrobatic stunts sharply changing her direction and speed. While the wire appears stiff going from point to point it is flexible allowing for a fair amount of slack moving up to 20 feet from the position it was created in, resisting being pulled farther or breaking. Used or not, the wire lasts for 45 seconds and only one may be present at a time.
Kein-Eintrag (600) (Requires Area Defnese)
A transparent blue 2d circle appears in the time span of 3 seconds in the space of Schwi's choosing within 6 inches of her body. This temporary defense maintains its location relative to Schwi as she moves and lasts for as long as she maintains it with a small amount of magical power and focus. The circle may be of any size from 1 inch in diameter to 10 feet in diameter. This is a strong defense absorbing minor attacks and cutting the power of moderate attacks in half. The other half is redistributed as a kinetic energy burst at Schwi over the same area as the barrier. Taking hits drains Schwi's magic proportional to the damage blocked and the barrier will disappear if Schwi completely loses her focus. She cannot make more than one barrier at a time and to re-size or re-orient the barrier would require turning it off, fading over 3 seconds, and creating a new one.
Einweig (800) (Super Move Tier 2) (Requires Teleportation)
An extreme distance teleportation, Schwi instantaneously opens a portal next to her into a temporary virtual space opening other side somewhere she has been to before within 1000 feet. The virtual space is blue filled with dazzling ever-changing geometric designs and has 100 feet on the inside to the opening on the other side with several hundred feet horizontally. After Schwi enters one side, that side immediately starts to close taking 10 seconds as the door shrinks at a steady rate. For as long as someone is still inside the space, the other door will remain open for a period of up to 3 minutes at which time occupants are dropped at a random location between the two endpoints. Any may enter or exit from either side so long as a portal is open. Only Schwi entering one side will cause a portal to close.
Code 1673B743E1F255 (Tier 2 Powered Form)
Optimized for combat performance, flight, and mobility this form materializes additional armor over her arms and legs and creates adjustable wings on her shoulders, back, thighs, and knees each with magical jets to propel her through the air with precision control. Also materialized as a part of her back attachments are magical focuses with additional sub-processors enhancing her magical output.
ATK: 9
DEF: 3
SPD: 6
TEC: 2
Draht (300) (Requires Acrobatics, Ranged Matieralize)
Schwi focuses on calculations for several seconds, expending a minor amount of energy to materialize a thin blue energy wire from one location to another within sight or sensor range. The two ends must be no farther than 200 feet apart. The wire is immaterial to others but Schwi can grab hold of the wire for acrobatic stunts sharply changing her direction and speed. While the wire appears stiff going from point to point it is flexible allowing for a fair amount of slack moving up to 20 feet from the position it was created in, resisting being pulled farther or breaking. Used or not, the wire lasts for 45 seconds and only one may be present at a time.
Kein-Eintrag (600) (Requires Area Defnese)
A transparent blue 2d circle appears in the time span of 3 seconds in the space of Schwi's choosing within 6 inches of her body. This temporary defense maintains its location relative to Schwi as she moves and lasts for as long as she maintains it with a small amount of magical power and focus. The circle may be of any size from 1 inch in diameter to 10 feet in diameter. This is a strong defense absorbing minor attacks and cutting the power of moderate attacks in half. The other half is redistributed as a kinetic energy burst at Schwi over the same area as the barrier. Taking hits drains Schwi's magic proportional to the damage blocked and the barrier will disappear if Schwi completely loses her focus. She cannot make more than one barrier at a time and to re-size or re-orient the barrier would require turning it off, fading over 3 seconds, and creating a new one.
Einweig (800) (Super Move Tier 2) (Requires Teleportation)
An extreme distance teleportation, Schwi instantaneously opens a portal next to her into a temporary virtual space opening other side somewhere she has been to before within 1000 feet. The virtual space is blue filled with dazzling ever-changing geometric designs and has 100 feet on the inside to the opening on the other side with several hundred feet horizontally. After Schwi enters one side, that side immediately starts to close taking 10 seconds as the door shrinks at a steady rate. For as long as someone is still inside the space, the other door will remain open for a period of up to 3 minutes at which time occupants are dropped at a random location between the two endpoints. Any may enter or exit from either side so long as a portal is open. Only Schwi entering one side will cause a portal to close.
Code 1673B743E1F255 (Tier 2 Powered Form)
Optimized for combat performance, flight, and mobility this form materializes additional armor over her arms and legs and creates adjustable wings on her shoulders, back, thighs, and knees each with magical jets to propel her through the air with precision control. Also materialized as a part of her back attachments are magical focuses with additional sub-processors enhancing her magical output.
ATK: 9
DEF: 3
SPD: 6
TEC: 2