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Move Creation Workshop
@Warren:
Bomb:
>Back to an earlier comment, what makes the move tiring? You cut that part out on one of your edits. Add it back in. (The bit where you said kicking the ball is the tiring part)
"This has power dependent on his ATK versus the DEF stat of an opponent."
>Delete this comment, it's not needed.
"This is moderately powerful."
>A nitpick, but change this to say that the "explosion" was moderately powerful. As there are multiple parts of this move.

Scythe:
>Go through the move checklist for what you need to add. Make sure each variant of that move has that information. At the moment, it's not even clear how he executes each think his scythe can do. If you're unsure, split it up into 3 paragraphs.

Baseball Bat:
>No, that's too strong. The concussion thing needs a charge time.
"The bat dependent on Warren's DEF versus the Tec/Attack of an opponent"
>Explain this further.
>Go through the move checklist in the moves page of the rules. It's also in the top posts of move approval.


Messages In This Thread
Move Creation Workshop - by Omni - 07-25-2015, 03:25 AM
RE: Quick Questions II - by Clownpiece - 11-13-2016, 11:10 PM

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