01-25-2018, 07:48 PM
(This post was last modified: 01-25-2018, 08:44 PM by Hecate Rothchild.)
Summon Saishu Sasayaki: (600) Physical/Debuff Proficiency.
Hecate can quickly channel her spiritual energy into her hands bringing forth her twin swords. These blades serve two purposes, Allowing Hecate to channel her powers through them to unleash her ice magic. They are also functional weapons allowing Hecate to engage in melee combat.
The swords are both 5.5 feet long with curved blades. White steel with black leather wrapped handles. The swords lack any form of guard making them less effective in defensive application. The swords are heavy and long making blows behind them more powerful but also more straining to Hecate forcing her to rely on other abilities for long drawn out battles.
These swords maintain a constant temperature of -60°C and can freeze any cuting or stabbing wound inflicted by the blades on contact. This thin layer of ice, slightly slows any limb cut by it. This ice melts overtime starting slow at 30 seconds and melts faster overtime before being completely melted at 1 minute Any wounds caused by these swords do not bleed reducing the overall damage of a strike. This effect does not discern friend from foe and effects Hecate as well if she cuts herself.
the freezing effect is effected by the relationship of target's DEF vs Hecate's ATT
Hecate can summon the swords up to two times before beginning to experience fatigue, any prior summoned swords vanish.
Summary:
Cast Time: Near instant
Cast cost: Light fatigue
Damage: The act of summoning the swords do no damage, Swords deal damage at a reduced rate but apply a small speed debuff.
Utility: Versatile technique, can be used to stop blood loss on self or allies with drawback of debuffing said ally.
Hecate can quickly channel her spiritual energy into her hands bringing forth her twin swords. These blades serve two purposes, Allowing Hecate to channel her powers through them to unleash her ice magic. They are also functional weapons allowing Hecate to engage in melee combat.
The swords are both 5.5 feet long with curved blades. White steel with black leather wrapped handles. The swords lack any form of guard making them less effective in defensive application. The swords are heavy and long making blows behind them more powerful but also more straining to Hecate forcing her to rely on other abilities for long drawn out battles.
These swords maintain a constant temperature of -60°C and can freeze any cuting or stabbing wound inflicted by the blades on contact. This thin layer of ice, slightly slows any limb cut by it. This ice melts overtime starting slow at 30 seconds and melts faster overtime before being completely melted at 1 minute Any wounds caused by these swords do not bleed reducing the overall damage of a strike. This effect does not discern friend from foe and effects Hecate as well if she cuts herself.
the freezing effect is effected by the relationship of target's DEF vs Hecate's ATT
Hecate can summon the swords up to two times before beginning to experience fatigue, any prior summoned swords vanish.
Summary:
Cast Time: Near instant
Cast cost: Light fatigue
Damage: The act of summoning the swords do no damage, Swords deal damage at a reduced rate but apply a small speed debuff.
Utility: Versatile technique, can be used to stop blood loss on self or allies with drawback of debuffing said ally.


