01-18-2018, 02:59 AM
[spoiler]Mechendrite harness: 300 OM, requires physical prof
13 has two Mechendrites coming out of his shoulder blades. They are long metal tubes with an area on the end where different tools will come out depending on the situation. Other than that, they function like normal arms and will take as much damage as 13's normal arms would.
Master psyker (X00) requires ranged prof, ranged materialize prof, telepathy, homing, area defence, buff, debuff
The Emperor can use up to 5 powers per round and can only use each once per round except for smite, this is taxing on his body and all of his concentration must be on the move to use it.
Terrifying visions, The emperor fills the mind of an enemy with visions of torment and what scares them most, making them more likely to keep their distance and attack less for 30 seconds depending on their TEC vs The Emperor's TEC. This takes 5 seconds to charge and will not be as effective against foes with suppression or enhanced senses. This can hit an enemy within 50 metres.
Gaze of the Emperor, The emperor's eyes blaze in vengeful fury and as his rage is made manifest and he shoots twin red beams through his eyes at the nearest target. It will almost always pierce the target but will only deal the amount of damage that would've happened if it dissipated on the enemy's skin. He can not move his head while using this move and the beam only extends 20 metres. It takes 10 seconds to charge up and can be detected by fire appearing in The Emperor's empty eye socket. The lasers travel as fast as a bullet.
Smite, Lightning shoots from The emperor's skull, hitting and shocking an enemy. This can be used multiple times but it becomes more and more difficult to use each time. This takes 10 seconds to charge with each consecutive use adding another 2 seconds to the charge time. The difficulty will reset as the round ends. This power will automatically hit and travels as fast as a bullet.
Psychic barrier, The emperor forms a psychic barrier that covers an ally's 'skin', which will give them a shield that can absorb one hit from an enemy before shattering. This takes 5 seconds to charge and will cover the ally with a clear blue substance that is intangible. If not shattered, it will disappear after a minute.
Nightshroud, The Emperor summons a shadow out of the warp, covering an area within 10 feet of The Emperor in a 12 feet high and wide bubble. From outside, it will look like a section of the world is now in twilight but people inside will see the rest of the battlefield in sunset levels of light. This takes 5 seconds to charge and will fade after a minute, enemies with enhanced senses will be able to completely ignore the bubble.
"Covering an area WITHIN 10 feet of the emperor in a 12 feet high and wide bubble." It's ranged
Rewrote harness[/spoiler]
13 has two Mechendrites coming out of his shoulder blades. They are long metal tubes with an area on the end where different tools will come out depending on the situation. Other than that, they function like normal arms and will take as much damage as 13's normal arms would.
Master psyker (X00) requires ranged prof, ranged materialize prof, telepathy, homing, area defence, buff, debuff
The Emperor can use up to 5 powers per round and can only use each once per round except for smite, this is taxing on his body and all of his concentration must be on the move to use it.
Terrifying visions, The emperor fills the mind of an enemy with visions of torment and what scares them most, making them more likely to keep their distance and attack less for 30 seconds depending on their TEC vs The Emperor's TEC. This takes 5 seconds to charge and will not be as effective against foes with suppression or enhanced senses. This can hit an enemy within 50 metres.
Gaze of the Emperor, The emperor's eyes blaze in vengeful fury and as his rage is made manifest and he shoots twin red beams through his eyes at the nearest target. It will almost always pierce the target but will only deal the amount of damage that would've happened if it dissipated on the enemy's skin. He can not move his head while using this move and the beam only extends 20 metres. It takes 10 seconds to charge up and can be detected by fire appearing in The Emperor's empty eye socket. The lasers travel as fast as a bullet.
Smite, Lightning shoots from The emperor's skull, hitting and shocking an enemy. This can be used multiple times but it becomes more and more difficult to use each time. This takes 10 seconds to charge with each consecutive use adding another 2 seconds to the charge time. The difficulty will reset as the round ends. This power will automatically hit and travels as fast as a bullet.
Psychic barrier, The emperor forms a psychic barrier that covers an ally's 'skin', which will give them a shield that can absorb one hit from an enemy before shattering. This takes 5 seconds to charge and will cover the ally with a clear blue substance that is intangible. If not shattered, it will disappear after a minute.
Nightshroud, The Emperor summons a shadow out of the warp, covering an area within 10 feet of The Emperor in a 12 feet high and wide bubble. From outside, it will look like a section of the world is now in twilight but people inside will see the rest of the battlefield in sunset levels of light. This takes 5 seconds to charge and will fade after a minute, enemies with enhanced senses will be able to completely ignore the bubble.
"Covering an area WITHIN 10 feet of the emperor in a 12 feet high and wide bubble." It's ranged
Rewrote harness[/spoiler]
The soul of the Machine God surrounds thee. The power of the Machine God invests thee. The hate of the Machine God drives thee. The machine god endows thee with life. Live!
01001111 01110101 01110010 00100000 01110100 01110010 01110101 01110100 01101000 00100000 01101000 01100001 01110011 00100000 01100011 01101111 01101101 01100101 00100000 01101111 01101110 01101100 01101001 01101110 01100101
01001111 01110101 01110010 00100000 01110100 01110010 01110101 01110100 01101000 00100000 01101000 01100001 01110011 00100000 01100011 01101111 01101101 01100101 00100000 01101111 01101110 01101100 01101001 01101110 01100101

