The following warnings occurred:
Warning [2] Undefined array key "suspendposting" - Line: 1231 - File: showthread.php PHP 8.3.31 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/showthread.php 1231 errorHandler->error_callback
Warning [2] Undefined array key "showquickreply" - Line: 1231 - File: showthread.php PHP 8.3.31 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/showthread.php 1231 errorHandler->error_callback




Thread Rating:
  • 4 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Move Creation Workshop
Extra arms should actually always require a Move. For the same reason that a tail does. I'd link an example, but mobile makes that difficult. Cell's and Freeza's joining threads are good examples though.

Edit: for clarification, I mean they need to be a Move if they're going to be used effectively in combat. Extra arms which just hold stuff don't need a Move. In the mechadendrites case: if all they do is hold guns and shoot, outside of holding mundane stuff out of combat, you just need a Move for the guns they hold.
[Image: Jacksig.png]


Messages In This Thread
Move Creation Workshop - by Omni - 07-25-2015, 03:25 AM
RE: Quick Questions II - by Clownpiece - 11-13-2016, 11:10 PM

Forum Jump:


Users browsing this thread: 5 Guest(s)