01-16-2018, 01:32 PM
(This post was last modified: 01-16-2018, 01:33 PM by Dane Regan.)
@13:
Harness:
>Needs a drawback again. While the new guns are inaccurate, they're just a straight boost to your firepower. Make it tiring for 13 because of the recoil or something. And make him have to move slower when they're shooting.
>Which 'ranged weapons' do they hold? Make things simpler for yourself and just have them use the same gun as your pistol. Heck, I'd say it'd actually be 300 OM per gun you can use, because as it is, it's basically it's own separate move that's like a mini turret on your back. If you want extra arms, just get an 'extra arms' move instead.
>Where are the arms? 'All over' is too vague. How small is 'small'? Also, you never said whether there were two arms or not, just that they hold two guns.
"The mechendrites can be disabled"
>How do they get re-enabled?
Cannon:
>If you're happy with it, send it off.
Master:
"covering an area within 10 feet of The Emperor in a 12 feet high and wide bubble"
>10ft radius or 12ft diameter, pick one.
Harness:
>Needs a drawback again. While the new guns are inaccurate, they're just a straight boost to your firepower. Make it tiring for 13 because of the recoil or something. And make him have to move slower when they're shooting.
>Which 'ranged weapons' do they hold? Make things simpler for yourself and just have them use the same gun as your pistol. Heck, I'd say it'd actually be 300 OM per gun you can use, because as it is, it's basically it's own separate move that's like a mini turret on your back. If you want extra arms, just get an 'extra arms' move instead.
>Where are the arms? 'All over' is too vague. How small is 'small'? Also, you never said whether there were two arms or not, just that they hold two guns.
"The mechendrites can be disabled"
>How do they get re-enabled?
Cannon:
>If you're happy with it, send it off.
Master:
"covering an area within 10 feet of The Emperor in a 12 feet high and wide bubble"
>10ft radius or 12ft diameter, pick one.

