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Move Creation Workshop
@Reece/Warren:
Type 1:
>Needs a reload time.
>Needs a fire rate.
>Why is it draining on stamina?
Type 2
>Reduce the time to switch weapon modes down. Maybe to 3 seconds at most. Also, can Warren move and use other moves at the same time as doing this or does it require his concentration?
>Does this use the same clips as type 1? If not, specify.
>What is the fire rate?
>This needs a drawback, because at the moment you can just switch to type and then fire it as much as you want. I would suggest you just apply a charge time per shot and don't bother about having a time to switch weapon modes.
>This needs telepathy. And you should really explain how Warren is stopping someone using one of their moves. I.e. by the bullets fuddling part of their mind.
>To use this on moves you haven't seen used will require insight.
Type 3:
>This is just a shot of type 1/2 aimed at the balls, right? You don't need a separate move variant to shoot someone in the balls.

Overall:
>Why does this need area attack?


Messages In This Thread
Move Creation Workshop - by Omni - 07-25-2015, 03:25 AM
RE: Quick Questions II - by Clownpiece - 11-13-2016, 11:10 PM

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