12-27-2017, 10:59 AM
(12-24-2017, 09:52 PM)Warren Zimmer Wrote: Buccaneer Blade (600)
(Physical Strength, Debuff)
An elegant cavalry sword with a grey hilt and 35-inch-long purple blade, which weighs 1kg. Rather than keeping this weapon in a scabbard, Warren instead summons it from scratch whenever he wishes to use it, in a process which requires 10 seconds, during which time he can move about as normal but cannot attack with the hand in which he will be holding it. After this charging period has elapsed, the sword's blade comes out of the hilt which appears in his hand, first. In this basic mode it functions no differently from any other sword of the same type. In addition, however, Warren can choose at any point to take a further 6 seconds to imbue the weapon with his energy, which is moderately draining to do. Using this function causes the blade to begin glowing with purple light as it slowly transforms into superheated plasma. After the charging has completed, it also starts to crackle with what looks like purple electricity. In this form the sword is much more powerful, even being capable of slicing through armour as strong as steel, though it instantly cauterises any wounds it inflicts, preventing those injured by it from suffering blood loss. It does however for 12 seconds leave agonizing pain in the areas where the blade has struck.
Approved - Though just remember that slicing through armour/ skin/ etc against primes and during official fights would be highly dependent on your ATK vs your opponent's DEF.
(12-26-2017, 06:27 PM)King Ghidorah Wrote: Earthshaking Tread: Requires Physical Strength, Area Attack Proficiency - (300 OM)
By drawing on his astral wellspring and stomping the ground as hard as he can, King Ghidorah can send a shockwave rippling through the earth in all directions, out to a radius of above six meters. This shockwave takes one second to travel from the point where his foot makes contact with the ground to the outer circumference of its area of affect. This move deals no damage, but the earth roils and cracks as the shockwave moves through it, upsetting the footing of anyone who happens to be standing on it, and potentially even knocking them off their feet. Earthshaking Tread's effectiveness depends on Ghidorah's ATK and the opponent's TEC; If an opponent's TEC is equal to or greater than Ghidorah's ATK score, they'll be able to keep their feet with little problem. At 80% of his ATK score they'll be slightly unbalanced, and at less than that they'll be knocked off their feet (unless they have Master Acrobat, in which case the minimum threshold is 50%). Earthshaking tread takes about half a second to perform - foot goes up, foot comes down - and can't be performed on ground that has already been broken by its effect. This move is mildly tiring to perform, similar to the fatigue experienced by a fit man swinging a sledgehammer very hard with both hands.
Cosmic Power: Requires Physical Strength - (300 OM)
King Ghidorah can charge his normal attacks with the same cosmic energy that fuels his golden lightning, adding a shocking, burning element to his physical blows. Using this move adds a corona of sparking golden energy to his punches, kick, elbow-strike, knee-smash or other hand-to-hand attacks for the next thirty seconds (unless he chooses to end the effect sooner). The overall result is that his attacks temporarily become vectors for intense heat and additional force, as though his strikes carried the additional weight of a few feet of molten chains. Activating this ability puts strain on Ghidorah's body, and he incurs fatigue for every second its in use as though he were running at a sprint for the same amount of time; as such, frequent use during an ongoing fight is inadvisable.
Earthshaking Tread - Approved
Cosmic Power - how long would it take for Ghidorah to become to fatigued to keep this active?

