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Warren Zimmer
#13
Upon considering the concept of Dupe, I have decided he would be better off as an NPC Prime. Therefore, I've decided to go with someone different, if that is alright, someone I have played in the past. Therefore, I've put the char I'm swapping to below. 

CHARACTER SOURCE:  NFL Rush Zone

CHARACTER HISTORY:    Originally Warren Zimmer loved spending time with his dad Richard Zimmer. However his dad was always too busy, working on experiments with the Core which was a powerful energy source from outerspace. This led to his dad creating the robot known as "Side Kick" to look after his son. Unfortunately, Richard didn't count on the robot developing emotions similar to those of a human, including jealousy. In a last ditch effort to bond with his father, Warren agreed to be part of an experiment that would lead to the creation of a group of individuals to guard the Mega Cores, and the Core from threats. Unfortunately, Sidekick who would later become known as Drop Kick sabotaged the experiment, killing Richard, and trapping Warren in a containment suit to survive. Over the years, when R.Z 6.0 came online Warren grew angry, believing he had been replaced by the Guardians in his father's eyes. 


This led to him becoming the villain known as "Wild Card" but in the end, he was defeated by the Guardian Ish who sacrificed his Guardian abilities in order to save all of his friends, and the world. Locked up in a prison, Wild Card was later 'released' or rather broken out by the villainous alien known as Sudden Death who decided he'd use Warren and Drop Kick in order to steal all the Mega Cores of the planet. Unfortunately, when Sudden Death turned Warren back into Wild Card he didn't count on how treacherous Warren Zimmer was. Eventually Warren helped the Guardians defeat Sudden Death, but it was part of a plot to steal the energy of the core directly. It was thwarted, and the safe zone was completely obliterated. 

Warren has been brought to the Omniverse before by Omni, and is not too happy about being brought here again. In fact he's more than a little peeved he somehow keeps ending up here in the OMnive

PHYSICAL DESCRIPTION:

[Image: iconyiconicon.png]

STATS:
ATK:2 
DEF: 2
SPD: 3
TEC: 3

STARTING PROFICIENCIES:
Physical Strength - 1000 
Debuff Proficiency - 1000 
Ranged Proficiency - 1000 
 


STARTING POWERS:
 
Insight - 1500  OM 
Master Acrobat - 400 OM 
 

STARTING MOVES:

NFL-R (Ranged Prof,  300, Flavor.): 


The NFL-R is a watch like device that shoots a 7-14 inch beam of energy out of it at an opponent when worn. This travels at about the speed of an arrow,  and takes  him about 15 seconds to charge up properly. The damage dealt by the move is pitiful at best,  at least with this version of the NFL-R. However, the NFL-R is required to have a variety of apps and techniques that he can do while wearing it. It also, if functional would create his armor over his body. Sadly that function has been lost when it was brought to the Omniverse. 

Chaos Energy Charge Hands:  (600, Physical Strength, Ranged Prof.):

Chaos Energy Charge Hands is a technique that Warren possessed for a brief time when he had his original NFL-R that he had designed himself for the use of Ricky back in his own universe. Since he has managed to recreate his NFL-R, Warren has once more become capable of the technique. The technique involves seven seconds of focused concentration in which he cannot do anything else, which includes protecting himself or executing any other moves during the charging time of this. There are two ways that this move can be utilized when it is charged, both of which do a high amount of damage to anyone who is hit by the technique. The first is melee combat, which the charge lasts about ten seconds or until he hits an opponent, or the move is interrupted by him switching to another move. When he is performing the melee combat variant his hands will appear to be made of a purple energy whether or not he is wearing his suit. 

The second form of this move is made for ranged combat. It shoots bronze beams at his opponents from the palms of his hands. The beams travel at the speed of an arrow. Both forms are mildly draining on his stamina and energy reserves. As this cannot be used with any other moves and requires both of his hands in order to use properly the move is somewhat dangerous for him to rely on. This move has a fifteen second cool down during which he cannot use any other energy beam based moves that he has at his disposal that involve blasting his opponents, or charging his hands.  This has a length of five feet by three feet. 

 
 


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Messages In This Thread
Warren Zimmer - by James Knight - 11-25-2017, 11:20 PM

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