Thread Rating:
  • 6 Vote(s) - 3.67 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Move Approval V
Some NPC moves.

Stalker (600) Requires: Physical Proficiency,
Ranged Proficiency


Raven has two daggers, each identical with an inch thick curved silvery blade about 15cm in length. The handle is 10cm long with black fabric wrapped around it. When moved, the blades trail harmless silvery flames through the air. At any point in time, Raven can choose to start 'stalking'. When this happens, every second a dagger appears in each of her palms with a cosmetic puff of silver fire (disappearing from where it was previously - there's never more than two in existence at once). This requires no energy and no concentration - it's a purely passive effect. So, when Raven throws both of them (which will travel about as far and fast as a normal throwing dagger), they'll reappear back in her hands a second later providing her hand is empty. Raven can also use the daggers for melee, slashing close targets quickly.

Pounce (300) Requires: Stalker, Burst Movement, Super Jumping

Raven jumps/dashes, pouncing forwards in a straight line towards her target (this can be angled up, or parallel to the ground). When she reaches her opponent, she lashes out with her two knives (or just punches if they're unavailable) and kicks off of them, pushing her away and the opponent back (unless her opponent is fairly light, she'll usually be pushed back further). This is stronger than her usual melee strikes but more tiring. The speed of the pounce is double her usual maximum speed and lasts for 1 second. The pounce will only stop if she collides with something; if she hits her target; if the full second passes; or if she travels upwards further than her maximum super jumping height. Hence, after pouncing, Raven can't prematurely cancel the movement voluntarily.

Quote:The following is fairly similar to Dante's 'Air Hike'
Double Jump (300) Requires: Burst Movement, Super Jumping

With a small burst of harmless silver flames beneath her feet, Raven can jump/dash while already in the air. This is slightly more tiring that pushing off an actual physical surface, and cannot be used again until she's landed. When using this, Raven simply kicks out against the air as if there is something solid there. This could be angled, or just straight up - so Raven can use this to quickly dodge to the side while airborne.


Messages In This Thread
Move Approval V - by Jade Harley - 09-08-2017, 08:03 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)