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Move Creation Workshop
I've got a couple moves here I might need to reword/edit a bit before getting them approved.

I'm really hoping I can get this first one approved as a fodder thing for 0OM... since I'm probably only gonna be using it for Luci's Westside event then removing it...
Quote:Rabbit Coat of Identity Concealment (0)
[spoiler]
- Left Art by Werewolf9595, Right Art from the Manga -
[Image: TH_OF2.png][/spoiler]
Hijiri's current outfit is a disguise which includes bandages on his face and a long coat with bunny ears. Unlike his normal clothes, these two items were designed specifically to not be switched out when he uses a Power-Up, meaning that his disguise will not be ruined by doing so.
I don't see anywhere in the Rules where it states that a Power-Up has to have a visual effect, so this should be okay, hopefully...

And this... it doesn't have much in the way of drawbacks, but it doesn't have much of an effect either...
Quote:Undaunted Stance, Inspiring Others (300)
(Ranged Proficiency, Buff Proficiency)
By standing tall and acting unafraid, Hijiri can boost the morale of all allies within 500m who can see him or sense him with enhanced senses. After they look away, the effect will gradually diminish to nothing over the course of the next 30 seconds. All that this morale boost does is make them more confident; less likely to run away or surrender and more likely to take risks and behave recklessly. Using this move has no energy cost, however it does require a small amount of concentration in order to maintain the stance. The more Wounded and/or Fatigued he is, the more Focus it requires to keep active.
I based it off the 'WAAAAAAAAUUUUGH!' move example from the Rules, but made it a maintained effect instead of temporary, and so removed the bit about getting Survival to make up for it.
[Image: Hijiri_Name_Sig.png]


Messages In This Thread
Move Creation Workshop - by Omni - 07-25-2015, 03:25 AM
RE: Quick Questions II - by Clownpiece - 11-13-2016, 11:10 PM

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