11-21-2017, 04:49 AM
@13-Jzall:
I'm still going to say you should have a standard timelimit. Say, 30 seconds. A minute tops. Half a post is too long. Also, changing the duration based on the number of people would increase your cost by 300 (variability), and should also come with an additional drawback.
As for stopping the Emperor from moving, I get the feeling he wasn't going to move much anyway (he has 0 SPD in your joining app). Either way, it's not enough of a drawback to warrant something that lasts as long as you want.
Your 'best case' imo is 10 seconds charge, 30 seconds duration, 2 minute cooldown, and it being very tiring. Maybe you might get it a bit longer, depending on what the other staff say, but I can't say you will.
Also, you need a comment that people's stats can't go below 0.
I'm still going to say you should have a standard timelimit. Say, 30 seconds. A minute tops. Half a post is too long. Also, changing the duration based on the number of people would increase your cost by 300 (variability), and should also come with an additional drawback.
As for stopping the Emperor from moving, I get the feeling he wasn't going to move much anyway (he has 0 SPD in your joining app). Either way, it's not enough of a drawback to warrant something that lasts as long as you want.
Your 'best case' imo is 10 seconds charge, 30 seconds duration, 2 minute cooldown, and it being very tiring. Maybe you might get it a bit longer, depending on what the other staff say, but I can't say you will.
Also, you need a comment that people's stats can't go below 0.
