11-14-2017, 12:55 PM
(11-14-2017, 08:30 AM)Omni Wrote:(11-13-2017, 04:58 PM)Blink Wrote: House of Portals (Level 2 Super Attack) - Requires Teleportation, Area Attack Prof, Ranged Prof (Price 800?)
Blink creates a circle of portals around the enemy, forming a dome over them made entirely of her gateways. All of the portals are connected, so entering one would cause the enemy to leave out of another. Blink can set it up to be a permanent loop, or she can have one of the portals lead out, forming an 'only way out' scenario. She can also utilize a portal to send a ranged attack through and surprise-attack the enemy trapped inside. While this is going on, Blink is situated outside of the dome. This move takes up a ton of her energy, so she can't move or defend while she has the House of Portals up over somebody. If she chooses do anything that requires moving, including jumping into a portal herself, the entire dome will disappear. She can hold this dome up for about five minutes maximum without it disappearing, but the longer she holds it for then the more energy/stamina she's using and the less stable the portals become.
This sounds like a Super Utility, not a SA. Ie it can be combined with other moves and used during a post and such. Super Attack is basically a cutscene that does damage. This one lasts five minutes so it doesn't sound like that's how it's meant to work?
So basically they are trapped for five minutes but can still be attacked by ranged attacks by Blink (as long as she doesn't move)? If that's the case, it sounds a bit OP even for a Tier 2. To make it somewhat equivalent to a similar tier Super Attack, I'd limit it to 60 seconds (30 per SP, basically). If Blink's allies can ALSO attack, I'd probably lower the duration to 15 seconds per tier.
Made the changes recommended!
House of Portals (Level 2 Super Utility) - Requires Teleportation, Area Attack Prof, Ranged Prof (Price 800?)
Blink creates a circle of portals around the enemy, forming a dome over them made entirely of her gateways. All of the portals are connected, so entering one would cause the enemy to leave out of another. Blink can set it up to be a permanent loop, or she can have one of the portals lead out, forming an 'only way out' scenario. She can also utilize a portal to send a ranged attack through and surprise-attack the enemy trapped inside. While this is going on, Blink is situated outside of the dome. This move takes up a ton of her energy, so she can't move or defend while she has the House of Portals up over somebody. If she chooses do anything that requires moving, including jumping into a portal herself, the entire dome will disappear. She can hold this dome up for about one minute maximum without it disappearing, but the longer she holds it for then the more energy/stamina she's using and the less stable the portals become. Because of the concentration that she has to put in to keep the portals stable, only she and the target(s) inside can use the portals. If anyone outside of the dome (even an ally) tries to use her portals, it will mess up the move and end up it early.
![[Image: blink2k15.png]](http://epiqz.com/omni/blink2k15.png)