01-15-2017, 02:18 AM
Image for armoured form is broken.
Justice Spear - "Undyne's "regular" spear is 1,10cm" Such a tiny spear. So there are two different types of spears, One for melee combat and on that can be used for both? In general you should clarify the wording of this move a bit more, I had to read it a couple of times to fully understand what you were going for. "It is lighter than most weapons of its size and Undyne's great physical strength adds to this, giving her a range of 100m" That part especially. I assumed that is when she's throwing it though
Boomerang spear - I think you're trying to describe it too much, I don't really understand what your going for. Please simplify the wording so that it is easier to understand what you're going for.
Trick spear - so, does this change direction after teleporting behind your opponent, and does it head back towards Undyne herself or the opponent (so even if they move will it still reorient and move towards them)? if so, then it needs homing as it makes no sense for a spear going one way to suddenly change direction after reappearing on the other side of something. Well, I guess you could do it with remote control.
Combat Steal - This would be highly dependant on your STR and TEC, and I mean highly. To successfully steal a weapon every time, you'd probably need double their stats (in both STR and TEC).
"Finally, unless the individual whose weapon is stolen is able to wrest it from Undyne again or they otherwise re-obtain it early, they are able to instantly summon or produce a new one after 30 seconds of losing it to Undyne. They can also summon a new weapon if they have this functionality built into their move." Take that entire part out, it's way too unforgiving to other players who have had their weapon stolen.
"though she can steal one weapon from each opponent in a fight if she's facing many of them" I'm going to say that you'll need to get rid of your previously "stolen" weapon before you can steal another.
Original Green Soul Mode is not approved, will look at the alternate one.
Green Soul Mode - 8 seconds kinda long for someone that can't move at all 5 is probably better as 5 seconds in battle is enough to get a fair distance away. You might be able to stretch it to 7 seconds (most debuffs slow opponents rather than completely nullify their movement).
This will also take a fair amount of energy to use, simply because you're stopping their movement entirely and it doesn't look like there is a way to escape from it. They can still fight (if Undyne get's close) and defend, but that is the case in a lot of other debuffs that do not completely stop movement.
Justice Spear - "Undyne's "regular" spear is 1,10cm" Such a tiny spear. So there are two different types of spears, One for melee combat and on that can be used for both? In general you should clarify the wording of this move a bit more, I had to read it a couple of times to fully understand what you were going for. "It is lighter than most weapons of its size and Undyne's great physical strength adds to this, giving her a range of 100m" That part especially. I assumed that is when she's throwing it though
Boomerang spear - I think you're trying to describe it too much, I don't really understand what your going for. Please simplify the wording so that it is easier to understand what you're going for.
Trick spear - so, does this change direction after teleporting behind your opponent, and does it head back towards Undyne herself or the opponent (so even if they move will it still reorient and move towards them)? if so, then it needs homing as it makes no sense for a spear going one way to suddenly change direction after reappearing on the other side of something. Well, I guess you could do it with remote control.
Combat Steal - This would be highly dependant on your STR and TEC, and I mean highly. To successfully steal a weapon every time, you'd probably need double their stats (in both STR and TEC).
"Finally, unless the individual whose weapon is stolen is able to wrest it from Undyne again or they otherwise re-obtain it early, they are able to instantly summon or produce a new one after 30 seconds of losing it to Undyne. They can also summon a new weapon if they have this functionality built into their move." Take that entire part out, it's way too unforgiving to other players who have had their weapon stolen.
"though she can steal one weapon from each opponent in a fight if she's facing many of them" I'm going to say that you'll need to get rid of your previously "stolen" weapon before you can steal another.
Original Green Soul Mode is not approved, will look at the alternate one.
Green Soul Mode - 8 seconds kinda long for someone that can't move at all 5 is probably better as 5 seconds in battle is enough to get a fair distance away. You might be able to stretch it to 7 seconds (most debuffs slow opponents rather than completely nullify their movement).
This will also take a fair amount of energy to use, simply because you're stopping their movement entirely and it doesn't look like there is a way to escape from it. They can still fight (if Undyne get's close) and defend, but that is the case in a lot of other debuffs that do not completely stop movement.

