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Move Creation Workshop
Thief (300) (requires burst movement, debuff, physical strength, mimic)

Marisa is a burglar so it is natural she would be able to steal things easily. it takes 15 seconds to steal something. (with a large amount of concentration and energy used)  and she can only take a single item from one person. Once stolen (meaning they can't use any moves linked with said item and the length is 2 minutes for both choices) she has a choice use said item (and said moves that would be used with it if she has the items, proficiencies, and powers for it.) the max uses are 1/5th the number of the total number of uses if there is a number (with the lowest number of uses being 1). Once the uses have been used the item is given back to the person (or if two minutes have passed and she hasn't used them all it automatically goes in a hand or something to hold said item that the person has on there body. The other use for this is to lock down the opponents use of said moves that are linked to this (special bullets in a gun for example). This lasts 1 minute and the user must specify in OOC what version they used.

I think I fixed the time problem. Now for the new moves.

Berlin (300) (requires ranged, flight, remote control, homing)

Marisa takes a page from Alice and attacks a single opponent with a gunpowder filled doll (its a 1.5 foot tall, china doll dressed in a blue dress with a apron in front and it has a red bow on the back of its head). She can only have one on her person at a time. The doll is quite quick (about 15 mph) but can’t defend (and its durability is akin to some fairly good iron) and has one function. Latch onto a opponent before exploding five seconds later. The max distance it can walk/run/fly is about 15 feet before it explodes promptly. Marisa has to keep concentration on it at all time, and she has to move somewhat slower (down to 25 mph). The damage dealt is explosion and burn damage with the explosion size being five feet wide.


Comet “Blazing star” (300) (requires flight, melee proficiency, super speed)
Marisa gets on her broom and flies past the opponent missing them, before picking up a large amount of altitude (think that of a airplane) She then at a good altitude (around the lower cloud level) ;starts to kamikaze someone by dropping down full speed (with the help of super speed). Her body and broom will have a blue blaze around them akin to a shuttle re-entering the atmosphere. Stars will fall from the back of the broom and when she hits someone depending on their speed, defense, and technique they might come away less damaged but due to the speed she is going at trying to stall it with brute strength is not recomended.


Due to the nature of this attack she will take damage from it as well though nowhere near as much as the opponent if they take it head on. This is her greatest move in terms of offensive power that is not a super, but it’s downsides are also great in that she takes damage even if she misses, Once she aims at someone she can’t change course, Its very high concentration and energy costs make it a one time use per day.
                                            [Image: tenor.gif?itemid=10243242]
"While shooting concentrate your mind, gently muttering the spell to the Mini-Hakkero. Aiming at someone you don't like, a magicannon of love will be unleashed!"


Messages In This Thread
Move Creation Workshop - by Omni - 07-25-2015, 03:25 AM
RE: Quick Questions II - by Clownpiece - 11-13-2016, 11:10 PM

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