11-02-2017, 06:14 PM
I agree. I enjoy stats within a site like this where they are only used as a guide. I like that I can write Illidan as fast and powerful but weak to hits and yet that has no overall effect on how the fight will be graded. It creates another ability to characterise without worrying about min/maxing like other RPGs do. I think everything else is well balanced and written so that fights actually matter and you can't have people turtling or wiping out a 'weaker' opponent with one attack.
My only bugbear with the system is the amount of detail I have to put in when creating a move. I understand why this is required but I put off making moves as long as possible because I have to think of about eleven different things every time and I always forget about three and it feels like I'm writing an essay.
I've been in the Move Creation Workshop thread to iron out some moves for Koola and Ebonywood, who's been a big help, has pointed out I still technically need to include a few more aspects around my moves. I suppose my issue is that a reasonable person would see what I'm going for (if you followed DBZ I guess) but I still have to go through the effort of prescribing exactly how every part of the move works. BUT not everyone has watched DBZ or they might remember it differently or if it's not specified then it could technically be open for abuse (not that I would, but it could be).
As I said, I understand the why. I just don't like it. /whinge
My only bugbear with the system is the amount of detail I have to put in when creating a move. I understand why this is required but I put off making moves as long as possible because I have to think of about eleven different things every time and I always forget about three and it feels like I'm writing an essay.
I've been in the Move Creation Workshop thread to iron out some moves for Koola and Ebonywood, who's been a big help, has pointed out I still technically need to include a few more aspects around my moves. I suppose my issue is that a reasonable person would see what I'm going for (if you followed DBZ I guess) but I still have to go through the effort of prescribing exactly how every part of the move works. BUT not everyone has watched DBZ or they might remember it differently or if it's not specified then it could technically be open for abuse (not that I would, but it could be).
As I said, I understand the why. I just don't like it. /whinge
![[Image: illidansig2.jpg]](http://www.cytokineindustries.com/chevereto/images/2017/07/07/illidansig2.jpg)