Moves
Resilient China Claws
(Physical Strength)
China has four five-fingered hands and two four-toed feet. Each of his digits is tipped by a razor-sharp, two-inch-long talon. Unlike most of China's body, these claws are as hard as diamond, and so can safely be used as weapons without breaking.
Resilient China Fangs
(Physical Strength)
By default, China has no mouth. He does, however, possess the ability to alter his face in one of two ways:
First, he can instantaneously grow a horizontal mouth which stretches almost all the way across his face, and sits in a normal position (below his eyes). Doing this costs no energy.
Second, he can close his eyes for two seconds, after which they are absorbed into his carapace. His face then splits open vertically, becoming almost nothing but mouth, and revealing another eye inside that gaping maw. Doing this costs a moderate amount of energy. These jaws are significantly stronger than his first set.
Regardless of which option he chooses, his teeth are razor-sharp, one-inch-long fangs, and are as hard as diamond, meaning that they can safely be used as weapons without breaking.
Reversing either alteration takes the same amount of time as it did to make in the first place, and is achieved by simply closing his mouth into a thin line; after the time has elapsed, it vanishes.
Fine China Tails
(Physical Strength)
China has two, three-inch-thick tails which are approximately six-foot-long when fully extended. They are extremely flexible, and so can be used to strike at or grab and hold opponents, and are rather light, so don't tire him much when used. Due to their low weight, they deal comparatively little damage in relation to his ATK. Their durability is equal to his DEF.
Fine China Arms: Secondary Set
(Physical Strength)
In addition to his two normal arms, China has a second pair just beneath the first, which are identical in every way. Each arm is just under three feet long and ends in a five-fingered hand.
Voidgut
(Physical Strength)
China's insides are simply an endless void which can never be filled, with any food he swallows being 'digested' immediately, so it can never be recovered, even if China's body is literally smashed to pieces. This applies only to organic materials, however, so items like swords or guns would have to be spat out.
Abyssal Screech
(Area Attack Proficiency, Physical Strength, Ranged Proficiency)
This Move can only be used when China's mouth is in its second form (see 'Resilient China Fangs'). China opens his mouth wide and lets loose a piercing shriek so loud and so high-pitched that it is actually capable of causing real harm to those hearing it from close by.
Abyssal Screech damages the eardrums of affected parties, so generally the only visible sign of any injuries caused will be blood running from the ears, at the most. The distance at which one can stand from China before being within range of having their eardrums ruptured depends on their DEF compared to his ATK. For each point of ATK he has, 2' of distance is added, then 1' is deducted for each point of DEF the affected character has. So, for example, if his ATK was 10 and his opponent's DEF was 5, he could harm them from up to 15' away from his head. Enemies outside the damage range may still feel some pain, but will not be harmed by it and will be assumed to be capable of ignoring it well enough to continue fighting unless the character's owner states otherwise. Characters whose DEF is at least twice China's ATK will not be harmed by this Move (unless their owner wishes them to be).
This Move can be maintained for a maximum of 20 seconds and in order to take enough damage to actually have their eardrums burst, an individual must remain close enough to China to be affected for at least 2 seconds. China himself will not be harmed by Abyssal Screech, but otherwise it will affect enemies and allies alike. China must remain stationary whilst using this Move and must Focus on it completely, so cannot use any other Moves or Powers at the same time. Also, this Move tires him significantly, has a 15 minute cooldown period, and prevents him from speaking at all for 5 minutes after each use.
Abyssal Screech can theoretically deal lethal damage, though in order for it to do so China would have to keep an opponent at very close proximity (1/2 of their affected range) for twice the standard effect duration (4 seconds). This will generally only be possible for lesser Secondaries or Primes too weakened to fight back (i.e. I could have him use it as a finisher move after having won a graded fight).
Fine China Arms: Tertiary Set
(Physical Strength)
This move can only ever be used in conjunction with a Power-Up of Tier 1 or higher and must always be activated whenever it can be. In addition to his normal arms and second set of arms, China nigh-instantaneously grows a third pair just behind the second whenever this move is activated. These arms are identical to the others in every way. Each arm is just under three feet long and ends in a five-fingered hand.
Resilient China Central Eye
(Hive Mind, Survival, Flight, Disassemble)
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In the centre of China’s head floats a third eye; an amber-and-black-coloured, lacquered orb of solid porcelain, which is as durable as stone. In addition to being used to see, this 2.5-inch-wide sphere also serves as the core of his being; his heart and brain both. So long as it exists, China will not die, no matter what happens to the rest of his body. Conversely, however, if it is broken then he will perish immediately, no matter how fine the condition of the rest of him. This also means that he cannot Disassemble his third eye, as that would still count as it being broken, and would therefore kill him.
Essentially, what this means in OOC terms is that no one can smash his third eye without either winning a graded fight or getting OOC permission… in much the same way that they wouldn't normally be allowed to decapitate someone (who didn’t have Survival) during a fight.
Even though the eye is not actually physically attached to the rest of China's body, and so can fly around freely within and around his current position, it is still connected to him by his magic, and as such must always remain within at least 2 metres of 50% or more of his total body mass (though this 2m distance would increase/decrease proportionately if he were to use the Growth/Shrink Power to alter his size). This distance limitation means that he could not simply spit out his eye and have it alone fly off to safety if a Fight was going badly for him. Also, as all of China's senses are tied to the Central Eye, his first two eyes cannot be used whilst it is outside his body; the three eyes will never all be active at the same time.
Fine China Subconscious Separation
(Hive Mind, Survival, Disassemble)
Whenever China would be harmed, his subconscious mind will act to reduce the damage by automatically using the Disassemble Power just a tiny fraction of a second after he has been struck, to shatter and/or break off the body part hit, to make it look to his opponent as if he is more badly injured than he actually is; which means that he can potentially have practically all of his body* smashed to pieces in a fight without actually having taken quite enough damage to die (though he would still be badly wounded, make no mistake).
*Except for his Central Eye (see ‘Resilient China Central Eye’), as this Move's effect does not apply to it, and so it still must not be broken until after a Fight, as specified in its Move description.
This move also allows him to appear to be repairing more of his body whenever he is healed (e.g. with Advanced Regeneration) than the amount of SP spent to do so should allow… however it has the drawback that, just like his opponent, China also doesn’t know that these Injuries have been partly mitigated by Disassemble… and as such he cannot repair them through the use of Disassemble alone; he must use an actual healing effect to restore himself.
In OOC terms, what this Move does is allow anyone in a Fight with China to describe him being much more grievously harmed than would normally be allowed by the Rules (since being damaged that much would normally kill or cripple a character, and so couldn’t be done until after a fight) and at the same time, it also allows me to have him survive taking that much damage (albeit, most likely still on very low health) in the event that I do win the fight.
Fine China Sharp Shards
(Physical Strength, Ranged Proficiency, Survival, Hive Mind, Disassemble, Flight)
As China’s entire body is composed of hollow porcelain, any broken parts will generally have sharp edges, and as such can be used as weapons in battle (e.g. stabbing someone with the stump of his arm after having a hand shattered). That said, they’re not particularly effective weapons, as they still have his DEF, so in clashes with swords or other weapons, they will just end up breaking more. Further, they will also usually end up breaking if he strikes a target with comparatively high DEF (equal to or greater than his ATK) with too much force. To anyone with DEF lower than his ATK, they will cut just as easily as would any other bladed weapon wielded by someone with his ATK.
These shards can also be made to fly through use of the Flight and Hive Mind Powers, no different from how those would function with any other broken off body parts. Further, one way that China can choose to Disassemble his body is to voluntarily shatter it into a multitude of these shards, with only his Central Eye being left intact (see ‘Resilient China Central Eye’). That said, unlike in a fully Disassembled form, these shards are still able to be damaged in the exact same ways his normal body could, aside from the fact that it’s usually much easier for them to dodge, due to being so much smaller (like trying to shoot a shoal of fish, as opposed to a single shark). Note that using his body in the form of these shards requires the exact same amount of Focus as it would to control an equal portion of his body mass if it was Disassembled in a normal way through the use of the Power without a Move.
Resilient China Claws
(Physical Strength)
China has four five-fingered hands and two four-toed feet. Each of his digits is tipped by a razor-sharp, two-inch-long talon. Unlike most of China's body, these claws are as hard as diamond, and so can safely be used as weapons without breaking.
Resilient China Fangs
(Physical Strength)
By default, China has no mouth. He does, however, possess the ability to alter his face in one of two ways:
First, he can instantaneously grow a horizontal mouth which stretches almost all the way across his face, and sits in a normal position (below his eyes). Doing this costs no energy.
Second, he can close his eyes for two seconds, after which they are absorbed into his carapace. His face then splits open vertically, becoming almost nothing but mouth, and revealing another eye inside that gaping maw. Doing this costs a moderate amount of energy. These jaws are significantly stronger than his first set.
Regardless of which option he chooses, his teeth are razor-sharp, one-inch-long fangs, and are as hard as diamond, meaning that they can safely be used as weapons without breaking.
Reversing either alteration takes the same amount of time as it did to make in the first place, and is achieved by simply closing his mouth into a thin line; after the time has elapsed, it vanishes.
Fine China Tails
(Physical Strength)
China has two, three-inch-thick tails which are approximately six-foot-long when fully extended. They are extremely flexible, and so can be used to strike at or grab and hold opponents, and are rather light, so don't tire him much when used. Due to their low weight, they deal comparatively little damage in relation to his ATK. Their durability is equal to his DEF.
Fine China Arms: Secondary Set
(Physical Strength)
In addition to his two normal arms, China has a second pair just beneath the first, which are identical in every way. Each arm is just under three feet long and ends in a five-fingered hand.
Voidgut
(Physical Strength)
China's insides are simply an endless void which can never be filled, with any food he swallows being 'digested' immediately, so it can never be recovered, even if China's body is literally smashed to pieces. This applies only to organic materials, however, so items like swords or guns would have to be spat out.
Abyssal Screech
(Area Attack Proficiency, Physical Strength, Ranged Proficiency)
This Move can only be used when China's mouth is in its second form (see 'Resilient China Fangs'). China opens his mouth wide and lets loose a piercing shriek so loud and so high-pitched that it is actually capable of causing real harm to those hearing it from close by.
Abyssal Screech damages the eardrums of affected parties, so generally the only visible sign of any injuries caused will be blood running from the ears, at the most. The distance at which one can stand from China before being within range of having their eardrums ruptured depends on their DEF compared to his ATK. For each point of ATK he has, 2' of distance is added, then 1' is deducted for each point of DEF the affected character has. So, for example, if his ATK was 10 and his opponent's DEF was 5, he could harm them from up to 15' away from his head. Enemies outside the damage range may still feel some pain, but will not be harmed by it and will be assumed to be capable of ignoring it well enough to continue fighting unless the character's owner states otherwise. Characters whose DEF is at least twice China's ATK will not be harmed by this Move (unless their owner wishes them to be).
This Move can be maintained for a maximum of 20 seconds and in order to take enough damage to actually have their eardrums burst, an individual must remain close enough to China to be affected for at least 2 seconds. China himself will not be harmed by Abyssal Screech, but otherwise it will affect enemies and allies alike. China must remain stationary whilst using this Move and must Focus on it completely, so cannot use any other Moves or Powers at the same time. Also, this Move tires him significantly, has a 15 minute cooldown period, and prevents him from speaking at all for 5 minutes after each use.
Abyssal Screech can theoretically deal lethal damage, though in order for it to do so China would have to keep an opponent at very close proximity (1/2 of their affected range) for twice the standard effect duration (4 seconds). This will generally only be possible for lesser Secondaries or Primes too weakened to fight back (i.e. I could have him use it as a finisher move after having won a graded fight).
Fine China Arms: Tertiary Set
(Physical Strength)
This move can only ever be used in conjunction with a Power-Up of Tier 1 or higher and must always be activated whenever it can be. In addition to his normal arms and second set of arms, China nigh-instantaneously grows a third pair just behind the second whenever this move is activated. These arms are identical to the others in every way. Each arm is just under three feet long and ends in a five-fingered hand.
Resilient China Central Eye
(Hive Mind, Survival, Flight, Disassemble)
[spoiler]
![[Image: Hallo_eye_small.png]](https://image.ibb.co/b54hw7/Hallo_eye_small.png)
In the centre of China’s head floats a third eye; an amber-and-black-coloured, lacquered orb of solid porcelain, which is as durable as stone. In addition to being used to see, this 2.5-inch-wide sphere also serves as the core of his being; his heart and brain both. So long as it exists, China will not die, no matter what happens to the rest of his body. Conversely, however, if it is broken then he will perish immediately, no matter how fine the condition of the rest of him. This also means that he cannot Disassemble his third eye, as that would still count as it being broken, and would therefore kill him.
Essentially, what this means in OOC terms is that no one can smash his third eye without either winning a graded fight or getting OOC permission… in much the same way that they wouldn't normally be allowed to decapitate someone (who didn’t have Survival) during a fight.
Even though the eye is not actually physically attached to the rest of China's body, and so can fly around freely within and around his current position, it is still connected to him by his magic, and as such must always remain within at least 2 metres of 50% or more of his total body mass (though this 2m distance would increase/decrease proportionately if he were to use the Growth/Shrink Power to alter his size). This distance limitation means that he could not simply spit out his eye and have it alone fly off to safety if a Fight was going badly for him. Also, as all of China's senses are tied to the Central Eye, his first two eyes cannot be used whilst it is outside his body; the three eyes will never all be active at the same time.
Fine China Subconscious Separation
(Hive Mind, Survival, Disassemble)
Whenever China would be harmed, his subconscious mind will act to reduce the damage by automatically using the Disassemble Power just a tiny fraction of a second after he has been struck, to shatter and/or break off the body part hit, to make it look to his opponent as if he is more badly injured than he actually is; which means that he can potentially have practically all of his body* smashed to pieces in a fight without actually having taken quite enough damage to die (though he would still be badly wounded, make no mistake).
*Except for his Central Eye (see ‘Resilient China Central Eye’), as this Move's effect does not apply to it, and so it still must not be broken until after a Fight, as specified in its Move description.
This move also allows him to appear to be repairing more of his body whenever he is healed (e.g. with Advanced Regeneration) than the amount of SP spent to do so should allow… however it has the drawback that, just like his opponent, China also doesn’t know that these Injuries have been partly mitigated by Disassemble… and as such he cannot repair them through the use of Disassemble alone; he must use an actual healing effect to restore himself.
In OOC terms, what this Move does is allow anyone in a Fight with China to describe him being much more grievously harmed than would normally be allowed by the Rules (since being damaged that much would normally kill or cripple a character, and so couldn’t be done until after a fight) and at the same time, it also allows me to have him survive taking that much damage (albeit, most likely still on very low health) in the event that I do win the fight.
Fine China Sharp Shards
(Physical Strength, Ranged Proficiency, Survival, Hive Mind, Disassemble, Flight)
As China’s entire body is composed of hollow porcelain, any broken parts will generally have sharp edges, and as such can be used as weapons in battle (e.g. stabbing someone with the stump of his arm after having a hand shattered). That said, they’re not particularly effective weapons, as they still have his DEF, so in clashes with swords or other weapons, they will just end up breaking more. Further, they will also usually end up breaking if he strikes a target with comparatively high DEF (equal to or greater than his ATK) with too much force. To anyone with DEF lower than his ATK, they will cut just as easily as would any other bladed weapon wielded by someone with his ATK.
These shards can also be made to fly through use of the Flight and Hive Mind Powers, no different from how those would function with any other broken off body parts. Further, one way that China can choose to Disassemble his body is to voluntarily shatter it into a multitude of these shards, with only his Central Eye being left intact (see ‘Resilient China Central Eye’). That said, unlike in a fully Disassembled form, these shards are still able to be damaged in the exact same ways his normal body could, aside from the fact that it’s usually much easier for them to dodge, due to being so much smaller (like trying to shoot a shoal of fish, as opposed to a single shark). Note that using his body in the form of these shards requires the exact same amount of Focus as it would to control an equal portion of his body mass if it was Disassembled in a normal way through the use of the Power without a Move.