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Move Creation Workshop
@Stein:
>You're missing the cost at the top.
>Honestly, I think it's better someone higher up looks at it at this point. I don't have anything else to comment on your move, and I don't think you missed anything.
>That said, if you can see a way to shorten the description and make it more concise, that'd be great. Or maybe ask someone else to look through it and see if they understand it. Then, once you're happy with it, send it off to move approval.



@Matt:
Are you still working on those other moves? Try and get those polished before you add anything else next time.

Green Arrow's Bow and Arrows:
>Do the arrows travel at the speed of a normal arrow?
>How long does it take to draw, aim, and fire the bow?
>Can Matt move while drawing, aiming, and firing? If so, does he still move at top speed?
>Can Matt move while summoning the bow? What about when summoning the arrows?
>Does summoning the bow generate the arrows, or does Matt carry the arrows with him at all times (if the bow generated them, then summoning a bow with arrows is quicker than summoning arrows - so couldn't he just summon a new bow?).
>Does summoning the bow/arrows require complete concentration? Will it be interrupted if he takes damage?

Explosive Arrow:
>Add somewhere in the move that the explosive arrow has the same range and speed as his normal arrows, and is fired in the same way (unless there's a key difference).
Quote:This arrow will when shot into the midst of a crowd explode.
>I'm being pedantic here, but that implies the arrow wouldn't explode if it was shot at a wall. Just say it explodes when it hits something, or after travelling a set distance (which he decides as he fires it).
Quote:This takes him about 4 seconds to execute
>Explain. Is that 4 seconds to create the fancy explosive arrow? 4 seconds to charge a shot? 
Quote:and has a 10 second cool down
>Explain: Why is there a cooldown on the main bow? Also, that's not a drawback. You have other ranged weapons, so adding that is meaningless.
>High damage is too much for an attack that only takes 4 seconds to charge. Unless it's really tiring. And even then, it affects an area, so it'll still be medium damage at best. I would suggest restricting this so it only has a few uses, but since you tend to pick up lots of moves, I don't think that'd be much of a drawback in your case.
>How tiring is this move?
>Does it require concentration? Will it be interrupted if Matt takes damage?
>Can Matt move while using this?
>Advice: Once your main bow move is finished, just state in this move that firing the arrow is exactly the same as usual, except he has to charge the shot for 4 seconds (or spend 4 seconds making a fancy explosive arrow), and that it explodes. Perhaps even add it as a variant of the main bow move.


Messages In This Thread
Move Creation Workshop - by Omni - 07-25-2015, 03:25 AM
RE: Quick Questions II - by Clownpiece - 11-13-2016, 11:10 PM

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