10-20-2017, 01:06 PM
(This post was last modified: 10-21-2017, 11:25 AM by Yukika Inoue.)
Moves:
Miló
requires Physical Strength, Ranged, Semblance
900OM
Miló is the three-way weapon of Pyrrha Nikos. It has three combat functions between a single frame: Xiphos, Javelin, and Rifle. All forms of Miló have been seen to be used with Akoúo. To switch between forms of Miló, they must go through the full motions. Xiphos must transform into Javelin, and Javelin must transform into rifle. This means Xiphos cannot transform into rifle instantly and vice versa. It takes 2 seconds to switch between each form.(4 seconds to switch from Xiphos to Rifle, vice versa)
Xiphos (300)
The Xiphos form of Miló is a shortsword. The blade reaches about 2ft long and is made of some very sturdy material. The Xiphos form of Miló is relatively the simplest, but is seen to be the version Pyrrha excels the most in.
Javelin/Spear (300)
The Javelin form of Miló is around 5’ 6” long. It is a bladed spear-type weapon that has been seen used in many ways including being thrown, using in a brisk slashing motion from a distance and for the simple purpose of stabbing. The gun version of Miló can be shot through the back end of the spear. Pyrrha uses this to throw the Javelin with extreme force and over fields of distance(my guess is around 50m). It can be thrown without firing, but at decreased range(20m) and strength. Firing to throw does cost ammo and it must be reloaded when emptied. The number of bullets and clips are equal to that of the rifle form. Once thrown, it must either be retrieved or brought back to her using her Semblance(Polarity, which is described through Telekinesis).
Rifle/Gun (300)
Miló’s rifle form the least used variant of the weapon but it still serves it’s purpose. It holds a clip of 10 bullets which must be reloaded after draining. This takes Pyrrha about two seconds. Pyrrha carries five extra clips on her for her bullets, and it takes five seconds to summon a new clip if she runs completely out.(25 for all 5) The range on the gun has not been canonically confirmed, but my guess is that it relates to an old fashioned rifle/DMR. This would put its range around 50m effectively. Lastly, it is semi-automatic, which means Pyrrha can fire as fast as she pulls the trigger.(~2bullets/sec)
![[Image: 414.gif]](http://i2.kym-cdn.com/photos/images/original/000/659/024/414.gif)
Akoúo
requires Physical Strength, Ranged Proficiency and Semblance
300OM
Akoúo is the golden round-shield used by Pyrrha Nikos. When idle, the shield rests on her back along with Miló, but when she deems she needs them, Pyrrha uses her semblance to pull them off her back and into her hands. Miló is held in her right hand, while Akoúo is ‘chained’ to the bracer on Pyrrha’s left arm. This leaves her left hand free and usable, but it is too difficult to wield a second weapon. The shield is 1ft long in radius besides the indented ends which are 3in shorter at the tip of the arc. It has been seen numerous time that Pyrrha uses Akoúo as a weapon as much as she uses it for defense. She is capable of throwing it up to 10m at anything, which she then uses her semblance to retrieve it, which can be fatiguing if overused in rapid succession.
![[Image: rwby_milo_and_akouo_by_ryuryugami-d8j9p3g.png]](https://orig02.deviantart.net/b711/f/2015/054/f/0/rwby_milo_and_akouo_by_ryuryugami-d8j9p3g.png)
Semblance: Polarity
requires Telekinesis
Cost: 300
A Semblance is a special trait to every Hunter of Remnant. Many show inhuman types of capabilities that relate to things such as, absorbing lightning, masking negative emotions, super speed, mimicry, ect. Pyrrha’s special semblance allows her the ability to control polarity. This gives her unrestricted mental capabilities to anything that she has touched with her arms or legs once before. If she touches a piece of equipment that someone is wielding while using this move, she is able to manipulate it beyond smaller aspects, in ways such as increased weight(which could potentially make attacks against her more painful) removing the weapon from a persons grasp with enough focus and strength, but anything stationary or in her control can be manipulated as she sees fit, given she has the time and energy to lift larger objects or many at once.
If manipulating another move(bullets, swords, shields, or even armor) the power behind this spell is based on the difference between Pyrrha's Atk and her enemy's Def, where higher defense cannot be manipulated unless she's close and lower defense can be altered from further distances. Pyrrha can dodge(such as sway left and right or lean out of attacks) but cannot walk around while trying to manipulate an enemy attack as it's too tedious to focus on both. If used to often, Pyrrha can easily become mentally stressed and fatigued. The range of her semblance is equal to that of her telekinesis range, and is affected by the ranged drawbacks of Telekinesis(further items are tougher to manipulate). It's easy to tell when she is altering an attack as a blackish-magnetic aura surrounds her hand and the object she is controlling. The affect of Polarity is instant as Pyrrha uses but the fatigue is high when used rapidly.
Miló
requires Physical Strength, Ranged, Semblance
900OM
Miló is the three-way weapon of Pyrrha Nikos. It has three combat functions between a single frame: Xiphos, Javelin, and Rifle. All forms of Miló have been seen to be used with Akoúo. To switch between forms of Miló, they must go through the full motions. Xiphos must transform into Javelin, and Javelin must transform into rifle. This means Xiphos cannot transform into rifle instantly and vice versa. It takes 2 seconds to switch between each form.(4 seconds to switch from Xiphos to Rifle, vice versa)
Xiphos (300)
The Xiphos form of Miló is a shortsword. The blade reaches about 2ft long and is made of some very sturdy material. The Xiphos form of Miló is relatively the simplest, but is seen to be the version Pyrrha excels the most in.
Javelin/Spear (300)
The Javelin form of Miló is around 5’ 6” long. It is a bladed spear-type weapon that has been seen used in many ways including being thrown, using in a brisk slashing motion from a distance and for the simple purpose of stabbing. The gun version of Miló can be shot through the back end of the spear. Pyrrha uses this to throw the Javelin with extreme force and over fields of distance(my guess is around 50m). It can be thrown without firing, but at decreased range(20m) and strength. Firing to throw does cost ammo and it must be reloaded when emptied. The number of bullets and clips are equal to that of the rifle form. Once thrown, it must either be retrieved or brought back to her using her Semblance(Polarity, which is described through Telekinesis).
Rifle/Gun (300)
Miló’s rifle form the least used variant of the weapon but it still serves it’s purpose. It holds a clip of 10 bullets which must be reloaded after draining. This takes Pyrrha about two seconds. Pyrrha carries five extra clips on her for her bullets, and it takes five seconds to summon a new clip if she runs completely out.(25 for all 5) The range on the gun has not been canonically confirmed, but my guess is that it relates to an old fashioned rifle/DMR. This would put its range around 50m effectively. Lastly, it is semi-automatic, which means Pyrrha can fire as fast as she pulls the trigger.(~2bullets/sec)
![[Image: 414.gif]](http://i2.kym-cdn.com/photos/images/original/000/659/024/414.gif)
Akoúo
requires Physical Strength, Ranged Proficiency and Semblance
300OM
Akoúo is the golden round-shield used by Pyrrha Nikos. When idle, the shield rests on her back along with Miló, but when she deems she needs them, Pyrrha uses her semblance to pull them off her back and into her hands. Miló is held in her right hand, while Akoúo is ‘chained’ to the bracer on Pyrrha’s left arm. This leaves her left hand free and usable, but it is too difficult to wield a second weapon. The shield is 1ft long in radius besides the indented ends which are 3in shorter at the tip of the arc. It has been seen numerous time that Pyrrha uses Akoúo as a weapon as much as she uses it for defense. She is capable of throwing it up to 10m at anything, which she then uses her semblance to retrieve it, which can be fatiguing if overused in rapid succession.
![[Image: rwby_milo_and_akouo_by_ryuryugami-d8j9p3g.png]](https://orig02.deviantart.net/b711/f/2015/054/f/0/rwby_milo_and_akouo_by_ryuryugami-d8j9p3g.png)
Semblance: Polarity
requires Telekinesis
Cost: 300
A Semblance is a special trait to every Hunter of Remnant. Many show inhuman types of capabilities that relate to things such as, absorbing lightning, masking negative emotions, super speed, mimicry, ect. Pyrrha’s special semblance allows her the ability to control polarity. This gives her unrestricted mental capabilities to anything that she has touched with her arms or legs once before. If she touches a piece of equipment that someone is wielding while using this move, she is able to manipulate it beyond smaller aspects, in ways such as increased weight(which could potentially make attacks against her more painful) removing the weapon from a persons grasp with enough focus and strength, but anything stationary or in her control can be manipulated as she sees fit, given she has the time and energy to lift larger objects or many at once.
If manipulating another move(bullets, swords, shields, or even armor) the power behind this spell is based on the difference between Pyrrha's Atk and her enemy's Def, where higher defense cannot be manipulated unless she's close and lower defense can be altered from further distances. Pyrrha can dodge(such as sway left and right or lean out of attacks) but cannot walk around while trying to manipulate an enemy attack as it's too tedious to focus on both. If used to often, Pyrrha can easily become mentally stressed and fatigued. The range of her semblance is equal to that of her telekinesis range, and is affected by the ranged drawbacks of Telekinesis(further items are tougher to manipulate). It's easy to tell when she is altering an attack as a blackish-magnetic aura surrounds her hand and the object she is controlling. The affect of Polarity is instant as Pyrrha uses but the fatigue is high when used rapidly.
![[Image: 6ccef516870aa6b562343cffc7072d16846516ac_hq.gif]](https://pa1.narvii.com/6526/6ccef516870aa6b562343cffc7072d16846516ac_hq.gif)
