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Move Approval V
(10-15-2017, 04:09 PM)The Vision Wrote: Move: DONG (300) - Requires: Debuff, Telekinesis

After concentrating for 4 seconds, Dongja conjures the character for movement in mid-air, then points at one target of his choice within 3 meters. For 10 seconds, the target cannot stop moving. Dongja cannot control the direction of movement. For the purposes of this Move, movement is defined as a change in position; you can't just blink a lot and pretend that that is moving. You also must be moving at a speed equal to or faster than your relative speed of a light jog. Dongja does not need to focus while using the Move, but it can be interrupted with a hard enough smack against Dongja. It can also be interrupted if the target moves more than 6 meters away from Dongja. This spell is fairly difficult and hard on the mind. As such, repeated use will not only tire him out incredibly, after three uses it will hurt him mentally.

Can I ask, what is the reasoning behind the need for Homing? Maybe I could tweak it so it wouldn't need it.

Even then, you'd still need Homing. Because, although they could stay out of your way for 12 seconds until the move fizzles out, if you do manage to keep your finger trained onto someone and the move activates, it will still hit them instantly.

Strazio;

Visions of Rage - I mean, the move isn't different between enemy or ally 300 OM will do. update the move information and whatnot.


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Move Approval V - by Jade Harley - 09-08-2017, 08:03 PM

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