The following warnings occurred:
Warning [2] Undefined array key "suspendposting" - Line: 1231 - File: showthread.php PHP 8.3.31 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/showthread.php 1231 errorHandler->error_callback
Warning [2] Undefined array key "showquickreply" - Line: 1231 - File: showthread.php PHP 8.3.31 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/showthread.php 1231 errorHandler->error_callback




Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Variable Claw Move
#8
Via Malleability, you MAY be able to get away with only a 600 OM price tag on a variable size Claw.

Quote:Malleability – 1000 OM (600 OM if replacing Elasticity)
Malleability gives your character the potential to completely mold their body on the fly, gaining up to double or losing up to half of their normal mass in the process. Like Elasticity, it means that you can stretch to great lengths, but it also allows you to make your limbs and extremities bigger, for example in order to punch or grab someone with a gigantic fist (this would require Ranged Proficiency and Remote-Control Proficiency, respectively). It can even be used to dodge by changing the shape of your body – for example by creating a hole in your chest where a sword was about to stab you! It does not offer immunity to cutting weapons unless you can successfully use the power to 'mold' out of the way in time (governed, as with all movement, by your SPD stat). If you wish to shapeshift into other characters, you will need Shapeshifting.

Note: To create specific applications of malleability such as turning your limbs into weapons, you will need to purchase a move. Limited shapeshifts such as this do not require Malleability or the Shapeshifting power.
[Image: Jacksig.png]


Messages In This Thread
[split] Claw move - by Takanomiya Hijiri - 10-25-2017, 12:24 PM
Variable Claw Move - by Takanomiya Hijiri - 10-25-2017, 02:44 PM
RE: Quick Questions (please read the OP) - by Handsome Jack - 10-25-2017, 05:43 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)