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Move Creation Workshop
Eyyy more torch things.
I was seriously lacking in the buff department so here we goooo.

Lampad's Torch: Agitate (Ranged, Area Attack, Buff, Debuff) (+300): After 5 seconds of charging, Clownpiece waves her torch and casts a restless light. Allies within 20 meters who see the light are struck by an inexplicable antsiness coupled with a sudden boost in energy. For 10 seconds, any moves/powers/etc they use (save for supers) take half the time to charge and don’t wind/wear them out at first. However, due to the restlessness, those affected feel the need to attack/defend/move about, and once the hyperactivity wears out, they’re hit with the combined wear of everything they used all at once. They burn brighter, but also burn out faster.

Lampad's Torch: Focus (Ranged, Area Attack, Buff, Debuff) (+300): After 5 seconds of charging, Clownpiece waves her torch and casts lunatic glow. Allies within 20 meters who see the light are afflicted by a sudden, hyper-focused state. For 10 seconds, their concentration (whether it’s being directed towards moves/powers/or whatever) can not be broken by normal means, though a dedicated distraction/disruption move can still do it. Additionally, they don’t notice smaller wounds while in this state, allowing them to fight on relatively unhindered. However, with focus comes tunnel-vision, and they might not notice another enemy coming up on them while they’re focused on one.

Both versions are as tiring as the other fire-and-forget aspects of her torch. Clownpiece can use them frequently, but should still be wary about overexerting herself.
[Image: testclown.png]
Yuuka Kazami Wrote:Reimu comes back to make another pass at Meira and she just has an idiot neck child.
Credit to Yuuka for the sig


Messages In This Thread
Move Creation Workshop - by Omni - 07-25-2015, 03:25 AM
RE: Quick Questions II - by Clownpiece - 11-13-2016, 11:10 PM

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