01-29-2015, 11:02 PM
Plasma Gun (or Plasma Rifle) (Offensive Tier 1 Super Move) (Required: Range Proficiency) (600 OM)
Plasma weapons are a blend of magnetic field control and energy production technology, for the end of devastating damage upon the enemy. A steady stream of plasma shots is released in rapid fire at the aimed target, without any of the recoil or added weight of traditional bullet based weapons. This allows for accurate shooting even on the move. The plasma itself is brutal when it hits the enemy: frying skin cooking their insides. The scene of a battle after a plasma gunner has gone through is a scene of burnt bodies and the smell of meat. Armor does little to protect from it, and even the toughest of foes are melted under sustained fire. But what keeps the weapon from simply replacing older styles of weapons is it's rarity of ammo and the weapons tendency to over heat over time, usually requires a cool down period or it risks burning the user's hands.
Plasma weapons are a blend of magnetic field control and energy production technology, for the end of devastating damage upon the enemy. A steady stream of plasma shots is released in rapid fire at the aimed target, without any of the recoil or added weight of traditional bullet based weapons. This allows for accurate shooting even on the move. The plasma itself is brutal when it hits the enemy: frying skin cooking their insides. The scene of a battle after a plasma gunner has gone through is a scene of burnt bodies and the smell of meat. Armor does little to protect from it, and even the toughest of foes are melted under sustained fire. But what keeps the weapon from simply replacing older styles of weapons is it's rarity of ammo and the weapons tendency to over heat over time, usually requires a cool down period or it risks burning the user's hands.


![[Image: oGzCtPC.png]](http://i.imgur.com/oGzCtPC.png)