09-08-2017, 08:57 PM
(This post was last modified: 09-08-2017, 08:57 PM by The Vision.)
@13-Jzall:
[spoiler]
1 minutes and 30 seconds is too long. Probably 30 seconds sounds more reasonable.
And uh, (I can't believe I just noticed this) you need more drawbacks. As this move stands, you could theoretically just continuously spew gallons and gallons of fire all over the everywhere. Ammo count, in-mag and/or total? (As in "I can shoot one canister at a time, then I have to reload, which takes 1.5 seconds. I have three total I can shoot in one fight before I have to recharge it in a non-fight environment.") Balance.
++ it sets you on fire which hurts over time
+ covers a whole area, can hit two people at once with a good shot
+ I can shoot infinite amounts forever
- It can be easily countered by careful brushing off
- Slow weapon switching
I think you should try your next version at the Move Workshop thread. Get more people to help out.[/spoiler]
@Cirno:
[spoiler]
Drops it after how many attacks? Melts how quickly? By energy usage, do you mean how much it energy it costs you to swing it? That doesn't sound easy to wield.
How much damage? [/spoiler]
[spoiler]
13-Jzall Wrote: Wrote:Powder shot 300 OM, requires ranged proficiency and area attack proficiency: a version of the powder grenade but different enough to be a new move, 13 loads a special pellet into his gun and when it fires it lightly dusts the opponent with the fire dust which is about half the amount of the grenades. The area it reaches is around 1.5 meters squared sideways and 3 meters forward in a cone shape. It is almost impossible to miss if the enemy is close enough and the amount that they are covered by, 1/4 the amount of a powder grenade to 1/2 of a powder grenade, will depend on how far away they are. It is reasonably silent and can normally be used to burn down a wooden wall or door, this will take between 30 seconds and a minute for the door to be weak enough to kick down. It won’t deal any damage but follows the rules for 13’s powder grenade which means that any friction on the dust will cause it to burst into flames. 13 will have to exchange the entire barrel of his gun if he wants to switch the type of bullet between normal and powder which takes 5 seconds. The dust will fall off naturally after about 15 seconds without being set alight, if the dust is on fire then you will have to wait for it to burn out which takes 1 minute and 30 seconds or you can brush it off which is easier if you brush it off as soon as possible. The fire is hot enough to cause burns but the degree of the burn changes with time, at 30 seconds it will cause a 1st degree burn, at 60 a 2nd degree burn and so on.
If it's still too strong I'll change timer on the burns to 45 seconds to change the degree.
1 minutes and 30 seconds is too long. Probably 30 seconds sounds more reasonable.
And uh, (I can't believe I just noticed this) you need more drawbacks. As this move stands, you could theoretically just continuously spew gallons and gallons of fire all over the everywhere. Ammo count, in-mag and/or total? (As in "I can shoot one canister at a time, then I have to reload, which takes 1.5 seconds. I have three total I can shoot in one fight before I have to recharge it in a non-fight environment.") Balance.
++ it sets you on fire which hurts over time
+ covers a whole area, can hit two people at once with a good shot
+ I can shoot infinite amounts forever
- It can be easily countered by careful brushing off
- Slow weapon switching
I think you should try your next version at the Move Workshop thread. Get more people to help out.[/spoiler]
@Cirno:
[spoiler]
Cirno Wrote: Wrote:Ice cubes "great crusher" (300) (requires melee proficiency)
Cirno spends ten seconds at the exhaustion of something akin to stretching (she can not move while making the ice weapon), to create a ten pound, two handed hammer. Hammer head is five inches in diameter and the staff holding the head is 3.5 feet tall and a inch in diameter. She can weld it with ease though to swing it requires both hands so she can't use most of her moves. It is strong enough to shatter a red wood in the red wood forest in two. It can take a beating though she usually drops it after a few attacks, melting quite quickly. The energy usage is roughly that of a person pushing a 100 pound boulder. She calls her hammer Hyōki or ice age.
Drops it after how many attacks? Melts how quickly? By energy usage, do you mean how much it energy it costs you to swing it? That doesn't sound easy to wield.
Quote:Cocytus (300) (requires melee proficiency)
A western long sword from a time when men were knights and the round table was a reality. Cirno creates a five foot long blade in two seconds this is fairly easy on her like stretching though, she can move while making this weapon. It is made of a steel that is freezing to the touch. Her weaker weapon by a large margin. It is used mostly to cut and maim but not destroy. She can move at her top speed and its energy consumption is minor (like doing a fairly easy training exercise) but the accuracy is lower.
How much damage? [/spoiler]
![[Image: 2e90d321b01d5016a4116390e9d88ebd.jpg]](https://s-media-cache-ak0.pinimg.com/originals/2e/90/d3/2e90d321b01d5016a4116390e9d88ebd.jpg)
![[Image: ytLTikp.png?1]](http://i.imgur.com/ytLTikp.png?1)
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