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Official Move Approval IV
Unstable Food Pill Generator - Protein Pills (Protein) (600) Tier 1 Utility Super Move - Requires Buff Proficiency

[Spoiler] The food pill generator takes the form of a grey rectangle and fits comfortably in a person’s palm. On the side of the generator is a dial that can choose between several icons which consist of a sword, shield, lightning bolt, brain, and a star. A button on top serves to open a hatch underneath that dispense the food pills. Using the selector on the side and saturating the generator with omnilium a prime can create an unstable version of the food pills used by many Omniversians. By spending 1 SP and selecting the sword icon the user can create two unstable protein pills. These pills grant the consumer +1 ATK for an entire round. Unlike their stable brethren they can be stacked granting +2 ATK for an entire round. Due to the unstable nature of these pills they only have a shelf life of one hour, after which they will disintegrate. This means that they can be created before a fight, but the expended SP cannot be recovered until the pills are either used or deteriorated. Through the use of a biometric locking system the device is only useable by Renji’s body.[/spoiler]

QUESTION - I would also like to get this move approved for the three other variants (SPD,DEF,TEC). Can I reword this to be variable and be able to choose between which stats are granted, or would I need a separate super move for each variant?

Demon Needles (300) Requires Ranged Proficiency

[Spoiler] Kuzuru inhales deeply for about three seconds, swelling his chest and upper body slightly beyond human proportions. He then forcefully exhales, firing a shotgun-like barrage of needles at a target up to an effective distance of 25 meters. The further away the target is the greater the spread of needles. Each needle is about five inches in length and serves to annoy and cause pain rather than injure. There is no cooldown and can be fired in succession, but repeated use is quite draining and will leave Kuzuru winded and tired. [/spoiler]

Demon Chain (600) Requires Ranged Proficiency, Debuff Proficiency

[Spoiler] A slit opens up in Kuzuru’s palm and a cylindrical weight attached to a length of chain unspools out. It takes about three seconds for the chain to reach the usable length of five feet. From here it can freely extend and retract up to a maximum length of thirty feet. He can use this chain in anyway that one could expect a weighted chain to be used. While active Kuzuru cannot use his Demon Guillotine move and is only has access to two of his four Demon Blades. Additionally the chain itself, while durable, is not impervious to damage and a sufficiently strong attack can shatter it. It takes about three seconds to completely reel the chain back in, regardless of its current length.

Alternatively Kuzuru can focus for five seconds, during which he cannot attack easily. After the five seconds of charge up he can throw his hand out towards a target. Ten weighted chains erupt outwards in a net-like pattern towards a target up to 30 feet. These chains wrap around limbs and anything else they can snare. The chains reel themselves in, assisted by Kuzuru’s own strength. A target can wriggle free using any manner of powers or moves such as malleability or phasing. The chains, while durable, can be broken with a strong enough attack. A strong enough opponent can fight back against Kuzuru’s pull. These chains will last indefinitely, but they are quite tiring to maintain especially against a strong opponent. While active Kuzuru cannot use Demon Guillotine and only has access to one of his four Demon Blades. Once expended Kuzuru must spend five seconds reeling the chains in during which he can move freely, but cannot attack easily.[/spoiler]
[Image: ZzG0TJ9.png]    

[Image: AshenBladeBadge.png]


Messages In This Thread
Official Move Approval IV - by Omni - 07-13-2015, 02:17 PM
Official Move Approval IV - by Omni - 08-30-2015, 06:24 PM
Moves PSA - by Omni - 10-30-2015, 05:59 PM

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