09-03-2017, 08:25 PM
(09-03-2017, 07:22 AM)Summer Wrote: If you had Regen (Basic or Advanced doesn't matter) and wanted to spend SP to heal (3,6,9,etc) HP over time instead of all at once, would that require a super? Or would it just be a default use of Regen? Rules specify that you need supers for different uses of Healing, I'm just confused on whether that extends to Regen as well >.>
Obviously stand by for a more experienced staff member to potentially overrule my call here, but: After re-reading the regen rules, I don't believe you need to make a super move. You can either choose to expend SP for more healing, or not. If you want to roleplay it as 'all at once' or 'over time,' I'd say that's up to you.
Quote:Basic Regeneration – 1800 OM
Basic Regeneration does not let you outright heal serious or major injuries such as severed limbs or crushed bones, but it does grant you accelerated passive healing (see above for rules) with or without expending SP. By expending SP, you may partially or wholly recover minor to moderate injuries (by treating the injuries as damage points). You may remove the damage component of serious and major injuries (in IC terms, this means stopping the bleeding and turning, for example, a severed arm into a stump) but not the injury itself, meaning that it will continue to debilitate your character.
Advanced Regeneration – 2200 OM (400 OM if replacing Basic Regeneration)
Advanced Regeneration adds the ability to regenerate any type of injury by expending SP. Otherwise, it is identical to Basic Regeneration.

