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Move Creation Workshop
@Summer:
So what I'm gathering is that you're using 1sp. But instead of flat out healing, you're just regenerating new wounds as they come.

That's fair, although you might want to add some note at the bottom like how it'll usually last for, say, 1 post (although it could be longer or not even that long under some circumstances). I know 3 damage is 3 damage, but it'd just help other know how long to write you as basically being invulnerable.

It could also be helpful to write how tiring it is to maintain, or if it just comes naturally. He's allocating magic towards regenerating, so wouldn't that limit his other abilities somewhat?

Also, if you only get basic regen, you're not going to be able to regenerate a chopped off arm from this move, or any major injury. So it'll only act as a buffer for minor wounds for the most part.



That said, you sure you want or need this as a move? I don't see why you couldn't charge in and simply regenerate in combat anyway, without using this. I know you're changing it into more of a "healing over time" thing, but honestly, I don't really think this is anything you can't do with regeneration normally. There are no times specified revolving around sp usage with the power (in the rules description), so I'm pretty sure you could just write Summer as doing this without the move. 

Can't say for certain though. So it might be worth appending that question to your move when you go to get it approved so you don't waste 600 OM. Although making it a super move does add more oomph, I guess.


Messages In This Thread
Move Creation Workshop - by Omni - 07-25-2015, 03:25 AM
RE: Quick Questions II - by Clownpiece - 11-13-2016, 11:10 PM

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