09-03-2017, 06:06 AM
T1 Super Utility: Regeneration (Basic Regen+) (600) (Both): Summer concentrates for 5 seconds, reallocating a portion of his magical power to focus on upping his healing factor. His normal regenerative abilities are pushed into overdrive, allowing him to nigh-instantly heal from any new injuries he sustains. This move doesn’t heal any wounds he already has, instead focusing on repairing only those he receives while it’s active. Since it requires a preset amount of magic to work and heals injuries as they happen instead of healing what had already happened, it doesn’t last for a set amount of time, instead lasting until 3 points of damage have been healed, leaving him at the same HP he was at when he activated it. While it’s active and has the magic to run, Summer doesn’t need to worry about sustaining any new injuries, giving him the freedom to punch his opponent’s face in without needing to give any thought to defending himself.
![[Image: ZpWQiiu.gif]](https://i.imgur.com/ZpWQiiu.gif)