Dan said this whole move was confusing him, so I'ma step in and help.
It all looks fine to me to be honest. Physical extension that can grab and strike at range, yadda yadda - given its downsides, I think it should be fairly free, but I think it should have some energy drain and focus required, at least, especially if rapidly summoning and desummoning. Some quick note on how quick it can be done is fine, whether that's nearly-instantaneous or about a second.
I think the first was best, this version's actually more unbalanced since it's just as strong as it was before, but now without the huge downsides, lol.
The only caveats to mention would be that, yeah it needs a range and to say that it weakens with distance, just like telekinesis - that was mentioned in the second version briefly - and that it shouldn't be immune to certain damage types, though obviously since it's a summoned construct you could, if you wanted, desummon and resummon it to remove any debuffs it gets (I'm guessing he can do that to get it out of grabs or anything).
But yeah, controlling the world should be a bit more fatiguing than Dio just moving himself, since it can do fancy stuff that he can't - and if he's moving and fighting at the same time as the stand, it should be hella difficult and really fatiguing (like you can imagine, trying to fight with two bodies at once - in a fight, this should have severe repercussions on Dio if he spends the first half of the fight doing this, like he's left too tired to summon the stand for the second half).
I'd price it at 600, same as you did. For general functionality (grabbing, moving around, etc) and striking.
It all looks fine to me to be honest. Physical extension that can grab and strike at range, yadda yadda - given its downsides, I think it should be fairly free, but I think it should have some energy drain and focus required, at least, especially if rapidly summoning and desummoning. Some quick note on how quick it can be done is fine, whether that's nearly-instantaneous or about a second.
I think the first was best, this version's actually more unbalanced since it's just as strong as it was before, but now without the huge downsides, lol.
The only caveats to mention would be that, yeah it needs a range and to say that it weakens with distance, just like telekinesis - that was mentioned in the second version briefly - and that it shouldn't be immune to certain damage types, though obviously since it's a summoned construct you could, if you wanted, desummon and resummon it to remove any debuffs it gets (I'm guessing he can do that to get it out of grabs or anything).
But yeah, controlling the world should be a bit more fatiguing than Dio just moving himself, since it can do fancy stuff that he can't - and if he's moving and fighting at the same time as the stand, it should be hella difficult and really fatiguing (like you can imagine, trying to fight with two bodies at once - in a fight, this should have severe repercussions on Dio if he spends the first half of the fight doing this, like he's left too tired to summon the stand for the second half).
I'd price it at 600, same as you did. For general functionality (grabbing, moving around, etc) and striking.
Curious about me and the characters I play? See the 'Staff' page! See also the rosters for my characters Samus Aran or Enel if you'd like to see examples of well-formatted rosters. Hope you enjoy the Omniverse!

