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Official Move Approval IV
Some NPC moves/transformations here (for a techy paladin dude I'm making), should be simple enough. I have a couple of other moves I'd like to get preapproved for my dude as well, so if possible I'd like to get those done after this.

T1SD - Shield of Light (600) Requires: Area Defence

The Paladin slams his or her shield onto the ground, or if flying in the sky they simply hold it steady and brace themselves. Regardless of the shield's usual size, a translucent glowing white screen expands out of if, curving slightly. The end result is an 8ft high wall that's 10ft long (although due to its arc each side edge is 8ft from the other). The Paladin's shield stays attached to the wall while this move is being used. They cannot move while bracing themselves.

This can be used to block a T1 Super Attack/Utility.

T2SD - Divine Body (800) Requires: Advanced Regeneration, Area Defence

The Paladin takes an enemy attack head on, standing still and bracing themselves. While this would normally damage them heavily, their powerful holy magic allows them to instantly heal all wounds and remove all negative effects as they are made. Visually, this looks like they simply glowed white with holy energy and shrugged the attack off due to how quick the regeneration is.

This can be used to block a T2 Super Attack/Utility or lower.

T2SA - Divine Smite (800) Requires: Physical Proficiency

The Paladin raised their melee weapon of choice, be it a hammer, spear, sword, fist or something else. Regardless of the location, non-damaging holy lightning strikes down from the sky (or ceiling if inside) imbuing their weapon with divine power. Once charged, they execute a thrust, stab, slam or slash in the air with their weapon, from this a point blast shoots forwards travelling straight towards their target. This blast travels 12ft from the Paladin, and if left unblocked it will pierce into the opponent.

This can be blocked by a T2 Super Defence or higher.

T1 Transformation - Justice (1000)

With the power of justice, the Paladin channels their might, brimming with energy. They look exactly the same as usual, except for a distinct white glow.

ATK: +2
DEF: +2
SPD: +0
TEC: +1

T2 Transformation - Processing System (1500)

A high-tech suit of mechanical armour. When activated, mechanical metal struts materialise about the wearer's body, reinforcing their legs, arms, and previous armour set with refined steel pistons. These pistons assist with all movements, and the internal processor also helps for more accurate movements (hence the TEC boost). Despite this, it provides no bonus to speed as the mechanisms, while strong, are only just able to compensate for their mass. There are a few stray wires, but cutting them seems to have little effect. The shoulder, knee, hip and elbow sections all glow blue, and a strong thick steel gauntlet appears around the user's hands.

ATK: +4
DEF: +3
SPD: +0
TEC: +3


Messages In This Thread
Official Move Approval IV - by Omni - 07-13-2015, 02:17 PM
Official Move Approval IV - by Omni - 08-30-2015, 06:24 PM
Moves PSA - by Omni - 10-30-2015, 05:59 PM

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