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Move Creation Workshop
@Cirno: I PMed you.

@Dante:

So, if I understood correctly, what you're doing here is grouping some 'moves' together. While using those you can't use the other grouped moves, but you can still use all of your other abilities. I don't see why you wouldn't be able to do that, although I reckon getting a bunch of normal moves would probably work better. That said, 'Royalguard Style' generally has stuff that mechanically works together, so even if you did scrap the style thing, it could still work as a move.

Outside of that, and you obviously needing to specify some details and make the moves less vague, I have a few comments:

Quote:Wall Hike: Dante can run several meters across any wall before kicking off it. He can't attack while doing this, and if damaged he'll be knocked off.
Depending on stats, powers, and how long you're wall running, you might not actually need a move to do that.

Quote:Enemy Step: Lets Dante vault off of enemies, as if using them as a surface to double jump. Can't vault off a given enemy more than once at a time. Enemies are still able to attack or counter.
Depending specifically on what you're trying to do, this also might be achievable without a move or with the master acrobat power.

Quote:Trick Step: Anticipates an incoming attack and warps out of the way at the last moment. Can warp up to 10 meters in any direction, but can't warp through solid surfaces like walls or floors.
Can't you do this with teleportation and foresight normally? If not, I'd assume the key difference here is that the teleportation is faster, maybe? If that's the case you'd probably need a drawback of some kind drawback (likely fatigue).


Messages In This Thread
Move Creation Workshop - by Omni - 07-25-2015, 03:25 AM
RE: Quick Questions II - by Clownpiece - 11-13-2016, 11:10 PM

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