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Official Move Approval IV
Further moves for Isolda the under-construction-NPC. 

Ire - Tier 1 Power Up - (1000 OM)
Isolda van Harnburg isn't prone to tantrums - but the ghosts that fuel her psychic powers have a mind of their own. Anything exceeding the most trivial of annoyances causes her potency to rise - and makes her dangerous to be around.  

Fluff: When this power-up is active, Isolda is surrounded by minor, malicious poltergeist activity. 

ATK: +2
DEF: +2
SPD: +1
TEC: +0


Be gone:  Requires Ranged proficiency, Telekinesis - Tier 1 Superattack - (600 OM)
If Isolda decides she wants someone out of her face, she lets them know it - "Be gone". A tiny blue ember of force flashes between her and a target she an see within ten meters. Upon contact the target is propelled backwards at a slight downward angle - and a tremendous rate of speed. This results in a vicious impact with the ground, as though the target had been shot out of a black-powder cannon, sending them rolling and bouncing for several dozens of meters. Only those possessing a potency fit to match her own (T1 Superdefense/superattack) can hope to resist. 

Indignant Cataclysm: Requires Area Attack Proficiency, Ranged Proficiency, Telekinesis - Tier 2 Superattack - (800 OM)
By focusing her frustration on whatever might be bothering her most at the moment, Isolda can wreak remarkable havoc. This attack effects an area fifteen meters in diameter, and happens in three stages. First, the ground within the affected area is sundered and bursts upward in a cloud of debris about five meters high, ranging in size from boulders to fine sand, creating a hole about three meters deep and wrong-footing anybody who might happen to be standing in the area. Second, the debris begins to swirl rapidly colliding with other detritus and battering anything caught within the area of affect. This stage lasts for four seconds. Finally, the entire mess explodes with horrible force.


Such Insolence: Tier 1 Superdefense, requires Telekinesis - (600 OM)
With a dismissive wave of her hand, Isolda either banishes or deflects an incoming attack, snuffing it out with the psychic heft of her contempt (neutralizes Tier 1 Superattacks or less)


Messages In This Thread
Official Move Approval IV - by Omni - 07-13-2015, 02:17 PM
Official Move Approval IV - by Omni - 08-30-2015, 06:24 PM
Moves PSA - by Omni - 10-30-2015, 05:59 PM

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