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Move Creation Workshop
(Sorry for the delay Cirno, I'll do you in a second)

@Belle: From the fighting page of the rules.
Quote:Q: Can I buy moves that deplete an opponent's SP?

A: No. The reason is if we allowed that, almost every player would feel pressured to buy such a move, even if it costed SP itself, due to how useful it would be. Furthermore, what SP actually is depends on the character, so it would make little roleplaying sense for a move to target 'SP' regardless of what it actually is. It's just a little bit TOO 'game-ish' for Omniverse's style of RPG. 

But, you can do stat debuffs. Debuffs cost 1 SP per 4 stats for a post (the same as buffs) OR 1 SP per 2 stats for a round.

Since you're level 4, you have T1 and T2 super moves. You could get a T2 move that applies -2/-2/-2/-2 if you wanted (for one post). Or -1/-1/-1/-1 for a round. Or -8 ATK for a post (although since you can't reduce stats below 0 that could often be a waste). It's worth noting that you can't buff or debuff as many stat points as someone can gain with a transformation (however buffed or debuffed stats do not need to follow the "highest stat cannot use more than half of the stat points" rule).

Example debuff supermove (from the moves page of the rules):
Quote:Demonic Blight – Tier 1 Super Utility – 600 OM (requires Debuff Proficiency, Ranged, Area Attack)
Gul'dan takes a moment before calling up a neon-green meteor from the skies above, which crashes and burns to the ground, exploding and inflicting a Blight on those who its energy touches. If cast against a single target, it reduces DEF by up to 2 for a single round - this is split between multiple targets if applicable. It may be blocked by a Tier 1 or higher Super Defense, and it cannot reduce DEF below 0.
Omni's Note: Debuff Super Utilities use the same numbers as Buff Super Utilities: 1 SP may grant either -2 stats for one round (split between multiple opponents if applicable), or -4 stats for one post. All Super Utilities that Debuff a foe should be able to be blocked by a same-tier Super Defense. Even a lower tier Super Defense should mitigate the debuff to some degree, like damage can be mitigated for Super Attacks by even lower-tier Super Defenses. 

Alternatively, you could just burn all your SP on super attacks and defences (and just not bother with transformations or buffs and whatnot). Who cares what their stats are when you can just throw a super punch at their face?


Messages In This Thread
Move Creation Workshop - by Omni - 07-25-2015, 03:25 AM
RE: Quick Questions II - by Clownpiece - 11-13-2016, 11:10 PM

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