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Forum Post - Primes D20 System
#1
I've been thinking as of late, while we have a number of d20 games imported from other worlds, we don't really have much in terms of playing as primes. I mean, there's Prime Primadora and Idiot Prime, but those games are more jokes meant to mock. I mean, I don't mean to celebrate primes, but it might be amazing for secondaries to get to feel what it's like to practical be demi-gods for a session!

Okay, here's what I've thought up so far. If I think of other stuff I'll post it in following post. Feel free to post your own ideas for the system!

So for stats, I think we should go with this:

STR = Strength
CON = Constitution
DEX = Dexterity
CHA = Charisma

Strength would obviously designate frontal assaults. Someone like Gildarts would have a lot of that stat. Constitution is for primes that could really take a hit. Dexterity designated speed as well as the power of ranged attacks, and Cha represents how well you can manipulate people.

Also, I think certain powers need to be drawn from certain stats, like I think Healing power works better with Charisma. We've heard of healing primes having a lot of friends, I think it's the requisite CHA that give them that appeal. I also think Flight checks should be done with DEX and so on and so forth.

While we could designate a 10-point buy system around this, I think for best effect, all stats must be rolled. We've seen primes get the short end of the stick *Looking at Isabelle*

I don't think there should be classes, instead we have a long list of powers to buy from with a set ammount of OM we start out with. Powers like Flight or Stretch would all be things we buy at the start or over time as we level. Obviously, we'll get a set ammount per level.

I doubt any of our character would ever get as freaky as some primes with this method of purchasing powers, but we have to institute some balance. I mean, imagine if every prime actually had to buy their powers? A player that actually saved enough OM to power someone like Guu would have to be a closet case with no life! I doubt anyone has THAT much free time.

But I digress.

Summoning will of course be it's own dice roll. We've seen primes fail to summon stuff before, that shouldn't be different here. Haven't decided what modifiers should be assigned to this. Maybe +1 per level on a d10 roll?

And this is only scratching the surface. I still need to decide on Allignments, Verses, and Combat. Please stay tuned for that as I figure stuff out!
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Forum Post - Primes D20 System - by Guu - 08-07-2017, 07:59 PM

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