08-06-2017, 04:06 AM
(08-05-2017, 07:32 AM)Ebonywood Hellscythe Wrote: @Zi: Alright, looks better. I've just got some things to note here:Fatigue from the spell casting, but afterwards they are more like "programmed" so he only uses Remote Control to change the active Command.
>Multiple illusions increase the OM cost by 300 since it's variable.
>What are the drawbacks of having multiple illusions? Move fatigue? Harder to control?
Quote:NotedQuote:Enemies with an Attack 2 points higher than Zi’s Defense will be able to disperse the Shadows with average attacks.Don't bother with numbers. You can literally just say "medium damage" or "high damage" or "a few medium attacks". Don't overcomplicate it. The Omniverse is meant to have as few numbers as possible.
Quote:I think during our chat conversation you mentioned double Zi's TEC, probably before looking. XDQuote:Opponents with double Zi’s TEC instantly see through his Suppression, seeing the illusions as black humanoid shapes with glowing yellow eyes and no facial features.10 TEC is a bit high, perhaps just a TEC higher than Zi's. And say the detection works like it would with detecting him through suppression normally. Maybe just as a steady reduction of the usual time it takes to examine the shadows.
>Please explicitly state that the shadows move at Zi's speed.
Quote:Attack:The shadows keep anything from coming close to Zi on their own. Add Homing to the Required list. They still respond to the environment (very limited as it may be.)
>How much focus does Zi have to put into them? You used homing, so perhaps clearly state the impact of it (i.e. him not needed as much or any manual control).
Quote:Foes with double Zi’s Tec both physical damage and the illusionary damage.Doesn't make sense. Also, again, more TEC than Zi. Maybe have the bonus the opponent has gradually increase as their TEC increases. Or have it as a flat thing for people with high TECs.
Scramble:
>Super speed isn't needed as it's 1 second long.
>Why is it Zi's TEC +2?
>Reasonably, this should change based on the number of shadows. And more shadows should make this more tiring.
Defend:
>This would work. I can't see any problems with the concept. Although, how would Zi know to send a shadow to block an attack coming from behind him? He might have to see all the attacks, or have foresight, or have enhanced senses.
Quote:Flee:
Quote:If they are struck once with even moderate damage they will dissipate on the spot.Revise this statement.
At Ease:
>This is probably fine. It definitely can work as fodder.
[img=0x0]http://omniverse-rpg.com/attachment.php?aid=39[/img]
