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Move Creation Workshop
(08-01-2017, 03:49 PM)AsrielĀ Dreemurr Wrote: Actually, I want the debuff to instantly take effect as soon as the spell is cast. I don't want the debuff to be triggered by the projectiles hitting someone anymore.

That's fine. Super moves play out like a cutscene. So the charge time doesn't actually matter mechanically. All super moves of the same tier are the same strength, basically. Although, yes, you may need homing for that. Post the move in the move approval with no homing, and ask if you need it (once you're happy everything else is fine).

Chaos Slicer:

Swords: Range and speed are needed.

Orbs: Range and speed are needed.

Quote:It takes one minute to summon.
You are not going to get a spare minute inside a fight. 5 to 10 seconds is fine.

Quote:Only one can be out at a time.
I assume you mean, "the swords and orbs can't be out at the same time" and not "only one sword/orb may be out at a time"

Lastly, it may not be needed, but I'd advise more general description. Even if you have a picture.


Messages In This Thread
Move Creation Workshop - by Omni - 07-25-2015, 03:25 AM
RE: Quick Questions II - by Clownpiece - 11-13-2016, 11:10 PM

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