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Official Move Approval IV
Explosive Trap (Tier One Supermove, Requires Area Attack Proficiency, 600 OM)
Vulre will freely admit that he is not a skilled alchemist. His brief foray into the science is evident in the burns upon his forearm, and the hard-won knowledge of the explosive nature of many, many seemingly innocuous substances. Using this move, Vulre takes roughly a minute to jury-rig an explosive roughly ten centimeters in each dimension. This device is detonated upon the introduction of fire, often caused by a simple flint and tinder attached to a trip wire or pressure-sensitive plate place over top of the device. Once it is triggered, the explosion is roughly five meters in diameter, with a variety of nails, stones, and the like used as shrapnel. Vulre can accidentally trigger the device himself, although it is highly unlikely he will simply walk over it. Due to the preparation time involved in using this super move, it is rarely set up mid-fight, and is rather set ahead of time in anticipation of the enemy's actions.
Torcher of tomes, slayer of sorcerers, taker of ears, and flayer of men. Reasonable rates.


Messages In This Thread
Official Move Approval IV - by Omni - 07-13-2015, 02:17 PM
Official Move Approval IV - by Omni - 08-30-2015, 06:24 PM
Moves PSA - by Omni - 10-30-2015, 05:59 PM

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