07-26-2017, 03:24 PM
From the moves page: "Drawbacks of a move might be: its low power, its difficulty to hit with, the long time it takes to charge, the limited number of times it can be used, the fatigue or harm it inflicts on the user, or otherwise." Just a few ideas. If you want to brainstorm a move generally, I'd suggest the move workshop or creative corner; joining and move approvals are for getting stuff done, no offense (but you aren't a noob anymore).
Can you also accommodate an addition here:
"It takes roughly five seconds per TEC point lower than Aaron’s of clear visual (accumulatively) to tell that a single Wisp is false. It takes Aaron one second per ten feet (minimum five seconds, maximum fifty) that the shadow moves (?) to gather to Psyche to create the projection, but no time to manifest and direct it."
I think that's what you're trying to say there, it's just not necessarily clear to someone reading it without going back through and guessing, so please include (or edit).
Can you also accommodate an addition here:
"It takes roughly five seconds per TEC point lower than Aaron’s of clear visual (accumulatively) to tell that a single Wisp is false. It takes Aaron one second per ten feet (minimum five seconds, maximum fifty) that the shadow moves (?) to gather to Psyche to create the projection, but no time to manifest and direct it."
I think that's what you're trying to say there, it's just not necessarily clear to someone reading it without going back through and guessing, so please include (or edit).
Curious about me and the characters I play? See the 'Staff' page! See also the rosters for my characters Samus Aran or Enel if you'd like to see examples of well-formatted rosters. Hope you enjoy the Omniverse!

