Need more moves! All anime heroes have a whole lot of moves!
Hope this one is okay as it is, or did I miss anything? Also, would the cost be 600 or 900?
Steel Rain (600/900, Ranged Proficiency, Ranged Materialize Proficiency)
For those occasions where Undyne needs to cover an area with her spears without expending as much energy as she does with Spearstorm, she uses Steel Rain. By extending her open hand or her weapon outwards she summons up to ~16 of blue glowing spots on any surface or in the air anywhere within a 20 meter radius that she can see or sense with Enhanced Senses, covering an area of up to one square meter (4x4 spots). Undyne can also opt to summon fewer spots at a time, to tire herself out less. After ~4 seconds arrow-sized spears of blue magic erupt out of the spots, one for each spot, and fly in a straight line at ~50km/h (~30mph) for a maximum distance of 30 meters before dissipating. Undyne typically accompaigns this eruption with a sweeping motion with her hand/weapon, but this is mostly theatrics. The spots disappear after shooting out their respective spear. Each spear deals little damage, especially by itself.
In order to use the attack Undyne must focus enough that she cannot defend herself nor use other moves from the moment that the blue spots are summoned until when the spears start flying after ~4 seconds. She can move freely but not do complex movements such as acrobatics that would require her focus. If her concentration is broken the spots will fizzle away. Once the spears are flying they will not dissipate if Undyne’s focus is broken, however. Finally, regardless of whether or not the attack succeeds it tires out Undyne relatively little: only if she “spams” the attack four or five times in a row at maximum strength does it impact her stamina enough that she needs to take a moment to catch her breath afterwards. Undyne is also able to summon multiple “instances” of Steel Rain one after another, with the fastest she can do being one new instance each second.
The strength of Steel Rain is its versatility as it can be used while moving and multiple instances can be summoned at a time to surround and hit an opponent from multiple angles or to create patterns, like an advancing “wall of doom” of spears shooting out from the ground (or indeed, raining down from above), driving an opponent backwards if they want to avoid being hit. The price that Undyne pays for this versatility is that Steel Rain’s spears deal chip damage by themselves, being a mini Spearstorm - they’re more of a support ability than a damage-dealing one.
Hope this one is okay as it is, or did I miss anything? Also, would the cost be 600 or 900?
Steel Rain (600/900, Ranged Proficiency, Ranged Materialize Proficiency)
For those occasions where Undyne needs to cover an area with her spears without expending as much energy as she does with Spearstorm, she uses Steel Rain. By extending her open hand or her weapon outwards she summons up to ~16 of blue glowing spots on any surface or in the air anywhere within a 20 meter radius that she can see or sense with Enhanced Senses, covering an area of up to one square meter (4x4 spots). Undyne can also opt to summon fewer spots at a time, to tire herself out less. After ~4 seconds arrow-sized spears of blue magic erupt out of the spots, one for each spot, and fly in a straight line at ~50km/h (~30mph) for a maximum distance of 30 meters before dissipating. Undyne typically accompaigns this eruption with a sweeping motion with her hand/weapon, but this is mostly theatrics. The spots disappear after shooting out their respective spear. Each spear deals little damage, especially by itself.
In order to use the attack Undyne must focus enough that she cannot defend herself nor use other moves from the moment that the blue spots are summoned until when the spears start flying after ~4 seconds. She can move freely but not do complex movements such as acrobatics that would require her focus. If her concentration is broken the spots will fizzle away. Once the spears are flying they will not dissipate if Undyne’s focus is broken, however. Finally, regardless of whether or not the attack succeeds it tires out Undyne relatively little: only if she “spams” the attack four or five times in a row at maximum strength does it impact her stamina enough that she needs to take a moment to catch her breath afterwards. Undyne is also able to summon multiple “instances” of Steel Rain one after another, with the fastest she can do being one new instance each second.
The strength of Steel Rain is its versatility as it can be used while moving and multiple instances can be summoned at a time to surround and hit an opponent from multiple angles or to create patterns, like an advancing “wall of doom” of spears shooting out from the ground (or indeed, raining down from above), driving an opponent backwards if they want to avoid being hit. The price that Undyne pays for this versatility is that Steel Rain’s spears deal chip damage by themselves, being a mini Spearstorm - they’re more of a support ability than a damage-dealing one.
"(Note to self: insert quote & picture once I find stuff)"
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