07-23-2017, 06:03 PM
(This post was last modified: 07-23-2017, 06:08 PM by James Knight.)
ECG - Tendrils:
The ECG - Tendrils is a device based off of his Shield Generator. While his shield generator was purely made for defensive purposes, the mechanic of the tendrils is that they are made to be used as both a tool, and an offensive item, as well as a defensive item. Should he be attacked he can use the tendrils to grasp things that are headed his way, so long as their durability doesn't exceed that of the tendrils (Atk of the player, versus DEF) in this case. They can also be used to grab someone, and throw them away from Veritas likely giving them a concussion for about ten seconds. Furthermore, they can also be used to restrict the airway of an individual if the individual is close enough, (IE within 30 feet) as it were. However, the tendrils will let go before they do any real harm, as these are made as more of a warning to individuals to leave him alone when he isn't home. The tendrils can also be used to pick up items, and hurl them at an opponent.
Another use of the tendrils is that they can be used to "grasp" into a wall, or anchor into it as it were, preventing him from falling to his death should someone fling him off of a building, or some such nonsense. The tendrils are spawned from his back, and can be regenerated, though doing so takes five minutes of uninterrupted concentration, in order to do so. The tendrils can be destroyed, IF someone were to cut them from his back, otherwise they would begin slowly regenerating on their own. The pain from having them cut off would debilitate him for a minute, leaving him completely vulnerable to all attacks.
This requires the Physical Strength, Remote Control, Telekinesis, Area Attack, and Area Defense Proficiencies.
Shield Generator:
A shoulder attached shield generator that looks similar to an arm-band. When worn by him this takes about ten seconds for him to charge up. Once this shield has been charged up, it can last for seven seconds. What the shield does is take kinetic impacts that are directed against it, doubles the force behind them and releases them back at the person who sent it. There are limitations, in that those with a higher ATK than his DEF would be able to penetrate the shield. The shield requires the Debuff Proficiency, the Physical Strength Proficiency, and the Area Shield Proficiency.
The shield redirecting the forces of energy attacks solely, such as blasters, fireballs, and many other such could likely have a dazing effect on an opponent. The nature of the shield leaves it with one glaring weakness. Physical attacks such as punches, kicks, real metal blades, actual guns and explosives could be of more use against the shield, and ignore it's existence entirely. It cannot be used with other moves, and requires ten seconds between uses of the shield for him to recharge, the shield lasting for eight seconds at a time.
Energy Saber- Training Model:
An energy saber was based off of information from the Library that he read on the blades known as "Lightsabers" but since he isn't a Jedi nor a Sith of any kind, he couldn't exactly follow the instructions needed to make one properly. So he did create his own variant of the blade, and added it to his tool-kit as it were. While this blade is non-lethal, and being struck by it will only give a mild stinging sensation instead of severing limbs off of a person. It can also be used by him to parry attacks that are headed his way. This blade is about 24 inches long, and is styled similar to a Cutlass. The blade itself appears to be made out of black energy, while the hilt appears to be made of the purest silver.
The Energy Saber requires the physical strength proficiency.
Sonic Collar:
Created based off of information on Sonic Technology that was found in the library on Coruscant, Veritas took the sonic technology to the next level, and built a collar of sorts. This takes 17 seconds for him to turn on. It has a range of 30 feet in any direction from him. The first use of the Sonic Collar is that by using his voice when he works this, he can create a barrier of soundwaves around his body, equivalent to his Shield Generator, except with one difference. While the Shield Generator could block energy based attacks solely, this can block the ones that are physical instead, so long as they are not super moves. Another use of the Sonic Collar is pin-point shouts capable of knocking an unwanted guest, or attacker back about 20 or so feet without hurting them severely, other than giving them a severe pounding headache due to being blasted by it for 5 seconds. The collar can only be used for 2 minutes total, before the power pack must be changed out. Using the shield or blast feature for more than 20 seconds guarantees he will have to change the batteries which takes 30 seconds. The last function of the sonic collar is that the shouts are powerful enough to stop large vehicles that are coming his way. The shield can only be used for ten seconds at a time, much like the Shield Generator.
The blast, and the shield share the same range of 30 feet in any direction from his body. This cannot be used with other moves. Heavily draining on his stamina to use for prolonged periods.
Required Profs: Remote Control, Area Attack, Debuff, Area Defense, Ranged Proficiency, Ranged Materialize.
Crudely made Explosive:
A crudely made explosive device that cannot wait to go off. The true purpose of the crudely made explosives is to debuff someone by essentially detonating a flash bang in their face which is what the crudely made explosives are made to do. Each of these deals less than pitiful damage to an opponent that they are used against. However, because of the lesser damage of the explosives he is capable of using, Veritas was able to rig them to be like a flash bang. Unfortunately, they can only sustain the effect of blinding and deafening an opponent temporarily, for about six seconds. They are heavily draining on his stamina to create more than one of these at a time, and so he is limited at 3 per battle, if he can even muster the energy to do that much with them.
This requires the Ranged Proficiency, the Remote Control Proficiency, Area Attack Proficiency, and Debuff Proficiency.
The ECG - Tendrils is a device based off of his Shield Generator. While his shield generator was purely made for defensive purposes, the mechanic of the tendrils is that they are made to be used as both a tool, and an offensive item, as well as a defensive item. Should he be attacked he can use the tendrils to grasp things that are headed his way, so long as their durability doesn't exceed that of the tendrils (Atk of the player, versus DEF) in this case. They can also be used to grab someone, and throw them away from Veritas likely giving them a concussion for about ten seconds. Furthermore, they can also be used to restrict the airway of an individual if the individual is close enough, (IE within 30 feet) as it were. However, the tendrils will let go before they do any real harm, as these are made as more of a warning to individuals to leave him alone when he isn't home. The tendrils can also be used to pick up items, and hurl them at an opponent.
Another use of the tendrils is that they can be used to "grasp" into a wall, or anchor into it as it were, preventing him from falling to his death should someone fling him off of a building, or some such nonsense. The tendrils are spawned from his back, and can be regenerated, though doing so takes five minutes of uninterrupted concentration, in order to do so. The tendrils can be destroyed, IF someone were to cut them from his back, otherwise they would begin slowly regenerating on their own. The pain from having them cut off would debilitate him for a minute, leaving him completely vulnerable to all attacks.
This requires the Physical Strength, Remote Control, Telekinesis, Area Attack, and Area Defense Proficiencies.
Shield Generator:
A shoulder attached shield generator that looks similar to an arm-band. When worn by him this takes about ten seconds for him to charge up. Once this shield has been charged up, it can last for seven seconds. What the shield does is take kinetic impacts that are directed against it, doubles the force behind them and releases them back at the person who sent it. There are limitations, in that those with a higher ATK than his DEF would be able to penetrate the shield. The shield requires the Debuff Proficiency, the Physical Strength Proficiency, and the Area Shield Proficiency.
The shield redirecting the forces of energy attacks solely, such as blasters, fireballs, and many other such could likely have a dazing effect on an opponent. The nature of the shield leaves it with one glaring weakness. Physical attacks such as punches, kicks, real metal blades, actual guns and explosives could be of more use against the shield, and ignore it's existence entirely. It cannot be used with other moves, and requires ten seconds between uses of the shield for him to recharge, the shield lasting for eight seconds at a time.
Energy Saber- Training Model:
An energy saber was based off of information from the Library that he read on the blades known as "Lightsabers" but since he isn't a Jedi nor a Sith of any kind, he couldn't exactly follow the instructions needed to make one properly. So he did create his own variant of the blade, and added it to his tool-kit as it were. While this blade is non-lethal, and being struck by it will only give a mild stinging sensation instead of severing limbs off of a person. It can also be used by him to parry attacks that are headed his way. This blade is about 24 inches long, and is styled similar to a Cutlass. The blade itself appears to be made out of black energy, while the hilt appears to be made of the purest silver.
The Energy Saber requires the physical strength proficiency.
Sonic Collar:
Created based off of information on Sonic Technology that was found in the library on Coruscant, Veritas took the sonic technology to the next level, and built a collar of sorts. This takes 17 seconds for him to turn on. It has a range of 30 feet in any direction from him. The first use of the Sonic Collar is that by using his voice when he works this, he can create a barrier of soundwaves around his body, equivalent to his Shield Generator, except with one difference. While the Shield Generator could block energy based attacks solely, this can block the ones that are physical instead, so long as they are not super moves. Another use of the Sonic Collar is pin-point shouts capable of knocking an unwanted guest, or attacker back about 20 or so feet without hurting them severely, other than giving them a severe pounding headache due to being blasted by it for 5 seconds. The collar can only be used for 2 minutes total, before the power pack must be changed out. Using the shield or blast feature for more than 20 seconds guarantees he will have to change the batteries which takes 30 seconds. The last function of the sonic collar is that the shouts are powerful enough to stop large vehicles that are coming his way. The shield can only be used for ten seconds at a time, much like the Shield Generator.
The blast, and the shield share the same range of 30 feet in any direction from his body. This cannot be used with other moves. Heavily draining on his stamina to use for prolonged periods.
Required Profs: Remote Control, Area Attack, Debuff, Area Defense, Ranged Proficiency, Ranged Materialize.
Crudely made Explosive:
A crudely made explosive device that cannot wait to go off. The true purpose of the crudely made explosives is to debuff someone by essentially detonating a flash bang in their face which is what the crudely made explosives are made to do. Each of these deals less than pitiful damage to an opponent that they are used against. However, because of the lesser damage of the explosives he is capable of using, Veritas was able to rig them to be like a flash bang. Unfortunately, they can only sustain the effect of blinding and deafening an opponent temporarily, for about six seconds. They are heavily draining on his stamina to create more than one of these at a time, and so he is limited at 3 per battle, if he can even muster the energy to do that much with them.
This requires the Ranged Proficiency, the Remote Control Proficiency, Area Attack Proficiency, and Debuff Proficiency.
