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Official Move Approval IV
iceman.exe (300) Requires Ranged, Debuff
The Vision sticks out his hands (or with one hand, it don't matter) and releases a 2.5-meter beam of cryogenic fog, which very lightly damages and slowly freezes one target over time. If you are frozen, you will be slowed. The more frozen you are, the slower you will be, until after 4 seconds passes, you stop moving entirely. No matter how frozen you are, the debuff lasts for 2 seconds, starting after the last damage taken from this attack. He can sustain this attack for 8 seconds at a time before needing to recharge, which takes 4 seconds and a lot of effort. This move has an Adaptoid cooldown of 1 second.

jerichoarrow.exe (300) Requires Ranged, Area Attack (?)
Vision spawns Hawkeye's bow and quiver, which takes 4 seconds. He can't spawn prior to a fight, but only need to spawn it once. Each time he uses this move afterwards, he aims, which takes around two seconds. He then chooses up to three targets and fires. If he takes damage while aiming, the accuracy of the each arrow decreases significantly. The arrow explodes in mid-air almost immediately after it fires (flavor - doesn't do anything extra) and splits into three smaller arrows. They move slightly slower than normal arrows do, moving more like a fastball than an arrow. Each arrow does a fairly small amount of damage - if more than one arrow hits you, it just adds up. These arrows will land very accurately (courtesy of Hawkeye) to exactly where the targets where at the time of the choosing. However, since they move (relatively) slowly, it is possible to deflect or even catch them. The Vision has four of these arrows per fight. The bow and quiver disappear after the fourth arrow and cannot be used for anything besides shooting. This Move has no Adaptoid cooldown.

nitro.exe (300) Requires Area Attack
Vision explodes. The explosion is a spherical attack with radius 4 meters. It does decent damage and throws all people back exactly 1 meter away from where they were. However, using this move is EXTREMELY exhausting, since he has to spend four seconds collecting his molecules together again Humpty-Dumpty style. While he's reforming, he can't do anything, not even move. Theoretically, he could use this move repeatedly, but he'd probably collapse in the middle of the fight from lack of energy. This move has an Adaptoid cooldown of 4 seconds.

grootroot.exe (300) Requires Area Attack, Debuff
Vision spawns tree roots like tentacles from the ground, which grapple and ensnare any non-friendly targets. This does no damage, but slows enemies and disrupts their focus. The area-of-effect is a cylinder, centering around the Vision, with radius 1meter and height 2 meters. It lasts for (the entire fight? Can I do that?) one minute and can only be used once. This Move is very exhausting and has an Adaptoid cooldown of 10 seconds.
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Messages In This Thread
Official Move Approval IV - by Omni - 07-13-2015, 02:17 PM
Official Move Approval IV - by Omni - 08-30-2015, 06:24 PM
Moves PSA - by Omni - 10-30-2015, 05:59 PM

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