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Move Creation Workshop
(07-13-2017, 01:54 AM)Ebonywood Hellscythe Wrote: Disclaimer: I am a noob.

@Aqua
Blinding Ball
>Can Aquamarine be blinded by her own attack?
>What's the range?
>How long does the blinding effect last?
>Why does it cost 600OM? I can't see and variability in the move.

@Ash
Thunder Clap
>I'd base the knockback about their DEF compared to your ATK (although I don't know if you'd need to) and change the wording so it says up to 10ft.
>You said the effects decrease at range. Is there a soft cap of sorts? Say at 30ft for example where the move basically does nothing? Or is this only for close range? You listed physical as a proficiency for this and not range.
>You might need to specify some times. How long does it take to do the largest clap? The smallest one?
>You may wish to add some description to what the sound wave looks like and any other visual effects.

Chain Lightning
>Area is for attacks with splash damage. Since this is one well controlled projectile, you'd need ranged control if you want to divert it mid flight. Although, since you said it's pre-planned, that would mean anyone that moves in range after the bolt has been fired wouldn't get hit? I think you might actually need homing (if not ranged control) for it to zig-zag across a group of people, as the targets will likely move after you've fired the spell so it can't all be pre-planned besides the general direction.
>How fast does it travel?
>If there any delay before if moves to the next person?
>You may have/want to specify a drop in damage for later targets.
>Can it hit the same person twice?
>Why is this 900OM? There's only one thing it can do, and the only variability is the number of targets. Reasonably you might get it for 300OM unless I misunderstood something.

Storm Demon
>Awesome sauce

Blinding Ball (300 OM, requires Ranged, Debuff, Area)
Aquamarine creates a ball of hard light from the tip of her wand before launching it at her opponent, causing a explosion that is meant to both hurt the opponent and to blind the opponents around him. The ball is around 1 foot in diameter, and can be launched as fast as a bullet at the opponent up to a range of 100 feet. Upon colliding with the opponent, the ball of solid light explodes, causing some blunt damage to the opponent and anyone in a 3 foot radius of the opponent, and blinds anyone for 5 seconds in a 30 foot radius of the blast due to the explosion being extremely bright, including herself if she's within the range of the bright flash. Creating and launching the ball of light takes a good amount of stamina for Aquamarine, and the ball of light takes 4 seconds to create. Aquamarine can move around while creating the ball, but she must stand still in order to launch the ball of light at the opponent.


Messages In This Thread
Move Creation Workshop - by Omni - 07-25-2015, 03:25 AM
RE: Quick Questions II - by Clownpiece - 11-13-2016, 11:10 PM

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