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Character Switch: Kerrigan
#1
Character name: Sarah Kerrigan/The Queen Of Blades

Character source: Starcraft: Brood War

Character history: 


Sarah Kerrigan was taken from her new rule over the Koprulu sector right after the events of Brood War.

(Will do full history with Roster)


Physical Description: 
[Image: kerrigan-minecraft-header.jpg]

Stats:
ATK: 2
DEF: 2
SPD: 2
TEC: 4

Starting Proficiencies: (3200)
Ranged Proficiency (1000)
Physical Proficiency (1000)
Homing Proficiency (600)
Ranged Materialize Proficiency (600)

Starting Powers: (2200)
Master Acrobat
Basic Super Jumping
Telepathy


Starting Moves:

Psychic Grip - 600 OM
Kerrigan grabs an opponent by the throat and channels psychic energy into their body. this does no extra damage compared to normally choking someone, but makes it half as easy to glean any insight into their thoughts and feelings.

After grabbing an opponent, any character with lower TEC than Kerrigan's will have their surface thoughts read in a matter of seconds - someone with 1 point lower might be able to hang on for roughly five to ten seconds, while someone with less than half of Kerrigan's TEC would be read almost instantly. If Kerrigan wishes to look harder, into more personal thoughts, she'd need to somehow grip the person for at least ten seconds or longer, up to thirty if the TEC difference is very close.
Against someone with equal TEC, this move would only allow her to read surface thoughts, and against someone with higher TEC the move will fail entirely.



Wing Blades - 600 om
A pair of "wings" across Kerrigan's back, these cruel spikes of bone are as durable and damaging as any mortal blade. The wings measure roughly 5 feet in length, and swipe at opponents with a wicked edge, but they are more of a quick weapon than a brutal one, leaving a series of lighter cuts on an opponent, similar to the slash of a dagger.
The Wings also function as secondary limbs of Kerrigan, and she's quite capable of gripping or holding things with them. 

Needle spines - 900 OM
Kerrigan signals an area mentally, and a hydralisk appears within 20 feet of kerrigan, unburrowing from a hidden position, before firing a barrage of ten needle spines at the target. The hydralisk takes roughly a second to unburrow and aim, and the spines move at the speed of a bullet. Each individual spine is not very damaging, though in numbers they can add up.
At this point, the hydralisk can either reburrow or continue to fire for up to five seconds, firing a new barrage every second. The hydralisk is very fragile however, and will go down to any attack.
Alternatively, Kerrigan can concentrate for up to five seconds in order to create a trio of the creatures, all of which fire a single barrage before reburrowing.



Kerrigan is able to move around freely as the Hydralisks attack, but due to her focus being split into controlling the hydralisks and moving herself, She is incapable of using any of her other psionic powers, and the distraction created by commanding the hydralisks reduces her technical skill in combat, effectively lowering her hand-to-hand combat abilities while she focuses. it also makes her less able to read anything else about an opponent until she desummons the hydralisks.
Super Moves


Tier 1 Defensive Super-move - Hallucination - 600 OM

Kerrigan has learned much from her battles with the protoss - the ability to create a psychic after-image among them! The image appears to be a perfect physical and mental duplicate of kerrigan to the average onlooker, though without the substance, and Kerrigan uses this in order to redirect an attempted attack at an expendable copy. This copy is draining to create though, costing her 1 SP to produce.





(Have calculated new OM after switching to be  8693.93 and this number is reflected in move/ability spending)
Spent OM: 8100.0
I confirm that I have read and agreed to the Rules of Conduct.

Where did you find us?
Some Death knight told me I should take his spot here.
#2
I've reached out to the person who used to be this character, as they've been inactive for quite some time.

I'll let you know when I get a response or when a week has passed.

Thank you for your patience.
#3
(08-27-2016, 11:37 PM)Alex Wrote: I've reached out to the person who used to be this character, as they've been inactive for quite some time.

I'll let you know when I get a response or when a week has passed.

Thank you for your patience.

Thank you for suggesting this character to me and being so prompt with your responses!
I would like to ask before time comes though: Is there any other issues/problems with my application to work out, regarding moves, formatting, etc.?
#4
Psychic Grip - 600 OM
Kerrigan grabs an opponent by the throat and channels psychic energy into their body. this does no extra damage compared to normally choking someone, but makes it half as easy to glean any insight into their thoughts and feelings.

Go read the Telepathy description and please incorporate some of the language from that (about TEC and whatnot) into this move description.



Wing Blades - 600 om

Fine.

Needle spines - 900 OM
Kerrigan signals an area mentally, and a hydralisk appears within 20 feet of kerrigan, unburrowing from a hidden position, before firing a barrage of ten needle spines at the target. The hydralisk takes roughly a second to unburrow and aim, and the spines move at the speed of a bullet. Each individual spine is not very damaging, though in numbers they can add up.
At this point, the hydralisk can either reburrow or continue to fire for up to five seconds, firing a new barrage every second. The hydralisk is very fragile however, and will go down to any attack.
Alternatively, Kerrigan can concentrate for up to five seconds in order to create a trio of the creatures, all of which fire a single barrage before reburrowing.


How much time between Hydralisk usage?  What can Kerrigan do while the hydralisks are active?
#5
edited Needle Spines and Psychic Grip. Thank you for your prompt response and please let me know if I need to make any further changes.
#6
Polite bump
#7
Just a heads up that I'm not ignoring this, but as Sarah Kerrigan has been on an extended hiatus for family reasons, and has done a lot for us as a staff member, we want to make sure she has no intention of coming back before we pass on the character to someone else. I'm assuming Alex hasn't heard back from her yet.
Curious about me and the characters I play? See the 'Staff' page! See also the rosters for my characters Samus Aran or Enel if you'd like to see examples of well-formatted rosters. Hope you enjoy the Omniverse!
#8
Yea, I sent her emails through the forum as well as a personal email on 8-27-16. Nothing back.
#9
Welp, with that said we'll proceed. Before we go any further, I have to note that Telekinesis requires Remote Control Proficiency. Not sure what you'd like to change, but just bump when you're ready for final review.
Daniel Wrote:gonna milk the shit out of those milkies

Gildarts Wrote:Sorry if you got diabetes from this, and sorry again if you were offended by that comment because you do have diabetes.

Alex Wrote:clowns don't have marriage rights

#10
I apologize, Missed that when reading the power requirements somehow.
I've removed telekinesis for now - I'll get it once I have the OM for it.
with that, the new spent OM is 8100.0
#11
Sorry but I'm gonna need a little more time to get in touch with the previous Sarah. A week and a half is jumping the gun a bit for someone who was with us for years, gave personal reasons for a hiatus, and asked specifically for us not to give her characters away.

Please be patient, all parties involved.
Curious about me and the characters I play? See the 'Staff' page! See also the rosters for my characters Samus Aran or Enel if you'd like to see examples of well-formatted rosters. Hope you enjoy the Omniverse!
#12
(09-07-2016, 09:09 AM)Omni Wrote: Sorry but I'm gonna need a little more time to get in touch with the previous Sarah. A week and a half is jumping the gun a bit for someone who was with us for years, gave personal reasons for a hiatus, and asked specifically for us not to give her characters away.

Please be patient, all parties involved.

Alright. If that's the case, would you mind giving me an idea of what "A little more time" would look like? It'll make it easier for me to plan, either way, if I have some understanding of how long this might take.
#13
If I don't hear anything back by the end of the week, she's yours.
Curious about me and the characters I play? See the 'Staff' page! See also the rosters for my characters Samus Aran or Enel if you'd like to see examples of well-formatted rosters. Hope you enjoy the Omniverse!
#14
Righto. I think it's time to pass Kerrigan on. You're good to post.
Curious about me and the characters I play? See the 'Staff' page! See also the rosters for my characters Samus Aran or Enel if you'd like to see examples of well-formatted rosters. Hope you enjoy the Omniverse!
#15
One last thing before I throw down your Roster template: your extra stat point puts you over the limit. Do you want to save it for later or remove something else?
Daniel Wrote:gonna milk the shit out of those milkies

Gildarts Wrote:Sorry if you got diabetes from this, and sorry again if you were offended by that comment because you do have diabetes.

Alex Wrote:clowns don't have marriage rights

#16
Yeah, I'll remove the extra stat point. Apologies, my math was off by 1. Also edited the number next to "total power", as I just noticed it was incorrect.
With that I should be down to 8100.
#17
Sounds good to me!

Name: Sarah Kerrigan
Spent OM: 8100
Proficiencies: (3200); Ranged Proficiency (1000), Physical Proficiency (1000), Homing Proficiency (600), Ranged Materialize Proficiency (600)
Powers: (2200/8000); Master Acrobat (400), Basic Super Jumping (300), Telepathy (1500)
Moves: (2100); Psychic Grip (600), Wing Blades (600), Needle Spines (900)
Super Moves: (600); Hallucination (600)
Transformations: (0);
Assists: (0);
Items: (0);
Artefacts:
Consumed OM: (0); (for consumed items or OM permanently lost from respecs, etc)
Bases: ();
Unlocks: ();
Base stats:
ATK: 2
DEF: 2
SPD: 2
TEC: 4
Daniel Wrote:gonna milk the shit out of those milkies

Gildarts Wrote:Sorry if you got diabetes from this, and sorry again if you were offended by that comment because you do have diabetes.

Alex Wrote:clowns don't have marriage rights



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