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Pesterlogs: OSBURB
#21
Quote:
-- literaryEnthusiast [LE] began pestering violetConfusion [VC] at [xx:xx] --

LE: "Good day to you, violetConfusion.  Are you well?"
VC: yes, i am well
LE: "That is good to hear."
LE: "Anything particularly exciting occur recently?"

VC: i have recently come into possession of a copy of SBURB
VC: i didn't want to be the only one not to have a copy
LE: "Excellent, it seems another member has obtained a copy of SBURB as well."
LE: "The roster just keeps growing."

VC: do we have a headcount?
LE: "As of now, I can safely assure you that Ahmed, Finn, Frisk and Paul have all attained their own copies of SBURB."
LE: "And the both of us, of course."
LE: "There may be others, but as of now these are the only owners of the game that I can recall."

VC: very good
LE: "Seeing as you are essentially the equivalent of Zeus in regards to setting the law, I presume you will be stern with your server?"
VC: of course
VC: rules are what make the world work
VC: i won't bore you with another rules speech today
LE: "Indeed, rules are to laws as criminals are to theories."
LE: "Theories explain why rules work.  Criminals, especially their actions, detail why rules work and are set in place."

VC: i'm happy at least one of you guys see the light
LE: "Hold on one moment, someone is contacting me from an anonymous chumhandle."
VC: alright
LE: "Alright, I am back.  Apparently some John character decided to pretend he came from the future to talk to me."
VC: that's... odd
LE "He did give me some details about SBURB, however, if you would care to listen."
VC: please, go on
LE: "You have heard of the game's aspects that are akin to 'the Sims' correct?"
VC: i have
LE: "Apparently, we are to place some 'artefacts' that are presumably free that are necessary to enter an area known as the medium."
LE: "I am also informed that the game is much more akin to a role-playing game than it may appear to be at first."

VC: hmm
LE: "There is an alchemy system that involves merging attributes of multiple items into unique combinations.  One of which John said included a portable, hands-free computer."
LE: "This one is a tad confusing, to be frank."
LE: "One important detail that should not be overlooked is prototyping of something called a 'kernel sprite.'"
LE: "It will be recieved from one of the various artefacts."
LE: "From what I gather, you can merge it with an item from your surroundings.  This is necessary before alchemizing some pre-punched card, though he mentioned that out of nowhere."
LE: "If not performed, SBURB may fail to work properly, though how that occurs I am not certain."

VC: intriguing
LE: "Apparently, a primary candidate for prototyping would be something that has passed away, like a familiar or pet as the sprite will act as your guide throughout the journey."
VC: i see
LE: "Also, the game may have something to do with the apocolypse, but escaping to the medium will prevent our demise from occuring at the hands of whatever event SBURB has in store."
LE: "Trivial details, you know."

VC: oh
VC: uh, ok
LE: "There are also classes and aspects, but I shall refrain from mentioning them any farther."
LE: "Both because I hardly know much about them, and because I have probably droned on far to long about the game."

VC: this sounds... very in depth
LE: "That was precisely my reaction."
LE: "I am not sure quite how much we can trust of this character, though his mannerisms were nice and he did not seem to be of ill intent."
LE: "At the very least, I figure I aught to ask if you will act as the leader for our merry little band of adventurers?"

VC: i may
VC: i don't see who else would fill the position
LE: "Well obviously freskAbenet.  She seems bold enough to tell people what the do."
VC: really, frisk?
VC: don't get me wrong, the kid is great, but she seems so... shy
LE: *displays sign with flashing SARCASM written on it
VC: don't get me wrong, the kid is great, but she seems so... shy
VC: oh, of course
VC: you got me
LE: "Text makes interpreting sarcasm difficult."
LE: "At least face to face, it is possible to enunciate and display a sarcastic tone."

VC: indeed
LE: "freskAbenet certainly is shy, though.  I do not want to risk banter in an unintentionally offensive manner regarding her, however, so I shall leave it at that.
VC: of course, i meant no offence
LE: "Well, now seems like a good time to begin scouring the tangles of the internet for guides to SBURB."
LE: "I bid you adieu.  Until we meet again."

VC: see you soon
LE: *walks out casually from the chatroom


-- literaryEnthusiast [LE] ceased pestering violetConfusion [VC] at [xx:xx] --
#22
Quote:
-- ectoBiologist [EB] began pestering literaryEnthusiast [LE] at [xx:xx] --


EB: hi paige!
EB: that's your name, right?
LE: "Hello there, anonymous person.  Yes, my name is Paige."
LE: "Would you mind providing your own name so as to stop this from feeling like an example of stalking?"
EB: well i suppose you don't know me yet.
EB: but you talked to me.
EB: in your future.
EB: i'm john btw.
EB: i know it sounds crazy, but it's the truth!
LE: "I find that rather hard to believe, considering this is the Omniverse of all places."
EB: i'm with you on the unbelievable thing.
EB: it happened to me before.
EB: when i played sburb, like you.
EB: but you have to believe me this time.
EB: i promise i'm not a troll.
LE: "Interesting."
LE: "You have already played SBURB?"
LE: "If that is the case, would you mind elucidating on your methods for success?  General tips and tricks, basic walkthroughs and the likes."
LE: "Apologies for the promptly asking such a selfish question despite having just met you, but preparation is important."
EB: i agree.
EB: and i double agree to help you guys too!
EB: sburb is a complicated game.
EB: probably more complicated than it should be.
EB: but before i forget it,
EB: you'll have to contact me in your future.
EB: and i, from my past, will answer you.
EB: so i'll know you guys exist and i can help you.
EB: can you do that?
EB: (of course you will, ugh!)
LE: "That sounds feasible."
LE: "If your time scenario is true, then I presume you will not recognize me in my future."
EB: that's right.
LE: "Despite the fact that the predestination paradox is confusing in its mere existence, as well as the fact that it hardly seems believable."
LE: "But then again, who am I to dictate what is or is not logical in regards to time travel or otherwise bending the laws of time?"
EB: if i know one thing about sburb.
EB: it's that the universe is made of paradoxes.
EB: i guess you'll get used to them.
EB: when i was in your situation, a group of trolls decided to troll us through time.
EB: karkat in particular was eager to do it backwards in time.
EB: it was confusing.
LE: "This Karkat fellow does not seem to be the brightest of individuals in that regard."
EB: hell no!
EB: he's my friend now.
EB: but i still think that was silly on his part.
LE: "Communication must have been impossible when one knows what the other has not yet spoken of.
LE: "Similar to this conversation, actually."
EB: it was confusing, yes.
EB: but i'm not going to do that dumb thing, and instead, i'll try to keep this as linear as i can.
EB: because i know that, the moment i break it, it'll become a paradoxical mess.
EB: so i think it's my responsibility to keep this the same way.
LE: "Indeed.  A wise decision."
LE: "Or rather, the only decision that is not particularly terrible."
EB: exactly.
EB: so, what you want to know about the game?  we didn't beat it, but i know enough to be helpful.
EB: i guess.
LE: "Yes.  Anything you can give me would be wonderful."
LE: "Anything high in detail could work, but simpler advice will also be helpful for those who can't slog through an entire hyperwebster like I can."
EB: well i'm not someone who can write a whole walkthrough describing every single detail.
EB: in fact, i forgot some of the details.
EB: but i'll do what i can!
EB: now that i remember, my friend did write a guide for the first part of the game.
EB: honestly, i have no idea where to look it up.
EB: but i'll try later!
EB: ok, you still haven't played the game yet?
EB: not even as a server?
LE: "That would be correct, yes."
EB: you told me earlier, but i wanted to make sure.
EB: ok, so, once you install it.
EB: you'll have to deploy some artefacts the game gives to you.
EB: they're used to alchemize a special item that the client will use to enter the medium.
EB: now how to alchemize... that's a little complicated.
EB: but it's a fun process too!
EB: you can use that system to alchemize a lot of cool stuff.
EB: like, combining your computer with your glasses
EB: to make a portable, hands free pc!
LE: "Interesting.  Perhaps I should examine my scientific artifacts as potential candidates for alchemization."
LE: "Please go on, if you will."
EB: ok... so...
EB: oh!
EB: one of the most important things to do before you enter the medium
EB: is to prototype your kernel sprite.
EB: you'll receive it from one of the default artefacts of the game.
EB: it's reaaaaally important that you mix it with some item from your room before alchemizing the pre-punched card.
EB: without that, the game won't work.
EB: so, don't forget to do it!
EB: i recommend the remainings of a dead familiar or pet.
EB: because that sprite will be your personal guide for the game.
LE: "Well, I certainly do not have any of those at the moment.  Something to keep in mind, mayhaps."
EB: something that, if alive, could talk to you.
EB: although if you mix the sprite with a pet it still can talk to you.
EB: so i'm not sure about what parameters the game uses to produce an useful sprite...
EB: i don't know everything, sorry!
LE: "The way you phrase this makes SBURB sound much more in-depth than what I have been told."
LE: "Which basically sums up to "The Sims" in real life."
LE: "Is there more than meets the eye to this game?"
EB: there's a lot of it.
EB: sburb will condemn your world by bringing the apocalypse.
EB: that's an actual mechanic of the game.
EB: so, it's important all your friends get into the medium before that happens.
EB: also, to beat the game.
EB: from what i know, you'll have to create an universe.
EB: we didn't get that far, and our session was doomed from the start, so i'm not the best person to talk about that part.
EB: the only things i know are that it involves frogs.
EB: and the space player.
LE: "Space player?  This is getting quite convoluted."
LE: "What on earth is a space player?"
LE: "I apologize, that pun was never intentional."
EB: hehe...
EB: ok, sburb works as a sort of rpg-esque game.
EB: it assigns each player a class and an aspect.
EB: the two most important being the space player and the time player.
EB: but the rest do their part on the game too.
EB: i don't know what your class or aspect is though...
EB: mine was the heir of breath!
LE: "These aspects and classes seem like intriguing concepts."
EB: they give you cool superpowers.
LE: "Should I grab a cape first?"
EB: some classes have their own capes incorporated.
EB: like the knight.
LE: "Hold on a second.  Do these aspects have symbols?"
EB: yes.
EB: you'll see it everywhere on your planet.
LE: "I remember seeing some symbols on the SBURB website amongst some clouds."
LE: "One of which looked like my rug."
LE: "I could potentially decipher these symbols for what they are at some point."
LE: "If I ever get the time to do so, that is."
EB: you mean the spirographs?
LE: "Not the spirograph, though it was quite mesmerizing."
LE: "I mean symbols atop a background that had specific colors amongst them.  The one that was identical to my rug was a gear with two shades of red for the color scheme, for example."
LE: "Those are the forms of symbols that I am referring to."
EB: ah, yes... ugh.
EB: you're right, those are the aspect symbols.
EB: the red gear is the time aspect.
LE: "So that is evidence toward me potentially being a time player."
LE: "Figures."
LE: "Then again, it could just be coincidence rapping on my doorway curtain.  Anything else?"
EB: time is a confusing aspect, i can understand if you don't like it.
EB: but it's also one of the coolest, in my opinion.
EB: also, one of the points of the game is to learn to be your aspect, so if you're really the time player.
EB: then i'm sure it will grow on you!
EB: ok changing topics...
EB: anything else? there's a lot to talk about.
EB: but i don't want to pressure things.
EB: i'm sure we'll have plenty of other times to talk.
EB: i think you should get your client into the game before is too late.
LE: "Probably, yes.  T'was a pleasure to banter with you, John.  Ta ta."
LE: *bows formally on the way out the door
EB: same here!
EB: bye!


-- ectoBiologist [EB] ceased pestering literaryEnthusiast [LE] at [xx:xx] --
#23
Quote:
-- freskAbenet [FA] began pestering nocturnalNerd [NN] at xx:xx --

FA: Paul!
NN: Hi Frisk!
FA: Paul, I..
FA: Do you have Osburb installed?
NN: Let Me Check.
FA: Hurry, please!
NN: Yes, It Just Finished. Is Something Wrong?
FA: Paul... I know this... sounds crazy but..
FA: You're... you're..
FA: If you don't play the game you'll..
FA: Meteors are going to fall down on your house and...
FA: Meteors are going to fall down on your house and...
FA: And you're going to die!
FA: I'm sorry, Paul, I'm..
FA: I'm so so so so sorry..
NN: Wait, Back Up. Meteors?
NN: From Where?
NN: And Why?
FA: I-...
FA: I played the game with Ahmed and...
FA: When I lost connection with him I...
FA: The forest outside my house lit on fire and rocks started falling from the sky!
FA: My house was caving in and...
NN: What?! Are You All Right?!
FA: I'm fine...
FA: Finn helped me escape..
FA: But Paul!
FA: You need to play the game!
FA: If you don't, you're going to die!
NN: Ok, Ok, I Will.
NN: Dying Does Not Sound Very Enjoyable.
FA: I don't want you to die, Paul..
FA: I can't... I don't want it to happen...
NN: No, Don't Worry. I'll Be Fine.
FA: Please... just be safe..
NN: The Only Thing Is...
NN: I Don't Quite Know How To Play.
FA: I...
FA: I can.. help you...
NN: Ok, That Would Be Good. What Should I Be Expecting Once I Start?
FA: Okay...
FA: If you're... playing as a server..
FA: Then you... get an image of your friend's home..
NN: Like A Virtual Representation? And The Other Player's Virtual Self Lives In It?
FA: No..
FA: The real thing..
FA: You can, um..
FA: Move items around and..
FA: Add new rooms..
NN: How In The World Is That Possible?
FA: I...
FA: I don't know..
NN: Give Me A Moment, My Brain Is Having A Hard Time Comprehending All This...
NN: Anything Else I Should Know About?
FA: Well...
FA: There's a very, um...
FA: Well, I'm not sure if it's required..
FA: But there is one way to, um...
FA: Enter the game's world..
FA: I'm in it right now and...
FA: Well..
FA: I don't wanna be in it anymore..
FA: But...
FA: The way to enter the world is, um..
FA: The server can... place machines..
FA: And items..
FA: Which you, um..
FA: Need to do to, um... enter the game's world..
NN: Well, I Guess Thanks For The Advice, Even Though It Leaves Me With More Questions Than Answers. It Seems Like You Are Doing Your Best To Explain A Situation You Yourself Don't Quite Understand. I Appreciate The Warning, And I Will Try Not To Get Hit By A Meteor.
FA: W-Wait, Paul!
NN: Yes?
FA: I just..
FA: I don't want...
FA: I have to be sure!
FA: What if you don't figure it out in time?
FA: What if you do something wrong and can't enter the world?
FA: What if... what if you..
FA: Just can't play it?
FA: I can't have that happen... I just can't, Paul...
NN: I'm Sure I Will Be Fine. To Put Your Mind At Rest, I Assure, No, I PROMISE You That I Will Not Die.
FA: Oh-..
FA: Okay...
FA: Just... please...
FA: Please just be okay..
NN: I'll Be Available If You Want To Talk Again, But For Now I Must Go.
FA: Okay...
FA: Please... tell the others too, please?
NN: I Will Try.
FA: Okay... thank you, Paul..


-- freskAbenet [FA] ceased pestering nocturnalNerd [NN] at xx:xx --


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