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Omni-Zerg quest.
#21
We must commit to the bronzest of Bronze League strats: spawning hordes upon hordes of zerglings to overwhelm our enemies with sheer force.
[Image: BI09os2.jpg]
#22
1. Aquire more minerals
2. Spawn more zerglings
3. Zerg rush
4. Profit
*The emperor of mankind yeets erik into a sun*
[Today 08:03 pm] Erik Vrell : Bruh
[Today 08:03 pm] The emperor of mankind : don't worship gods
#23
(04-15-2016, 07:33 AM)Smithondorf Wrote: I curse myself for not wanting to ally with the humans to destroy the lame-ass Protoss. Pylons are for suckers! /pylonenvy

If I can't be friends with the Terrans, then I'll just make my OWN Terrans! With blackjack! And hookers!

I wholeheartedly agree. Let us make our own Terrans. We got the resources right there.

Maybe take a handful and annihilate the rest of them with our overwhelming Zergling forces?
 [Image: Rnk00x5.gif] 
Confusedundoge: Credit & Hugs to Ruby for the sign, and to Guu for the smileys! Confusedundoge:

Hide your chicken nuggers, hide your heads, the Sundoge is coming and she'll hat everyone!
Quote:
PvP FLAG: RED
Please message me before you attack my character or assault my base! Thanks!
This signature is so overloaded...
#24
>We must commit to the bronzest of Bronze League strats: spawning hordes upon hordes of zerglings to overwhelm our enemies with sheer force.
>1. Aquire more minerals
2. Spawn more zerglings
3. Zerg rush
4. Profit

You realize that even after scouting out new mineral patches, you have yet to make any move to exploit them. this is swiftly rectified with a pair of hatcheries as you set up secondary hive clusters, adding creep colonies and spawning pools nearby. A swift influx of drones leads to an equally swift influx of minerals, and you do what any sensible zerg commander would do in such a situation:
Zerglings. Hundreds of them.
[Image: 4945720388_08927a008d_b.jpg]

you move to attack the terran settlement... where was it again? that's right, you got distracted mid-scouting.
A gestalt hive-mind got distracted mid-scouting.
hmm.
you recall seeing a jeep... which you now recall from your minions minds drove away far into the distance after the first attempted overlord defecation.
Oops.
You wonder if you haven't made a bit of a mistake.
#25
Without a Terran to study, I feel like our attempt to make a faux Terran race will fail. Thusly, I command all available Zerglings to rush out, en mass and in random zigzagging directions, until such time as they encounter a Terran and can bring it back to the Hive alive.
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#26
Considering the danger of mechanized Terran forces seeing as how they owned a Jeep that might actually be the case, I order for a number of tank-buster Zerg to be built as backup for our Zergling hordes which may not survive the initial assault.

I also order for one of the zerglings to come back to the hive in order to be my personal pet. From what I heard, Terrans find good-looking, well-dressed individuals with pets on their laps to be very frightening. And I AM good-looking and well-dressed, after all.
 [Image: Rnk00x5.gif] 
Confusedundoge: Credit & Hugs to Ruby for the sign, and to Guu for the smileys! Confusedundoge:

Hide your chicken nuggers, hide your heads, the Sundoge is coming and she'll hat everyone!
Quote:
PvP FLAG: RED
Please message me before you attack my character or assault my base! Thanks!
This signature is so overloaded...
#27
I ponder over whether quantity or quality is the better option. I decide on both. Spawn strong zerg en mass.
*The emperor of mankind yeets erik into a sun*
[Today 08:03 pm] Erik Vrell : Bruh
[Today 08:03 pm] The emperor of mankind : don't worship gods
#28
>Without a Terran to study, I feel like our attempt to make a faux Terran race will fail. Thusly, I command all available Zerglings to rush out, en mass and in random zigzagging directions, until such time as they encounter a Terran and can bring it back to the Hive alive.

after spending a large amount of time considering the merits of replicating humans, you decide to send out zerglings in random directions. Surely at least one of them will catch a human, right?
[Image: zergling_animation__d_by_zandozan-d6s16is.jpg]


>Considering the danger of mechanized Terran forces seeing as how they owned a Jeep that might actually be the case, I order for a number of tank-buster Zerg to be built as backup for our Zergling hordes which may not survive the initial assault.

>I ponder over whether quantity or quality is the better option. I decide on both. Spawn strong zerg en mass.

You realize that your hive cluster, after encountering enemies, must grow stronger, and now that you have a trio of hive clusters bringing in minerals, you decide to develop more advanced strains. A spire springs up in your primary hive cluster, along with a queen's nest. half a dozen mutalisks take flight, even as your hive finishes completion. Soon, a trio of ultralisks hatch out from your larvae, even as your secondary hive clusters continue to pump out hydralisks and zerglings to work alongside them.
You work on creating further hive structures within your primary cluster, but minerals and time are both a factor.

>I also order for one of the zerglings to come back to the hive in order to be my personal pet. From what I heard, Terrans find good-looking, well-dressed individuals with pets on their laps to be very frightening. And I AM good-looking and well-dressed, after all.
you drive one of your zerglings into the tunnels beneath your first and primary hive, and order it to sit on your lap. you wonder why it merely stares at you in confused fashion for a moment before realizing that you are, in fact, a large, white worm of brainmatter covered by a white shell.
This does not prevent you from believing that you are, in fact, the sexiest thing that has or ever will exist. You are certain that Daggoth is jealous of Dat CarapASS.


meanwhile, your zerglings scout around, attempting to find a human. Finally, one catches the scent of an incoming terran. Following the scent as ordered, the smell gets stronger and stronger, until...
[Image: Kal50_SC2-WoL_CineFireFury1.jpg]
you're not entirely sure what hit it. you're not even entirely sure if it was a gun or a shell. but one blast of terran gunfire, and suddenly you had lost your first underling.
it appears that even if the locals weren't aware of your forces before now... they are now definitely alert.
#29
This is an outrage! I must avenge the death of Bob #57! I order all troops to converge on that location and DESTROY THEM (Maybe keep one as a pet)
Avatar courtesy of Jade Harley. 



#30
>this is an outrage! I must avenge the death of Bob #57! I order all troops to converge on that location and DESTROY THEM (Maybe keep one as a pet)

your zerg pride is hurt by this humiliating loss. Blindsided by a TERRAN? You can't handle the idea of losing to a race without even a proper dorsal ridge on their person. immediately, your swarm moves to intercept, intent on taking out this terran, or at least this battlegroup of them, before they have the impudence to flee.

This is excluding your personal zergling, of course. his egg-brother may have been built for the purpose of being a vicious killing machine, but he has been made for chilling to the max with his glorious leader.
[spoiler]
[Image: 941431-ss76_hires_1_.jpg]
[/spoiler]
Your army barrels forward with the might and venom the swarm can muster(which is a very high amount), a slavering army of monsters and killers, only to find...
[spoiler]
[Image: over-under_yale-wolf_nothing_2_u_1000.jpg][/spoiler]
...Hmm. It appears the terran or terrans in question had the thought to move after killing your advance scout. your army makes a sudden stop in the middle of the badlands. Where has their prey gone...?


[spoiler]
[Image: our_hive_cluster_is_under_attack__by_vas...5qi4hp.jpg]
[/spoiler]

C-14 impaler fire, coupled with more civilian weaponry like pistols, homemade flamethrowers, and molotov cocktails burns your hatcheries' flesh. You have no idea how they managed it so quickly, but it appears a force of colonists and militia have attacked your tertiary hive cluster. The only thing you have nearby to defend it is drones, as a result of your rash earlier decision...

you feel nervous. your personal zergling, sensing this, rubs against you. you feel a bit better.
#31
Quickly redirect one part of the zerg army back to the Hive Cluster while the other half continues to scout around, searching for other units or settlements to swarm.

At the Hive Cluster, try to develop as many defensive units as possible and use them to keep us safe. Keep the drones on working duty unless the Overlord received too much damage, in which case, rush the attackers.
#32
We need to move the Hydralisks to the tertiary site as well. Let's see how they like it when something shoots back at them.

Also, why can't we be bros?
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#33
>Quickly redirect one part of the zerg army back to the Hive Cluster while the other half continues to scout around, searching for other units or settlements to swarm.

At the Hive Cluster, try to develop as many defensive units as possible and use them to keep us safe. Keep the drones on working duty unless the Overlord received too much damage, in which case, rush the attackers.

time to bring your forces back in an attempt to drive off these attackers. taking a gamble, you hope that half your maximum forces will be enough to drive off the attackers.
You realize you have an odd number of ultralisks to split. self preservation instincts make you decide to take two of them home.

Your mutalisks go ahead of your zerg forces, and begin dive-bombing the terran forces from above. parasitic glave wurms lance from the mutalisk's bodies and tear a group of the terran infantry to shreds, but as automatic fire angles upwards, the mutalisks are forced to retreat back to the rest of your forces. still, you got a good look at the attack party - a couple hundred colonists with a patchwork amalgamation of different weapons, some looking positively ancient. Terran marines are interspersed, and you've a feeling this is a portion of the militia force on the planet - though it is a militia force nonetheless.

As your zerg close in on the enemy terrans, the group, as though using a camera of some sort, begin to turn, heading out the way they came to evade your forces. how did they... wait...
focusing your mutalisks awareness, you spot it. they've been using small observation drones to catch you by surprise! you're relatively certain your mutalisks can knock them out of the sky if they are ordered to.

even so, while a portion of the colonists and marines manage to run, your zerg catch the majority. Zerglings swarm the colonists while Ultralisks kill dozens in a single swipe of their vicious kaiser blades. You lose forces, but not many, and the battle is over as quickly as it begins. You've lost many drones, a few overlords, and sustained massive damage to one of your hive clusters, though.

your scouting force, meanwhile, manages to find, not one, but two nearby terran settlements.
The first one, a small village to the north, seems to be armoring their village, iron plating being grafted into make-shift walls, as the colonists man hastily made sentry platforms. You estimate the village is home to a few thousand people, with much fewer being armed combatants.
The second settlement, a terran town to the northwest, seems completely abandoned. even as you explore the village more carefully, you find no one nearby.
#34
I shall teach the captured Terrans about the glory of the Hive Mind!
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#35
After teaching them about how great we are, I want to send a group of them back to the Terrans without any sort of modification. Whilst they are captured, I will treat them well and feed them and they will know of the Zerg's ultra peaceful ways and we'll be super bros.
PvP Flag: GREEN
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#36
If possible, begin reparations of the structures of the hive as well as develop more defensive structures for future defenses.

Continue observing the occupied settlement from afar. Try to look for weaknesses in base design.

Scout out the abandoned settlement some more. Contemplate a way to turn it into a zerg hive.

(Oh, and kill those damn camera drones if possible.)
#37
>We need to move the Hydralisks to the tertiary site as well. Let's see how they like it when something shoots back at them.

Also, why can't we be bros?

>I shall teach the captured Terrans about the glory of the Hive Mind!

>After teaching them about how great we are, I want to send a group of them back to the Terrans without any sort of modification. Whilst they are captured, I will treat them well and feed them and they will know of the Zerg's ultra peaceful ways and we'll be super bros.


unfortunately, it seems your zerg rather purposefully left no one alive. You don't imagine how sociopathic, occasionally cannibalistic, and uniformly sadistic creatures would choose to spare no one, but it seems all you have left in your area is a bunch of corpses.

Of course, those can always be useful too, be it for experimentation, eventual DNA replication, or as additional resources for the hive cluster once broken down to their base components...

>
f possible, begin reparations of the structures of the hive as well as develop more defensive structures for future defenses.

Creating an evolution chamber you realize you've been missing for quite some time within your base, you then send numerous, fresh-spawned drones to mutate into sunken and spore colonies within your hive cluster. The sunken colonies tendrils are capable of piercing the armor of a tank after striking from underground, and the spore colonies allow for detection of cloaked or otherwise hidden nearby creatures, as well as shooting down aerial attacks with bolts of poisonous spores that burn hotter than the worst plasma.

after securing your primary and secondary hive cluster, you work on rebuilding your tertiary hive cluster, adding just a bit extra for defense. Wouldn't want to lose it twice, would we?

your ability to produce more offensive creatures slows down as a result of this mineral usage, but you believe it was worth it.

>Continue observing the occupied settlement from afar. Try to look for weaknesses in base design.

You bring back a majority of your forces, keeping your zerglings nearby to spot weaknesses.
Realizing that improving the stealth of your forces as much as possible is helpful, and remembering your recently deceased drones and zerglings, you begin work on enhancing your personal zerg genomes with the ability to burrow.
unfortunately, the defense, while fairly makeshift, doesn't seem to have any outright weaknesses. though it doesn't as a whole seem exactly strong. Still, your ability to attack is a little bit on the backfoot right now.


>Scout out the abandoned settlement some more. Contemplate a way to turn it into a zerg hive.

You scout out the abandoned settlement. you're relatively certain it would be as easy as sending a drone to mutate into a hatchery to turn it into zerg-owned property, but with a lack of mineral and gas clusters, that would seem to be only useful as a military settlement.
You do find out that this is mostly an agricultural settlement. Large farms dot the surroundings, and several greenhouses exist in the interior. there appear to be quite a few basic tools and machines here - for some reason, the locals left in a hurry.
Maybe they heard about a zerg hive cluster in the area, or something.


(Oh, and kill those damn camera drones if possible.)

you create a flock of mutalisks, and combined with your spore colonies, quickly tear through each and every one of the camera drones. several attempt to flee, but you're incredibly certain you've dealt with every single one of them, their metal bodies falling to the ground with a clatter.
#38
I wish to move the Terran corpses to the abandoned town and set them up in positions and activities which would imply life.

Except one. One I skin, tan, and use to make a trenchcoat to drape over my wormy form.
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#39
>I wish to move the terran corpses to the abandoned town and set them up in positions and activities which would imply life.

You feel like making a mockery of the terrans who wounded your hive cluster so, so you drag their corpses to the abandoned town. you create some extra drones and zerglings to help prop them properly, being the closest things to creatures with grasping limbs in your arsenal at the moment. eventually, a hilarious and macabre town design sits before you with people posed in different ways. A good use of resources? No. A good way to make yourself feel better after the assault only hours ago? of course.
One of your overlords covers their mouth seeing the display, giving an overlordly snort.

>Except one. One I skin, tan, and use to make a trenchcoat to drape over my wormy form.

You decide that you're rather cold in this dark cave, and need some swag.
Unfortunately, you, being a rather large, disgusting worm, have no hands with which to make this coat. But with just a bit of quick thinking, you hand the corpse over to your trusty personal zergling. the adorable little scamp jumps at the idea of creating such a thing, and, using what patchwork knowledge you have of tailoring, creates a rather badly made, but still functional, trenchcoat made of human skin. Unfortunately, as he throws it on your body, it seems like he forgot to remove the internal organs, or other fleshy bits, and the corpse splatters all over your body...

only to be absorbed into your carapace. hmm. you had no idea you could do that. hopefully that doesn't lead to anything bad.
the human skin, however, sits atop your giant frame. in retrospect, you realize you'd need at least a dozen more bodies for the skin to stretch enough to make a full trenchcoat for yourself. right now you just look like a cerebrate with a tanned handkerchief draped over your 14th dorsal ridge.
#40
Excellent. Excellent.

Since we lost a significant portion of our resources with repairing and breeding, I feel like we should scout for more minerals and vespen. Let's do that.
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