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Character change: The Akame Princess to...Akame.(Ready)
#1
Character name: Akame

Character source: Akame Ga Kill

Character history: Akame and her sister were sold by her parents to the Empire, who trained them and numerous other children to become trained killers. Their skills were put to the test to turn them into the most deadly assassins in the Empire, but eventually Akame became fed up with the Empire's ways, and subsequently left to join the Revolutionary Army.
Akame wound up in the Omniverse after Night Raid's battle with Dr. Stylish and his army of super-human like soldiers. When things were looking tough for Stylish, he injected himself with his yrump card: Danger Beast Shot, which granted him strength equal to a Danger Beast and the size to match. The only way to kill Stylish would be with Murasame. So, a paralyzed Akame was piggy-backed into battle by Tatsumi, whose demon armor Incursio prevented paralysis. Tatsumi ends up throwing Akame into the battle field striaght for Stylish's flesh, where one strike would be all she needed. As she closed in on him, however, she blacked out. Her sword pierced through the Doctor and she flew over him, unconscious. She found herself waking up Iin front of the giant diety known as Omni, when she regained her conscienceness.

Physical Description:
[Image: 1706517_zpsfzbor1cb.jpeg]

Stats: One stat upgrade (1000)
ATK: 2
DEF: 2
SPD: 3
TEC: 4

Starting Proficiencies: Physical Strength (1000)

Starting Powers: Foresight (1,500)

Starting Moves:

Murasame - 300 requires Physical Strength

[Image: images-3_zpsofecasyg.jpeg]

The one cut kill curse blade Murasame is Akame's Imperial Arm. When this blade cuts through her enemies flesh, a curse runs through their viens and into thier heart, halting their pulse. This leads to instant death, or it would if Akame were in her home universe. In the Omniverse, Murasame's curse is null making it a regular sword as of now. Take 1 second to summon. The blade is around 1meter long and has a red hilt. It's a katana, so it has only one edge. When Akame fights, she holds her sheath in her left hand and Murasame in her right.

I confirm that I have read and agreed to the Rules of Conduct.

Extra note: I would like to make Dawnika an NPC to Teal.
[Image: EfV1VTk.png]
[Image: AshenBlades.png]
#2
I will add her arrival to the omniverse soon, I need to think of a suitable entrance.
[Image: EfV1VTk.png]
[Image: AshenBlades.png]
#3
Hiatory updated with arrival to the Omniverse. Ready to be approved now.
[Image: EfV1VTk.png]
[Image: AshenBlades.png]
#4
Bumping this for approval.
[Image: EfV1VTk.png]
[Image: AshenBlades.png]
#5
Quote:Lastly, other people cannot hold Murasame without having an affinity. It will reject their use of it, and the blade will get shorter and duller the more it used by another person.


This isn't a thing, if someone takes the sword from her, it's classed as an incidental weapon and wont work as well as it would if it was a purchased move anyway. If someone mimics the sword, then it works on their own stats.

Armor does not need to be purchased as a move. It is usually used as a physical representation of a character's defense stat, that is, unless you want the armor to act as a power up, then you'll need to purchase it as such.

As for your Super move, How long is the limb rendered ineffective for? you also need Debuff for this. A move (super moves included) cannot be more or less effective against any other type of move or Character, so this would work against robotic and mechanical enemies (By stopping power to the limb she strikes?), You could still have the stipulation that it has to actually make a cut But it's a super move, so it's most likely going to cut if it hits.
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[Image: lIBxrEK.jpg?1]

Made by Ruby
"In order to save something dear, wars are waged."
#6
Alright, I will remove the Murasame time out. As for the super move, I kinda meant it would be killed, the limb I mean. I see now that Omniphysics wont allow this. I would like a super move the effects the body with Murasames curse Iin some way. In the anime, Murasame kills in one strike because it stops the enemies heart by releasing a curse into their blood stream. I can use that cause of the Omniverse obviously, but I guess I'll save the super move for later.
[Image: EfV1VTk.png]
[Image: AshenBlades.png]
#7
Fixed. Also, what about the Dawnika as an NPC thing?
[Image: EfV1VTk.png]
[Image: AshenBlades.png]
#8
With your sword, instead of describing what it can't do, just describe the sword itself. I know you have the image there, but it's always handy to have a written description of the sword. (how large it is etc. The stuff about the curse can come in later when you can actually use it.

At the moment all we know about the move is how long it takes to summon, and it's name.

As for the NPC part, I mean, yeah, you can keep her as an NPC, but you'll have to submit her to the NPC Approval thread (I assume you want her as a Prime NPC and it's also handy to put it there to let people know you want to use Dawnika as an NPC)
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[Image: lIBxrEK.jpg?1]

Made by Ruby
"In order to save something dear, wars are waged."
#9
Added a written description of Murasame.
[Image: EfV1VTk.png]
[Image: AshenBlades.png]
#10
approved, with have your stuff set up soon.
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[Image: lIBxrEK.jpg?1]

Made by Ruby
"In order to save something dear, wars are waged."
#11
You know the process

Name: Akame
Level: 1
Spent OM: 3800
Proficiencies: (1000); Physical Strength (1000 OM)
Powers: (15000); Foresight (1500)
Moves: (300); Murasame (300)
Super Moves:
Transformations:
Assists:
Items:
Bases:
Unlocks:
Base stats: (First Stat Upgrade – 1000)
ATK: 2
DEF: 2
SPD: 3
Click Me
[Image: lIBxrEK.jpg?1]

Made by Ruby
"In order to save something dear, wars are waged."


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