06-01-2015, 05:26 PM
Omni Wrote:Flash - is it instant or?It takes 2 seconds to gather the energy to fire the attack, so no, it isn't instant. However, it isn't too powerful, either, unless you get hit by it, like, 50 times in one fight.
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Official Move Approval III
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06-01-2015, 05:26 PM
Omni Wrote:Flash - is it instant or?It takes 2 seconds to gather the energy to fire the attack, so no, it isn't instant. However, it isn't too powerful, either, unless you get hit by it, like, 50 times in one fight. ![]()
06-03-2015, 12:59 AM
Ki balls (300)
Violet uses her ability to manipulate ki in order to make a single or series of balls of energy and fires them at a target. They're usually small, about the size of a baseball, and using her ranged proficiency, can direct them directly towards a target. The output damage of this attack can be compared to the damage taken by rubber bullets. While it won't kill, it also hurts like a bitch and leaves a fizzy aftertaste. Slow Burn (300) Violet's aura becomes very hot to anyone who touches it. Contact will usually leave a burn, and prolonged contact can be very harmful. Usually kicks in when she's very angry and lasts as long as she remains very angry or she's somehow disoriented or disabled. Her usual red aura imitates flames when this is active. ![]()
06-03-2015, 01:06 AM
Doctor McNinja – approved.
Flash — put that in the description and repost, please. Violet — Ki Balls — approved. Slow Burn — it needs some kind of energy drain or something proportionate to the damage dealt so it's not just permanent. I know you've got the anger thing, and it's kind of implied that it takes energy, but having it there in the description just stops other people reading from thinking that they can have permanently active defences with no energy drain. Enel's first move is very similar if you need a reference. ![]()
06-03-2015, 01:23 AM
Slow Burn (300)
Violet's aura becomes very hot to anyone who touches it. Contact will usually leave a burn, and prolonged contact can be very harmful. Usually kicks in when she's very angry and dissipates in its potency as her energy is burned up and eventually fizzles to just her normal aura. Her usual red aura imitates flames when this is active. Energy is usually expended quicker as she employs other ki attacks or in other physically demanding situations. Without resting and using her full force, this defense usually lasts about 10 minutes, beginning to taper in its power after 5. EDIT: and I reworked Pain: Pain – 300 OM (Requires Ranged Proficiency, Area Attack Proficiency, Ranged proficiency, homing proficiency) Violet crosses her arms over her chest, and a drape of energy surrounds her. She then submerses herself in a dreamlike state, eyes hazing over into a eerie reddish glow, and reaches out with a black translucent coil of smoky ki, grasping hold of opponent(s) and shocking them with the invisible hands of energy. The coil(s) crawl along the ground rather quickly (think of flowing water or really thick smoke).This attack takes at minimum 30 seconds to charge (longer if targets are further away/multiple targets), and usually causes some temporary disorientation to the user after it is used. Takes at least five minutes to recharge before it can be used again. The range of this attack is approximately 20 meters, and the further away the target or targets are, the more time she must concentrate on the attack. Max targets affected are 3 at a time. ![]()
06-04-2015, 12:31 AM
Elemental Circle (600 OM):
Raina swings her hand in circular fashion to create a magic circle. It takes about 5-10 seconds to complete this circle. The circle is fueled on Raina's innate magic abilities and can only be activated by her. After creation Raina can then punch the circle and unleash an blast of elemental magic. The element is determined by Raina as she punches it. The magic circle is made up of 5 Elements, Fire, Water, Earth, Air, and Light. As she punches Raina will say either, Ignite for fire, Drown for water, Crush for earth, Gust for Air, or Smite for light. The element cannot be changed once she punches the circle. After the circle has been activated it dissipates. As long as these circles are created properly, Raina does not have to activate them right away. They will remain in the battlefield until she has activated them, dissipates them,runs out of energy, or is defeated. Raina can only have a max of five circles out at one time. The blasts of the elemental attacks keep moving until they hit something. Fire will shoot a fireball, Water will shoot a blast of water, Air will blast with heavy wind, Earth with blast with a boulder, and Light will blast with searing light.
06-04-2015, 07:41 AM
Rad Rounds (Requires ranged proficiency, debuff proficiency) 300 OM
An archaic crusade pattern bolter, coated in rust, hung with teeth ripped from Man and Xenos alike, this weapons has seen Okor through a thousand battles. Loaded with irradiated bolt rounds, it is a thing of death and destruction, spitting a round a second, with a magazine of two dozen rounds, requiring six seconds to reload. Upon hitting a target, the bolt rounds detonate a fraction of a second later. While in the forty-first millennium, this would blow a man in two. In the Omniverse, it simply spreads the radioactive shrapnel throughout the body. This radiation impairs the foe's combat ability, wracking them with radiation from inside their body. This shrapnel must be removed before the effect subsides, requiring either medical treatment, or 10 seconds of concentration to purge the shrapnel with Omnillium. ![]() ![]() ![]()
06-04-2015, 09:48 AM
Violet Wrote:Slow Burn (300) Slow Burn: Approved at 300 OM! Pain: This will require Debuff proficiency to disorient targets. Raina Wrote:Elemental Circle (600 OM): Omni already took care of this one I believe in your join form? Okor Wrote:Rad Rounds (Requires ranged proficiency, debuff proficiency) 300 OM Approved at 300 OMNIBOLTS! ![]()
06-04-2015, 10:28 AM
Let's try this ONE MORE TIME...
Vibration Blast-300 OM, Ranged Attack Proficiency? By manipulating sound waves, Vibe can create a small wave of vibration, which will pretty much cause the insides of the opponent to vibrate for a few moments. This shouldn't hurt the opponent much when they aren't hit by it often, but get hit a lot and you will feel like human jello. It takes 2 seconds to charge, and again, it isn't too powerful. Just be careful when he's hitting you with it a lot. ![]()
06-04-2015, 11:01 AM
Flash Wrote:Let's try this ONE MORE TIME...*stamps Approved* ![]()
06-04-2015, 11:42 AM
Now let's get the Assist approved;
Sisco Ramon/Vibe-Tier 1 Assist, can use Physical Attack Proficiency, Ranged Attack Proficiency Stats: ATK: 1 DEF: 1 SPD: 1 TEC: 2 MOVES HE CAN USE: Vibration Blast ![]()
06-04-2015, 11:56 AM
Flash Wrote:Now let's get the Assist approved; We need a description of the Assist. Don't be vague. People need to know details in case they have to roleplay with your assist. ![]()
06-04-2015, 12:00 PM
Monkey D. Luffy Wrote:Violet Wrote:Slow Burn (300) Mmkay. Thanks luffs. ![]()
06-04-2015, 12:16 PM
Alright, let me try again.
Vibe-Tier 1 Assist Can use Physical Attack Proficiency and Ranged Attack Proficiency. Can use the move Vibration Blast. Description: [spoiler] ![]() Vibe, AKA Sisco Ramon, has black hair, red sunglasses with gold screens that completely obscure his eyes, black gloves with a gold trim around the upper wrist, a black jacket with a red trim, and a unique design on his shirt, composing of black, gold and red. His pants are black with one red stripe on each of them. ![]()
06-04-2015, 12:19 PM
Flash Wrote:Alright, let me try again. Flash . . . You don't even have Ranged Proficiency, so why would your Assist? It really would be helpful for all parties if you would read the rules properly. ![]()
06-04-2015, 12:21 PM
Monkey D. Luffy Wrote:Didn't say I purchased everything I needed yet. Just want him approved beforehand. Gonna get everything I need in one big post.Flash Wrote:Alright, let me try again. ![]()
06-04-2015, 12:22 PM
Flash Wrote:Monkey D. Luffy Wrote:Didn't say I purchased everything I needed yet. Just want him approved beforehand. Gonna get everything I need in one big post.Flash Wrote:Alright, let me try again. Alright, my apologies then. Your Assist is approved mang! ![]()
06-04-2015, 12:26 PM
Thanks, Luffy. Now I probably won't need this thread for another 1K OM worth of posts.
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06-05-2015, 12:11 AM
Grappling Hook - 300 OM
Doc throws a grappling hook attached to a rope which can go up to 10 meters. Turn Your Back to Explosions - 300 OM If Doc is within 2 meters of the "edge" of an explosion, he can use the force of the explosion to propel himself into the air and take no damage. However, he can only do this if he is aware of the explosion and can give it his full attention. He can propel himself forward from 1 meter to 5 meters, depending on the strength of the explosion. ![]() Odd hours. Call for appointment.
06-05-2015, 02:44 AM
Dr. McNinja Wrote:Grappling Hook - 300 OM Note: Please include the Proficiencies/Powers you'll utilize for your moves from now on. Grappling Hook: I know it should be obvious, but what is the function of this? Does he attack with it? Or is it for transpiration sake? Can he reel enemies in with it? What's the size of it? Turn Your Back to Explosions: This will require the Super Jumping power. With that, uhm, approved at 300 OM I guess >.> ![]()
06-06-2015, 07:08 PM
Dark Jak- Tier One Powerup- 1000 OM (Natural Claws, Physical Strength, Master Acrobat, Requires Dark Eco, Ranged Proficiency and Area Attack Proficiency.)
This powerup allows Jak to change to his alternative form, a dark beast with a hunger for blood etc, he also uses his claws to scratch his enemies but also he uses dark eco while in this form. His strength grows while in this form while used for offensive. ATK: +2 DEF: +1 SPD: +2 TEC: N/A Dark Jak claws (Natural part of Dark Jak, Requires Dark eco, Scratch) Dark Jak can use his claws to spout dark eco out of his claws, and scratch them as well. ![]() ![]() ![]() |
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