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Move Creation Workshop
(04-01-2018, 09:13 PM)Belle Wrote: Yeah, the idea is that, once she's infused an object with her nen, she can give that object a verbal command, and if it is capable of fulfilling it, the object will independently execute that action as an extension of her will, so long as the instructions are not overly complicated (generally, one if/then value or condition is the limit).

For example, if she was in a car chase, and the car she was using was infused, she could tell the car "follow that truck, and don't hit anybody", and she herself could climb onto the roof while the vehicle steered itself.

Some of this could be done with homing, if it is simple. Some of this could be managed by fodder. Anything move than a near-mindless zombie could manage would really need an assist though. A self-driving car would need to be an assist, imo.
How would you suggest splitting it up? It sounds like it could be a lot of different things, depending on its use. Keep it all in one entry, purchase each function independently, and list them out as such in the ability description?

e: One moment, rewriting.
Uh oh. Those boys got me all tingly...
[Image: ezgif-1-a370e630e1.gif]
I must calm it.

Nen Ability: Marionette (600 OM) (Telekinesis)

To activate this ability, Belle must infuse an object with her nen, an action which requires her to touch and maintain contact with the object using her dominant (right) hand for a duration that increases with the size of the object. A pair of handcuffs takes a touch to infuse. A folding baton takes a second. A Go-Kart takes ten seconds. A car takes thirty seconds. Larger objects are possible, but the time required begins to increase exponentially, rather than linearly. Belle can accelerate the process by using her left hand combined with the right, increasing the speed of infusion by 50%.

After successfully infusing the object, Belle gains control over its functions, as well as an awareness of the object itself, acting as if it were a part of her own body. By focusing, she can effectively hijack control of simple mechanical processes. This would allow her to, for example, deploy a baton at an inopportune moment, flip switches on an infused panel, or sit in the back seat of a car while driving it as the only passenger.


Belle is unable to use this ability to take control of internal electronics and computers.

Nen Ability: Recital (1000 OM) (Tier 1 Assist)

As long as Belle is within 'earshot' of an object she has infused, she can give the infused object a verbal instruction, after which the object will attempt to execute the command as an extension of her will. Such commands must be simple in nature ("follow that car", "only fire when this person is in front of you"), with generally one if/then condition possible. As these objects are being influenced by Belle's will and perceptions, any execution is less skilled than what Belle would have been capable of herself.
Uh oh. Those boys got me all tingly...
[Image: ezgif-1-a370e630e1.gif]
I must calm it.

@Luci:
Since the lion can attack with claws and attack with teeth, the move would cost 600 OM (since the lion can attack in two ways). Also, 1 DEF isn't really the best indication of the lion's durability (since it doesn't indicate the total health). Maybe just say, "the lion is very tough, and it will take multiple strong hits to destroy it." It's a tiring move, so I don't see a problem with it being hard to kill. If you wanted to spice it up a little, give it a weak point (like, attacks to its belly are stronger and can kill it much easier). Then you could justify a tough outer layer of fire/skin/fur.

(04-01-2018, 09:25 PM)Belle Wrote: How would you suggest splitting it up? It sounds like it could be a lot of different things, depending on its use. Keep it all in one entry, purchase each function independently, and list them out as such in the ability description?

I would say, you could get a telekinesis move that's something like:

"Belle can concentrate on an object she can lift with telekinesis, giving it a basic command that could be fulfilled with a dumb machine. She needs to stand still while doing this, and it takes as long as it would take the object to fulfil the task and is just as tiring. Afterwards, the object does as she commanded, as long as it stays in range of her telekinesis. This can be something like "go to X position", or "fly into Y"."

As a rough draft. Which would need homing for the second command, and would only be 600 OM I think, maybe 300. Since everything the object could do is covered by Belle's telekinesis power. But that wouldn't cover more complex things. If you're okay with concentrating or something while it's doing things, then you wouldn't even need a move. 

But based on where you're going, I'd say you should just get an assist. Self-driving cars can't really be done with a normal move, I don't think. At least, not in combat. Outside of combat - yeah, you could have one as fodder.

Maybe an assist for a car, and move ideas for general objects?
(04-01-2018, 09:37 PM)Belle Wrote: Nen Ability: Marionette (600 OM) (Telekinesis, Homing Proficiency)

To activate this ability, Belle must infuse an object with her nen, an action which requires her to touch and maintain contact with the object using her dominant (right) hand for a duration that increases with the size of the object. A pair of handcuffs takes a touch to infuse. A folding baton takes a second. A Go-Kart takes ten seconds. A car takes thirty seconds. Larger objects are possible, but the time required begins to increase exponentially, rather than linearly. Belle can accelerate the process by using her left hand combined with the right, increasing the speed of infusion by 50%.

After successfully infusing the object, Belle gains control over its functions, as well as an awareness of the object itself, acting as if it were a part of her own body. By focusing, she can effectively hijack control of simple mechanical processes. This would allow her to, for example, deploy a baton at an inopportune moment, flip switches on an infused panel, or sit in the back seat of a car while driving it as the only passenger.


Belle is unable to use this ability to take control of internal electronics and computers.

Nen Ability: Recital (1000 OM) (Tier 1 Assist)

As long as Belle is within 'earshot' of an object she has infused, she can give the infused object a verbal instruction, after which the object will attempt to execute the command as an extension of her will. Such commands must be simple in nature ("follow that car", "only fire when this person is in front of you"), with generally one if/then condition possible. As these objects are being influenced by Belle's will and perceptions, any execution is less skilled than what Belle would have been capable of herself.

Marionette requires focus to do anything, so I don't really see how it's any different from usual telekinesis. I guess if you want to do things to an opponent's weapon, which you wouldn't normally be able to manipulate, by touching it for a bit. But you could telekinetically control the steering wheel of your car, or flip a switch (and so on) with no move.

Recital: Assists need stats (a T1 assist has 5 stats by default - and you might end up finding your car ends up slow because of it as its max SPD would be 2, double with superspeed/burst movement if you have those powers as assists can use all your powers and moves). I'm not sure about having a single assist be able to be multiple different objects. Normally an assist is "my friend Jimmy" or "a group of skeletons" and not "can be this or this or this". Also, you don't need to limit it to simple commands. Assists are intelligent. You can say it follows Belle's orders, but it would do so intelligently.
If you start needing to refer to stats this lion sounds more like an Assist. Having 4 attacks could last half of the standard length of a pvp encounter.
(04-01-2018, 11:27 PM)Schwi Dola Wrote: If you start needing to refer to stats this lion sounds more like an Assist. Having 4 attacks could last half of the standard length of a pvp encounter.

No. Since it requires Ginny's full concentration and thus doesn't have an independent will. Luci most likely was just intending that to be a useful descriptor of how tanky it is. And, in general, people swing swords or execute basic melee moves way more than 4 times a fight. This is unlikely to last longer than a post in a heated fight.
Anticorian Cuff  (???) 

The first feature of the Anticorian Cuff is that it locks all of Warren's moves that depended on his NFL-R so he cannot access them. The Anticorian Cuff acts as a Mobile Dataverse Device, and a Communicator for Warren Zimmer to personally use. The second feature of the Anticorian Cuff is it can cover his arm in a bronze metal gauntlet that reaches up to the elbow, and it can shoot a beam of bronze colored energy out of it. Charging up said beam takes 5 seconds, and the power level of the beam is rather low. The beam travels at the speed of an arrow, but once fired can be re-aimed by Warren Zimmer should the need arise for him to do so. 

What do you think of my work on the Anticorian Cuff?
(04-03-2018, 02:34 PM)Warren Zimmer Wrote: Anticorian Cuff  (???) 

The first feature of the Anticorian Cuff is that it locks all of Warren's moves that depended on his NFL-R so he cannot access them. The Anticorian Cuff acts as a Mobile Dataverse Device, and a Communicator for Warren Zimmer to personally use. The second feature of the Anticorian Cuff is it can cover his arm in a bronze metal gauntlet that reaches up to the elbow, and it can shoot a beam of bronze colored energy out of it. Charging up said beam takes 5 seconds, and the power level of the beam is rather low. The beam travels at the speed of an arrow, but once fired can be re-aimed by Warren Zimmer should the need arise for him to do so. 

What do you think of my work on the Anticorian Cuff?

Will it be useful for you? No. You've already got your NFL-R to shoot lasers - I would just upgrade that move to have a more useful range and charge time instead. So this seems unnecessary. Also, low power for a 5 second charge? You can buff that.

Also, please list the proficiencies you think this will need.

As far as I can see, for cost, it would be:
300 - Lasers
and another 300 for the gauntlet if it is anything more than a cosmetic effect (which should be described more, like, does it protect his arm more than his usual DEF allows, can he use it to punch people harder, etc. any benefits it gives will need drawbacks).
(04-01-2018, 09:44 PM)Dane Regan Wrote:
(04-01-2018, 09:37 PM)Belle Wrote: Nen Ability: Marionette (600 OM) (Telekinesis, Homing Proficiency)

To activate this ability, Belle must infuse an object with her nen, an action which requires her to touch and maintain contact with the object using her dominant (right) hand for a duration that increases with the size of the object. A pair of handcuffs takes a touch to infuse. A folding baton takes a second. A Go-Kart takes ten seconds. A car takes thirty seconds. Larger objects are possible, but the time required begins to increase exponentially, rather than linearly. Belle can accelerate the process by using her left hand combined with the right, increasing the speed of infusion by 50%.

After successfully infusing the object, Belle gains control over its functions, as well as an awareness of the object itself, acting as if it were a part of her own body. By focusing, she can effectively hijack control of simple mechanical processes. This would allow her to, for example, deploy a baton at an inopportune moment, flip switches on an infused panel, or sit in the back seat of a car while driving it as the only passenger.


Belle is unable to use this ability to take control of internal electronics and computers.

Nen Ability: Recital (1000 OM) (Tier 1 Assist)

As long as Belle is within 'earshot' of an object she has infused, she can give the infused object a verbal instruction, after which the object will attempt to execute the command as an extension of her will. Such commands must be simple in nature ("follow that car", "only fire when this person is in front of you"), with generally one if/then condition possible. As these objects are being influenced by Belle's will and perceptions, any execution is less skilled than what Belle would have been capable of herself.

Marionette requires focus to do anything, so I don't really see how it's any different from usual telekinesis. I guess if you want to do things to an opponent's weapon, which you wouldn't normally be able to manipulate, by touching it for a bit. But you could telekinetically control the steering wheel of your car, or flip a switch (and so on) with no move.

Recital: Assists need stats (a T1 assist has 5 stats by default - and you might end up finding your car ends up slow because of it as its max SPD would be 2, double with superspeed/burst movement if you have those powers as assists can use all your powers and moves). I'm not sure about having a single assist be able to be multiple different objects. Normally an assist is "my friend Jimmy" or "a group of skeletons" and not "can be this or this or this". Also, you don't need to limit it to simple commands. Assists are intelligent. You can say it follows Belle's orders, but it would do so intelligently.

Alright, rewording some stuff and adding. Marionette has had more emphasis put on the Sensory expansion, since the manipulation of objects is already covered under TK and wouldn't need the 'charge time' aspect to justify it.

Attempting to clarify Recital.

Nen Ability: Marionette (600 OM) (Telekinesis, Homing Proficiency)

To activate this ability, Belle must infuse an object with her nen, an action which requires her to touch and maintain contact with the object using her dominant (right) hand for a duration that increases with the size of the object. A pair of handcuffs takes a touch to infuse. A folding baton takes a second. A Go-Kart takes ten seconds. A car takes thirty seconds. Larger objects are possible, but the time required begins to increase exponentially, rather than linearly. Belle can accelerate the process by using her left hand combined with the right, increasing the speed of infusion by 50%.

After successfully infusing the object, Belle gains control over its functions. By focusing, she can effectively hijack control of simple mechanical processes. This would allow her to, for example, deploy a baton at an inopportune moment, flip switches on an infused panel, or sit in the back seat of a car while driving it as the only passenger.

Additionally, she gains sensory feedback from the object as if it were a part of her own body. If she covers her eyes, she can even 'see' through the object, even if it doesn't have eyes - although in this latter case, the picture is distorted, like looking at the world through the bottom of a drinking glass.

Belle is unable to use this ability to take control of internal electronics and computers.

Nen Ability: Recital (3000 OM) (2x Tier 2 Assists)

As long as Belle is within 'earshot' of an object she has infused, she can give the infused object a verbal instruction, after which the object will attempt to execute the command as an extension of her will. This heightens the intensity of her Nen, and turns the infused object into one of two Assists, depending on the object's inherent capabilities.

Fixed Position (eg. a turret, a robotic arm on an assembly line, a door) (1500 OM)
Attack: 5
Defense: 3
Speed: 2
Technique: 0

Mobile (eg. a car, a biplane, a segue) (1500 OM)
Attack: 3
Speed: 4
Defense: 2
Technique: 1
Uh oh. Those boys got me all tingly...
[Image: ezgif-1-a370e630e1.gif]
I must calm it.

@Belle:
Marionette:
>Is there a maximum control range? Since you're taking time here, I'd be fine with you making manipulations be at maximum strength within your telekinesis range, and maybe increasing the range a bit if you wanted.
>When you describe the manipulations, it'd be simpler to outright say she can make it do any other action she could cause with telekinesis. (Or natural action, if you don't want a car to fly)
>I'm a bit wishy-washy on the 'seeing through objects' part. But I think you should be good without enhanced senses.
>Does Belle have a limit to how much she can infuse at once? I'd suggest "twice the total mass she could lift with her telekinesis" or something. Or, just go with no limit and clarify there's a limit to how much she can actively control at once (based on the usual telekinesis limitations).

Recital:
This should be good. But, one assist can actually control more than one object. For example, a T1 assist could give 4 skeletons, rather than just 1. Similarly, your single T2 assist could give you control of more than just one object - for example, two go-karts. But, they would all share the stats. So, if you wanted more objects rather than just a strong object, that could be an idea.
Power Gauntlet MK I :  (900,  Physical Strength, Debuff, Ranged Proficiency): 

A gauntlet that Rafael created on Coruscant for his own purposes. The gauntlet has three attack modes that he can choose to use. The first mode of the gauntlet allows it to be a simple metal gauntlet that he can use to punch an opponent's face in. This can clash with lightsabers, and similar weapons when it is used in that mode. 

The second mode of the Gauntlet involves it firing a beam of energy from the palm of the hand.  Takes him about 7 seconds to charge up. Travels at the speed of an arrow. The power level of the beam is low. The gauntlet has an 8 second cool down for that mode. 

The third function of the gauntlet is that it can discharge a 10 second blast of lightning that could paralyze an opponent completely. 20 second cool down for that mode. 

This device is a MK I prototype, though.
(04-07-2018, 12:09 PM)Rafael Esquivel Wrote: The first mode of the gauntlet allows it to be a simple metal gauntlet that he can use to punch an opponent's face in. It covers all of his hand as well as his upper forearm. It's heavy, so punches with this are a bit slower and more tiring than usual, but hit much harder - it's metal after all. This can clash with lightsabers, and similar weapons when it is used in that mode, allowing Rafael to use it to block.

I've added in some suggested comments here, otherwise, this would be identical to a normal punch.

(04-07-2018, 12:09 PM)Rafael Esquivel Wrote: The second mode of the Gauntlet involves it firing a centimetre-thick beam of energy from the palm of the hand. Takes him about 7 seconds to charge up, where he can move, but need to focus on the Gauntlet so cannot attack. Travels at the speed of an arrow. The power level of the beam is high, but there's not much recoil so it isn't very tiring. The gauntlet has an 8 second cool down for that mode. 

I've added in some details here, for clarity.

(04-07-2018, 12:09 PM)Rafael Esquivel Wrote: The third function of the gauntlet is that it can discharge a blast of lightning through his palm. This takes him 10 seconds to charge up, during which he has to concentrate on the gauntlet, but the charge remains stored for the following minute - allowing him to use it at will. This is moderately powerful damage-wise, and also paralyses anyone hit with the lightning for the next 5 seconds. This can travel through weapons and armour, so if someone swings a sword at him, he could choose to block with his gauntlet and shock them. Or, he could simply grab their arm or put his and on their chest. Channelling this much power is moderately tiring. The gauntlet has a second cool down for that mode. 

I'm not completely sure what you meant here, but this is probably it. I added in some other cool-ish comments and stuff to make it more useful. It was really unclear originally, and I couldn't see any drawbacks besides a cooldown.
Power Gauntlet MK I:  

The gauntlet was created by Unicron based off of a comic book superhero Rafael liked, for his own use from technology taken on Coruscant and modified, to work as this device. 

The first mode of the gauntlet allows it to be a simple metal gauntlet that he can use to punch an opponent's face in. It covers all of his hand as well as his upper forearm. It's heavy, so punches with this are a bit slower and more tiring than usual, but hit much harder - it's metal after all. This can clash with lightsabers, and similar weapons when it is used in that mode, allowing Rafael to use it to block.

The second mode of the Gauntlet involves it firing a centimetre-thick beam of energy from the palm of the hand. Takes him about 7 seconds to charge up, where he can move, but need to focus on the Gauntlet so cannot attack. Travels at the speed of an arrow. The power level of the beam is high, but there's not much recoil so it isn't very tiring. The gauntlet has an 8 second cool down for that mode. This has a range of 75 feet.  

The third function of the gauntlet is that it can discharge a blast of lightning through his fingertipsThis takes him 10 seconds to charge up, during which he has to concentrate on the gauntlet, but the charge remains stored for the following minute - allowing him to use it at will. This is moderately powerful damage-wise, and also paralyses anyone hit with the lightning for the next 5 seconds. This can travel through weapons and armour, so if someone swings a sword at him, he could choose to block with his gauntlet and shock them. Or, he could simply grab their arm or put his and on their chest. Channelling this much power is moderately tiring. The gauntlet has a second cool down for that mode. The ranged of the ranged one that he can discharge has a range of 80 feet. 
(04-07-2018, 07:13 AM)Dane Regan Wrote: @Belle:
Marionette:
>Is there a maximum control range? Since you're taking time here, I'd be fine with you making manipulations be at maximum strength within your telekinesis range, and maybe increasing the range a bit if you wanted.
>When you describe the manipulations, it'd be simpler to outright say she can make it do any other action she could cause with telekinesis. (Or natural action, if you don't want a car to fly)
>I'm a bit wishy-washy on the 'seeing through objects' part. But I think you should be good without enhanced senses.
>Does Belle have a limit to how much she can infuse at once? I'd suggest "twice the total mass she could lift with her telekinesis" or something. Or, just go with no limit and clarify there's a limit to how much she can actively control at once (based on the usual telekinesis limitations).

Recital:
This should be good. But, one assist can actually control more than one object. For example, a T1 assist could give 4 skeletons, rather than just 1. Similarly, your single T2 assist could give you control of more than just one object - for example, two go-karts. But, they would all share the stats. So, if you wanted more objects rather than just a strong object, that could be an idea.

I am also kind of 'eh' on the 'seeing' part of Marionette as well, I will strike it.

Nen Ability: Marionette (600 OM) (Telekinesis, Homing Proficiency)

To activate this ability, Belle must infuse an object with her nen, an action which requires her to touch and maintain contact with the object using her dominant (right) hand for a duration that increases with the size of the object. A pair of handcuffs takes a touch to infuse. A folding baton takes a second. A Go-Kart takes ten seconds. A car takes thirty seconds. Larger objects are possible, but the time required begins to increase exponentially, rather than linearly. Belle can accelerate the process by using her left hand combined with the right, increasing the speed of infusion by 50%.

After successfully infusing the object, Belle gains control over its functions. By focusing, she can hijack control of mechanical processes - essentially a limited form of Telekinesis that extends only to what an object could do naturally. She could not, for example, telekinetically tear an infused lightsaber out of someone's hand. She could, however, cause it to turn on or off. Belle can maintain this control at full efficiency out to an extended range (40m for Basic Telekinesis, 80m for Advanced), and she can affect as much mass at any one time as Telekinesis would normally allow.

As long as she is focusing on the object, Belle gains sensory feedback from it as if it were a part of her own body.

Belle is unable to use this ability to take control of internal electronics and computers.
Uh oh. Those boys got me all tingly...
[Image: ezgif-1-a370e630e1.gif]
I must calm it.

@Belle: This looks good.
(04-07-2018, 03:58 PM)Rafael Esquivel Wrote: The third function of the gauntlet is that it can discharge a blast of lightning through his fingertipsThis takes him 10 seconds to charge up, during which he has to concentrate on the gauntlet, but the charge remains stored for the following minute - allowing him to use it at will. This is moderately powerful damage-wise, and also paralyses anyone hit with the lightning for the next 5 seconds. This can travel through weapons and armour, so if someone swings a sword at him, he could choose to block with his gauntlet and shock them. Or, he could simply grab their arm or put his and on their chest. Channelling this much power is moderately tiring. The gauntlet has a second cool down for that mode. The ranged of the ranged one that he can discharge has a range of 80 feet. 

>Since this is ranged, how fast does it travel?
"The gauntlet has a second cool down for that mode."
>Okay, but what's your second cool down? Or, is the cooldown for this just 1 second?
>Keep adding your cost to the move each time. As well as any powers/proficiencies required.
"The ranged of the ranged one that he can discharge has a range of 80 feet."
>Wait. This makes it sound like this shock can be ranged *or* melee. Rather than just ranged, or just melee. That'll cost you an extra 300 OM - if there's a difference between the two, anyway. I'd like you to clarify a bit on that.
Coolios, thanks Dane for helping me hash it out and being patient.
Uh oh. Those boys got me all tingly...
[Image: ezgif-1-a370e630e1.gif]
I must calm it.

Power Gauntlet MK I : (1200, Physical Strength, Debuff, Ranged Proficiency):

The gauntlet was created by Unicron based off of a comic book superhero Rafael liked, for his own use from technology taken on Coruscant and modified, to work as this device.

The first mode of the gauntlet allows it to be a simple metal gauntlet that he can use to punch an opponent's face in. It covers all of his hand as well as his upper forearm. It's heavy, so punches with this are a bit slower and more tiring than usual, but hit much harder - it's metal after all. This can clash with lightsabers, and similar weapons when it is used in that mode, allowing Rafael to use it to block.

The second mode of the Gauntlet involves it firing a centimetre-thick beam of energy from the palm of the hand. Takes him about 7 seconds to charge up, where he can move, but need to focus on the Gauntlet so cannot attack. Travels at the speed of an arrow. The power level of the beam is high, but there's not much recoil so it isn't very tiring. The gauntlet has an 8 second cool down for that mode. This has a range of 75 feet.

The third function of the gauntlet is that it can discharge a blast of lightning through his fingertips. This takes him 10 seconds to charge up, during which he has to concentrate on the gauntlet, but the charge remains stored for the following minute - allowing him to use it at will. This is moderately powerful damage-wise, and also paralyses anyone hit with the lightning for the next 5 seconds. This can travel through weapons and armour, so if someone swings a sword at him, he could choose to block with his gauntlet and shock them. Or, he could simply grab their arm or put his and on their chest. Channeling this much power is moderately tiring. The gauntlet has a second cool down for that mode. The ranged of the ranged one that he can discharge has a range of 80 feet. The ranged and the melee have the same attack basically, the only difference is that instead of being released for the melee, the electricity crackles around the gauntlet.
Spam Killer: (Flavor Move) 

Completely destroys the computers - and houses of anyone who is spamming you regardless of physical distance. In short, a good way to make spammers leave you alone, so you can concentrate on traveling. This is done by activating a killer robot. The killer robot then seeks out the target(s) and blasts their computers, their houses, and them as close to the Undeverse as is possible without a banishment circle. The robot will also turn the area that was their home into a giant crater, before sticking down a sign that reads. "STOP SPAMMING!" as a warning to any other idiots who are their neighbors, or family who wish to continue.


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