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Hyper Neo Kamek
#1
Name: Hyper Neo Kamek
Level: 15
Spent OM: 151950
Proficiencies (5200): Physical Strength (1000), Ranged Proficiency (1000), Area Shield Proficiency (400), Area Attack Proficiency (600), Debuff Proficiency (1000), Homing Proficiency (600), Remote Materialize Proficiency (600)
Powers (10500): Master Teleportation (2500), Flight (1800), Master Acrobat (400), Burst Movement (800), Master Enhanced Senses (2000), Insight (1500), Foresight (1500)
Moves (4200): Lightning Bolt (300), Ice Beam (300), Fire Blast (300), Toadie (300), Tornado (300), Bob-Omb (300), Psybeam (300), Swift (300), Quick Attack (300), Sand-Attack (300), Dark Silver Wind (300), Dark Stun Spore (300), Shadow Ball (300), Dark Pulse (300)
Super Moves (4200): Drop Block (600), Hyper Polygon Attack (800), Double Hyper Beam (800), Invoke Star (1000), Ultima (1000)
Assists (3500): Umbreon (1000), Espeon (1000), Dark Butterfree (1500)
Transforms (4500): Neo (1000), Hyper (1500), Hyper Neo (2000)
Items (9850): Communicator (200), Mobile Dataverse Device (100), Vita Compass (800), Spiritual Attunement (500), Spiritual Enlightenment (2000), Banishment Circle x5 (1250), Warp Whistle (2000), Senzu Bean (3000)
Bases:
Unlocks (110000): First Stat (1000), Second Stat (2000), Third Stat (4000), Fourth Stat (8000), Fifth Stat (10000), Sixth Stat (12000), Seventh Stat (14000), Eighth Stat (16000), Ninth Stat (18000), Tenth Stat (20000), Tier 1 Power Cap (2000), Second Item Slot (1000), Third Item Slot (2000)
Base stats:
ATK: 7
DEF: 4
SPD: 4
TEC: 5

Neo - Tier 1 Transformation - Kamek changes his outfit to a darker Blue
Att: +2
Def: +0
Spd: +1
Tec: +1

Hyper - Tier 2 Transformation - Kamek changes his outfit to Red
Att: +5
Def: +0
Spd: +3
Tec: +2

Hyper Neo - Tier 3 Transformation - Kamek changes his outfit to Black
Att: +7
Def: +2
Spd: +3
Tec: +3

Tier 1 Assist - Umbreon
Att 2
Def 1
Spd 1
Tec 1

Tier 1 Assist - Espeon
Att 2
Def 0
Spd 2
Tec 1

Tier 2 Assist - Dark Butterfree
Att 4
Def 1
Spd 3
Tec 2

Lightning Bolt (Requires Ranged Proficiency) - Kamek holds out his wand and throws a blast of lightning, moving forward with lightning speed until it strikes a target for moderate damage.

Ice Beam (Requires Ranged Proficiency, Area Attack Proficiency, Debuff Proficiency) - Kamek holds out his wand and summons a moderately fast 4 foot in diameter beam of ice in front of him for light damage. Targets struck by this beam are chilled to the bone making it more difficult to move for 20 seconds.

Fire Blast (Requires Ranged Proficiency, Area Attack Proficiency) - Kamek holds out his wand, calling up flames from the ground in a 10 foot long 3 foot wide area in front of him for moderate damage.

Toadie (Requires Area Shield Proficiency) - Kamek holds out his wand and summons a Toadie after 3 seconds. Kamek can summon up to three of these Toadies at one time. Toadies float around Kamek and intercept one attack, which kills them.

Tornado (Requires Area Attack Proficiency, Ranged Proficiency) - Kamek holds out his wand and summons a tornado that erupts quickly from the ground striking up high into the sky with razor sharp wind for major damage, This spell can be exhausting to cast repeatedly.

Bob-Omb (Requires Area Attack Proficiency) - Kamek materializes a Bob-Omb. It walks at the nearest enemy and after 10 seconds or when it gets near an enemy it glows then explodes damaging everyhing in a 3 foot radius.

Psybeam (Requires Ranged Proficiency) - Espeon's eyes or Butterfree's eyes glow and throw out a small red beam of psychic energy for moderate damage.

Swift (Requires Ranged Proficiency, Homing Proficiency) - Espeon or Umbreon, spits out yellow stars that deal light damage and nearly always hit their target.

Quick Attack (Requires Physical Proficiency, Burst Movement) - Espeon or Umbreon suddenly darts forward tackling a target for moderate damage.

Sand-Attack (Requires Ranged Proficiency, Debuff Proficiency) - Espeon or Umbreon kicks up a stream of sand into an enemies' eyes to reduce their accuracy with attacks until they have a chance to clear the sand.

Dark Silver Wind (Requires Ranged Proficiency, Area Attack Proficiency) - Butterfree flaps her wings and summons up silver tornadoes to throw at all available enemies.

Dark Stun Spore (Requires Ranged Proficiency, Debuff Proficiency) - Butterfree flaps her wings dropping clumps of paralyzing agent below. If it touches anyone that target takes light damage and the powder poisons, making it difficult to move for 30 seconds.

Shadow Ball (Requires Ranged Proficiency) - Butterfree gathers shadow energy in front of her, charging for 10 seconds and then throwing the energy, moving quickly for heavy damage.

Dark Pulse (Requires Ranged Proficiency, Area Attack Proficiency) - Umbreon emits a pulse of dark energy in all directions for 15 feet for moderate damage.


Drop Block (Tier 1 Super Move) (Requires Ranged Proficiency, Area Attack Proficiency) - Kamek suddenly drops a block approximately 6 by 6 by 6 (taking a random appearance) in front of him.

Hyper Polygon Attack (Tier 2 Super Move) (Requires Ranged Proficiency, Area Attack Proficiency) - Kamek holds out his wand and throws five bursts of four polygons each in a cone pattern.

Troopa Rush (Tier 2 Super Move) - Kamek summons 40 Koopa Troops to swarm the area, tackling enemies and then running away.

Double Hyper Beam (Tier 2 Super Move) (Requires Ranged Proficiency) - Kamek and one of his Pokemon both throw out 6 foot wide blue Hyper Beams.

Invoke Star (Tier 3 Super Defense) (Requires Buff Proficiency) - Kamek imbues himself with the power of a star to block all attacks for 60 seconds or until damage equal to a tier 3 super move is dealt.

Ultima (Tier 3 Super Move) (Requires Ranged Proficiency, Area Attack Proficiency, Remote Materialization Proficiency) - Kamek summons a growing blue field starting and a spot within 100 feet, the field of pain growing to a 30 foot radius destroying everything in the area including the ground.


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