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Larry Koopa
#1
Character name: Larry Koopa

Character source: Mario games

Character history:

Larry was born the youngest of the Koopalings. Originally a cute kid, years of his older siblings considering him a baby, and seeming to consider themselves better than him, started to make him become aggressive, and, willing to do anything to become better. As he grew up, he started practicing more and more, doing his best to hone his abilities, especially in sports. And, whenever he couldn't get anything he wanted through his skill, he looked for cheats and loopholes to help him win those ways instead.

At some point in time, he was a part of a scheme to steal the wands from the various royals of Mushroom World. Managing to steal his from the royals of Grass Land, Larry ruled Grass Land for a short period of time. However, he was soon defeated by Mario, in an almost unclimactic way. Fuming from this defeat, he started honing his skills further, and looking for better, more sneaky ways to defeat the plumber. But, no matter what he did, he was beaten each time.

After Bowser Jr. was born, Larry was sure people would start thinking of him better. But, instead, Bowser Jr. was soon made the heir instead of Ludwig. He hoped Jr. would give him a pretty big position, make him an heir understudy, but, all he really got was a lousy blue star marking on his left cheek. Life has not been that great for him...

Physical Description: (originals only)

Stats:
ATK: 3
DEF: 2
SPD: 2
TEC: 3

Starting Proficiencies: (2600) Physical Strength(1000), Ranged Proficiency(1000), Area Attack Proficiency(600)

Starting Powers: (700) Basic Super Jumping(300), Master Acrobat(400)

Starting Moves: (1200)
Tennis Racket(Requires Physical Strength/Ranged Proficiency) - 600 OM
A sturdier tennis racket than normal, but, still a Tennis Racket. It has the same attack and durability as a well-crafted sword, and, in Larry's hand, it's a pretty good weapon. Not only can he use it for melee combat, he can also use it to hit projectiles that are about the same size as a tennis ball. However, the drawback is, if it's tough enough, or been thrown hard enough, it can break straight through the middle. And, if a projectile is large and durable enough, he may risk wrecking the racket. Plus, if a projectile's small enough, it'll go straight through.

Spark Shooter(Requires Ranged Proficiency/Area Attack Proficiency) - 600 OM
While Larry's not quite grown up enough yet to use his father's normal fire breath, he has come up with an alternative solution. He instead uses small sparks that he fire from his mouth to try and damage his opponents. While they're not too powerful alone, they can be damaging, if used right. He might fire a single, quick spark for a pinpoint shot. Or, he may unleash a barrage of sparks in a six foot radius. However, for the single shots, they're small enough to dodge, as long as you're quick or aware enough. And, for the spark barrage, they're far and scattered enough from each other, that a skinny or average-sized person, with good reflexes and manueverability skills, could dodge them well enough.

I confirm that I have read and agreed to the Rules of Conduct.
#2
You seem pretty good. I just have two questions for you to think over while I set up the other stuff for you.

1. What happens if the racket gets ripped by a projectile or something else? Is it ineffective completely or just in that capacity (knocking away things)

2. Are both spark attacks the same strength? Or does the wider one sacrifice some firepower for spread? Also, how quickly can he spit sparks? Other than those questions, the prices seem correct to me. Great job.
[Image: proto.jpg][Image: DAHost.png]
Dante's Abyss 2015
Host
#3
Name: Larry Koopa
Level: 1
Spent OM: 4500
Proficiencies (2600): Physical Strength (1000), Ranged (1000), Area Attack (600)
Powers (700): Basic Super Jumping (300), Master Acrobat (400)
Moves (1200): Tennis Racket (600), Spark Shooter (600)
Super Moves:
Transformations:
Assists:
Items:
Bases:
Unlocks:
Base stats:
ATK: 3
DEF: 2
SPD: 2
TEC: 3

So make sure you answer those questions when you put the final versions of your moves into your roster.

Then make a new thread in the Roster forum and paste the form into the first post. I highly encourage you to make additional posts in that thread that provide further details about your character. Before you do anything else, make sure to read this thread as it will give you helpful tips as to how to proceed.

Once you've done all that, then post here to have your account activated. For any future purchases, use this thread.

Welcome to the Omniverse, and have lots of fun, buddy!
[Image: proto.jpg][Image: DAHost.png]
Dante's Abyss 2015
Host


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